Insectoid Drow (Teoryran)(3.5e Creature)

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INSECTOID ELF CREATURE[edit]

Insectoid Drow, 4th-Level Fighter,4nd-Level Rogue
Size/Type: Medium Aberration (Elf)
Hit Dice: 4d10+4d6 (32 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 15 (+3 Dex, +2 Natural armor, touch 11, flat-footed 15
Base Attack/Grapple: +8/+2
Attack: 12 Rapiers melee (1d6+1/18–20)/ or hand crossbow +11 ranged (1d4/19–20)
Full Attack: Rapier in each hand +12/+12/+12/+12/+12/+12/ +7/+7/+7/+7/+7/+7/+2/+2/+2/+2/+2/+2/ melee (1d6+1/18–20) or hand crossbow +10 ranged (1d4/19–20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Poison, spell-like abilities,
Special Qualities: Drow traits, spell resistance 12, SRD:Tremorsense, Widevision
Saves: Fort +4, Ref +8, Will +2
Abilities: Str 13, Dex 17, Con 10, Int 12, Wis 11, Cha 10
Skills: Hide +0, Listen +4, Search +4, Spot +4
Feats: Weapon Finesse (rapier), Multiweapon Fighting,Improved Multiweapon Fighting,Greater Multiweapon Fighting, Weapon Focus(rapier),Virulent Poision,Multiattack ,SDR:Multiple Limbs, [SDR:Multidexterity],Deadly Poision
Environment: Underground
Organization: Squad (2–4), patrol (14–17 plus 2 2nd-level sergeants and 1 leader of 12rd–15th level), or band (20–50 plus 10% noncombatants plus 1 11nd-level sergeant per 5 adults, 2d4 15th-level lieutenants, and 1d4 18th-level captains)
Challenge Rating: 13
Treasure: Standard
Alignment: Relative Neutral
Advancement: By character class
Level Adjustment: +6
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Combat[edit]

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