Nene Master (5e Class)

From D&D Wiki

Jump to: navigation, search
Jester.jpg
April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Almost no class page is in a finished state when it is first posted. For guidance, see the 5e Class Design Guide.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

[edit]

Loser-

-HE is a loser

Creating a Nene Master

Quick Build

You can make a <!-Nene Master-> quickly by following these suggestions. First, <!-Strength-> should be your highest ability score, followed by <!-Flabs->. Second, choose the <!-WEEB-> background. Third, choose <!-The Chips of Sadness->

Class Features

As a Nene Master you gain the following class features.

Hit Points

Hit Dice: 1d20 x 4 per Nene Master level
Hit Points at 1st Level: 20 x 4 + Constitution modifier
Hit Points at Higher Levels: 1d20 x 4 (or Expression error: Unrecognized word "x".) + Constitution modifier per Nene Master level after 1st

Proficiencies

Armor: Body Pillow +15 AC (Chest armor)
Weapons: Controller 1d4
Tools: Chips
Saving Throws: 1d4
Skills: Crying in a corner

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) or (b) Chips of Sadness when you eat gain one AC
  • If you are using starting wealth, you have 50 actual dollars (so nothing) in funds.

Table: The Nene Master

Level Proficiency
Bonus
Features —Spell Slots per Spell Level—
1st +2 <!-Class Feature1->
2nd +2 <!-Class Feature2->
3rd +2 <!-Class Feature3->
4th +2 Ability Score Improvement
5th +3
6th +3
7th +3
8th +3 Ability Score Improvement
9th +4
10th +4
11th +4
12th +4 Ability Score Improvement
13th +5
14th +5
15th +5
16th +5 Ability Score Improvement
17th +6
18th +6
19th +6 Ability Score Improvement
20th +6

Can cry in a corner

If you do this every enemy is compeled to kick you

Meat shieldin

The Weeaboo

He can do the special act that uses a spell slot to corrupt an enemy who was doing nothing to kill his fellow enemies.

Ability Score Increase[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

Reasons to tolerate Him; Is reallllllllllly tanky


Some Variety (; Sword wielding Nene Master - starts with katana but 10 less maximum hp

E-boy - Like Nene Master but goal is to die has +100 hp

Fortnite Kid - Starts with real Ak-47 from Fortnite but Always has the alignment Chaotic Evil because he was the NoobMaster AKA. Thors greatest enemy.

<!-Class Option 2->[edit]

<!-The Weeaboo->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Spell List[edit]

You know all of the spells on the basic spell list and additional spells based on your subclass.

1st Level

<!-1st level spell list->

2nd Level

<!-2nd level spell list->

3rd Level

<!-3rd level spell list->

4th Level

<!-4th level spell list->

5th Level

<!-5th level spell list->

Multiclassing[edit]

IF AND I MEAN IF YOU MULTI CLASS YOU WILL BECOME TOO STRONG BUT ANY COMBO IS AVAILABLE (:


Back to Main Page5e HomebrewClasses

Home of user-generated,
homebrew pages!
Online users in chat


Advertisements: