Lich King (5e Creature)

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Recycle.png This page was marked as abandoned on 22:28, 27 August 2023 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

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Scales.png This page is of questionable balance. Reason: There cannot be CR above 30 without any special rules, neither ability scores above 30, so giving this CR 50 is baseless. You cannot have more than 20 levels in something without special rues either. Immunity against basically anything, illogical immunities to conditions(why you cannot knock him prone? Some are doubled), , legendary resistance, mile of truevision?, casting two spells in one turn, DC's are calculated wrong, spammable down to 0 hit points and instant death abilities, etc. etc.


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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: no fluff whatsoever, making this as complex as a CR 50 Boblin. No movement


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Lich King[edit]

Large undead, chaotic evil


Armor Class 37 (natural armor)
Hit Points 1750 (100d10 + 1200)
Speed 0 ft., fly 450 ft. (hover)


STR DEX CON INT WIS CHA
46 (+18) 39 (+14) 34 (+12) 50 (+20) 34 (+12) 38 (+14)

Saving Throws Str +19, Dex +18, Con +19, Int +31, Wis +21, Cha +13
Skills omniproficient
Damage Immunities acid, cold, fire, lightning, necrotic, poison, psychic; thunder; bludgeoning, piercing, and slashing damage from non-artifact attacks that aren't blessed by a deity
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned
Senses truesight 1 mile, passive Perception 31
Languages all languages
Challenge 50 (1,220,000 XP)


Incorporeal Movement. The lich king can move through other creatures and objects as if they were difficult terrain. It takes 2 (1d4) force damage if it ends its turn inside an object, any creature the lich wraith moves through in this way must make a DC 30 Wisdom saving throw or take 56 (16d6) necrotic damage on a failed save, or half as much damage on a successful one.

Darken the Sun. The sun cannot shine within 1 mile of the lich king, nor can any spell create light.

Legendary Resistance (1/round). If the lich king fails a saving throw, it can choose to succeed instead.

Limited Spell Immunity. The lich king cannot be affected or detected by spells of 8th level or lower.

Negative Energy Aura. When a living creature within 1 mile of the lich king would regain hit points, it regains half as many instead.

Omniproficient. The lich king has proficiency with all skills, languages, and weapons.

Rejuvenation. If it has a phylactery, a destroyed lich king gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery.

Spellcasting. The lich king is a 30th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 32, +19 to hit with spell attacks). The lich king can cast any 5th-level or lower wizard spell at will, without expending a spell slot or any components. The lich king also has the following wizard spells prepared:

6th level (20 slots): disintegrate, circle of death, create undead, eyebite, harm, magic jar, soul cage
7th level (14 slots): finger of death, plane shift, finger of death, resurrection
8th level (12 slot): dominate monster, power word stun, clone, abi-dalzim's horrid wilting
9th level (8 slot): power word kill, wish, true resurrection, astral projection

Turn Immunity. The lich king has immunity against any effect that turns undead.

ACTIONS

Multiattack. The lich king uses its howl from beyond if available, then it makes three attacks or casts two spells.

Paralyzing Touch. Melee Spell Attack: +19 to hit, reach 10 ft., one creature. Hit: 94 (24d6+ 10) necrotic damage. The target must succeed on a DC 30 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the beginning of each of its turns, ending the effect on itself on a success.

Life Drain. Melee Spell Attack: +19 to hit, reach 10 ft., one creature. Hit: 94 (24d6 + 10) necrotic damage. The target must succeed on a DC 30 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction can only be undone by a wish spell. The target dies if this effect reduces its hit point maximum to 0. A humanoid who dies this way immediately rises again as a dread wraith under the king's control.

Howl From Beyond (Recharge 5-6). The lich king emits a piercing shriek. This shriek has no effect on undead or constructs. All other creatures within 120 feet of it that can hear it must make a DC 30 Constitution saving throw. On a failure, a creature drops to 0 hit points. On a success, a creature takes 180 (40d8) psychic damage.

Create Dread Wraith. The lich king targets a humanoid within 120 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a dread wraith in the space of its corpse or in the nearest unoccupied space. The dread wraith is under the lich king's control. The lich king can have no more than twenty dread wraiths under its control at one time.


LEGENDARY ACTIONS

The lich king can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The lich king regains spent legendary actions at the start of its turn.

Spell. The lich king casts a spell of 5th level or lower.
Killing Gaze (Costs 2 Actions). The lich king fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 30 Wisdom saving throw against this magic or die instantly. If a target's saving throw is successful or the effect ends for it, the target is immune to the lich king's gaze for the next 24 hours.
Disrupt Life (Costs 3 Actions). Each living creature within 600 feet of the lich wraith must make a DC 30 Constitution saving throw against this magic, taking 140 (40d6) necrotic damage on a failed save, or half as much damage on a successful one.

tumblr_m2yjgmU0S21qiqa29o1_500.jpg
Wraith lich Nordekian, kovekbrom, http://www.kekaiart.com/guild-wars-2.html

Sometimes wizards don't want to be regular liches...


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