Rumplestiltskins Catch Missiles

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Rumplestiltskin's Missile Catcher
4th-level abjuration
Casting time: bonus action
Range: self
Components: V,S,M (A golden straw)
Duration: duration: 1 minute

Magical floating arms surround you to protect you. Until the spell ends, 

Any non magic projectile that uses attack rolls that targets you is caught by the arms and misses regardless of the roll, unless the DM says the projectile is to big. (this spell does catch bullets and lasers that use attack rolls) This spell also catches magic missile. Projectiles that are caught can be thrown back at the creature that it originated from, make an attack roll against the creature that attacked you, add the plus to hit it used on you for the roll and roll the damage it would have done if it hit you, add the damage modifier it would have used on you. If a magic projectile that uses an attack roll targets you, the hands make the attack roll have disadvantage, if the attack roll misses, The magic projectile is caught.

(one vote)

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