Mist Genin (5e Creature)
From D&D Wiki
Hidden Mist Village Genin
Small humanoid (Human), any alignments
Chakra. The genin has 10 chakra points which he can expend. All chakra points are regained at the end of a long rest.
Unarmed Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Shuriken (0-3 Chakra). Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 2 (1d3 + 1) slashing damage. The student may make 1 additional attack for every additional chakra point spent.
Water Gun (1 Chakra). Ranged Spell Attack: +3 to hit, range 20 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
After graduating the academy, requiring the killing of one's classmates in the early years of the Hidden Mist, Mist shinobi officially become genin. They are separated into three-man teams overseen by one jonin. Hidden Mist shinobi typically manifest and train in Water Style ninjutsu. Once a genin passes a multistage shinobi capacity test that progressively gets more difficult as it continues, they ascend to the rank of Mist chunin.