Rebby Hills (5e NPC)

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Campaign Setting: Inakui
DM's Guide
NPCs
Coral Zomach
Rebby Hills
Vaxtria Anaruth

Small humanoid (halfling), neutral good


Armor Class 12 (leather armour)
Hit Points 4 (1d8)
Speed 25 ft.


STR DEX CON INT WIS CHA
6 (-2) 12 (+1) 10 (+0) 15 (+2) 16 (+3) 14 (+2)

Saving Throws Dex +3, Cha +4
Skills Deception +4, Persuasion +4, Sleight of Hand +3
Senses passive Perception 13
Languages Common, Halfling
Challenge 1/8 (25 XP)


Brave. Rebby has advantage on saving throws against being frightened.

Halfling Nimbleness. Rebby can move through the space of any creature that is of a size larger than it.

Spellcasting. Rebby is a 2nd-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +12 to hit with spell attacks). Rebby knows the following wizard spells:

Cantrips: message, prestidigitation
1st level: comprehend languages, detect magic, feather fall, identify, speak with animals

ACTIONS

Keytar. Melee Weapon Attack: Reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


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