Nightmare (3.5e Race)
From D&D Wiki
Violent to all things that have a soul within them because they feed off of them to survive tend to do whatever it takes to get souls to satisfy there needs they are always evil.
Normally brown skinned with there flesh hanging out of there armor that they in habit they have some traits of there last victim who has touched them.
Hates and kills anything with a soul usually but will deceive anyone or thing to get more souls.
Some form of evil always.
Old ruins or places were there's a lot of weak creatures with souls to farm.
Nightmare or the person they were once then add the title of nightmare
- plus 4 STR plus 2 con minus 2 day minus 4 cha nightmares are not very talkative and are slow to move but make up for it in striking power and a healthy body.
- living construct nightmare is a living brown skinned piece of armor
- Nightmares base land speed is 40feet
- plus 2 natural a.c. natural weapon claw hand 1d8 blunt times 2 crit gets a free grab attempt to someone the same size or smaller. Soul edge can bond with 1 weapon and will give it a curse that gives it full life leech to who ever he hits that has a soul how ever the weapon takes 1/4 of your total hit points if ur body falls to 0 up u become the weapon until u find a new host which must be of medium size or smaller this dose include armor sets. If a living target grabs u as a weapon with ur body destroyed will save of 10 plus ur level must be done or he will become the new host. Naturally intimidating plus 8 to intimidate and is always a class skill but a minibus 4 to diplomataly and disguise. I only eat souls dosent get benefits from potions and is immune to disease and poison. Loses 1 con a day if haven killed 1 thing with a soul. Weapon has a mind of its own if someone trays to disarm ur cursed weapon from u they must make a save of 10 plus ur level will save or take max damage from ur weapon every round.
- feats powerful build superior build ur consider 1 size larger for all the benefits and can hold two handed weapons in 1 hand or a 1 handed weapon as a light weapon. Weapon focus cursed weapon and improved grapple
- Spell-Like Ability: —. Caster level is . The save DC is -based.
- Psi-Like Ability: —. Manifester level is . The save DC is -based.
- Automatic Languages: . Bonus Languages: .
- Favored Class: fighter
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