Kin (5e Creature)
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Kin Tsuchi[edit]
Small humanoid (Human), neutral evil Armor Class 15 (Natural Armor)
Saving Throws Dexterity +6 Chakra. Kin has 10 chakra points which she can expend. All chakra points are regained at the end of a long rest. ACTIONSMultiattack. Kin can make 2 unarmed strike or Decapitating Air Wave attacks. Unarmed Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage. Belled Senbon (0-3 Chakra). Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) slashing damage. Kin may make 1 additional attack for every additional chakra point spent. On a miss, the target must succeed a DC 14 Wisdom saving throw or have their next attack roll, Dexterity, Wisdom, or Intelligence saving throw has disadvantage, or the next attack against them has advantage, whichever happens first.
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Like the rest of Team Dosu, Kin Tsuchi makes use of a piece of experimental, sound-based technology, in her case a set of senbon that subconsciously disorientate their foe. As Sound shinobi, Team Dosu was ordered to watch and test Sasuke during his Chunin Exam when Orochimaru could not. |
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