Lualith (4e Creature)

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Lualith grew up on the streets of a great drow city, and had to endure the torturous existence of a life on the streets, watching the terrors of drow life before her. She had to learn how to fight for herself in order to survive at an early age, and as soon as she could, she left the city for the surface. Though she has had to endure the prejudice of those who live on the surface because of her heritage, her kind and forgiving attitude has enabled her to make some friends on the surface, even if most others shun her.

Zinzerena Betrayed! by William O'Connor.jpg
Level 1 Skirmisher
Medium spiderkind fey humanoid (rogue)
XP 100
Initiative +5 Senses Perception -1; darkvision
HP 23; Bloodied 11
Healing Surges 6
AC 17; Fortitude 10, Reflex 17, Will 13
Speed 6
Action Points 1
Basicmelee.png Rapier ♦ at-will
Effect: +3 Vs. AC; 1d8 + 0 damage.
Basicranged.png Hand Crossbow ♦ at-will
Effect: Ranged 10/20; +7 Vs. AC; 1d4 + 5 damage.
Melee.png Deft Strike ♦ at-will
Effect: +8 Vs. AC; 1d8 + 5 damage. Lualith can move 2 squares before the attack.
Melee.png Sly Flourish ♦ encounter
Effect: +8 Vs. AC; 1d8 + 8 damage.
Melee.png King's Castle ♦ encounter
Effect: +8 Vs. AC; 2d8 + 5 damage. Lualith can switch places with a willing adjacent ally.
Melee.png Handspring Assault ♦ daily
Effect: +8 Vs. AC; 3d8 + 5 damage, and Lualith can shift 2 squares. When charging, Lualith can use this power in place of a melee basic attack.
Close.png Cloud of Darkness ♦ encounter
Effect: Close burst 1; This power creates a cloud of darkness that remains in place until the end of Lualith's next turn. The cloud blocks line of sight for all creatures except Lualith. Any creature except Lualith entirely within the cloud is blinded.
Ranged.png Darkfire ♦ encounter
Effect: Ranged 10; +5 Vs. Reflex; Until the end of Lualith's next turn, all attacks against the target have combat advantage, and the target cannot benefit from invisibility or concealment.
Sneak Attack
Effect: Once per round, when Lualith has combat advantage, she can deal an extra 2d8 damage on her attack.
First Strike
Effect: At the start of the encounter, Lualith has combat advantage against all creatures that haven't acted yet.
Skills Acrobatics +10, Bluff +8, Intimidate +10, Stealth +12, Streetwise +8, Thievery +10
Feats Backstabber
Str 10 (+0) Dex 20 (+5) Wis 8 (-1)
Con 11 (+0) Int 10 (+0) Cha 16 (+3)
Alignment Good Languages Common, Elven, Deep Speech
Equipment Standard Adventurer's Kit, Rapier, Hand Crossbow, 40 Handcrossbow Bolts, Climber's Kit, Tent, Thieves Tools, 20 gp, 10 sp, 200 cp

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