Imortal (5e Class)

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<imortal>[edit]

[edit]

Creating an imortal[edit]

how did he/she get this blessing or curse?

Quick Build

You can make a imortal quickly by following these suggestions. First, constitution should be your highest ability score, followed by dexterity or . Second, choose the <!-background name-> background. Third, choose <!-elaborate on equipment choices->

Class Features

As a you gain the following class features.

Hit Points

Hit Dice: 1d10 per level
Hit Points at 1st Level: 1d10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per level after 1st

Proficiencies

Armor: light Armors
Weapons: simple melee Weapons,shortswords
Tools:
Saving Throws: constitution, intelligence
Skills: choose 3 from any

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) a shortbow or (b) a shortsword
  • (a) a trinket from long ago(locket,letter,etc.) or (b) a withered notebook with documents from years ago
  • (a) a or (b) a

Table: The

Level Proficiency
Bonus
Features
1st +2 Unkillable
2nd +2 Timeless Body
3rd +2 <!-Class Feature3->
4th +2 Ability Score Improvement
5th +3
6th +3
7th +3
8th +3 Ability Score Improvement
9th +4
10th +4
11th +4
12th +4 Ability Score Improvement
13th +5
14th +5
15th +5
16th +5 Ability Score Improvement
17th +6
18th +6
19th +6 Ability Score Improvement
20th +6

Unkillable[edit]

Whenever your hit points reach 0 you go in an immobilised state, in this state you cannot take damage, and you have to take a long rest. You will not get the effects of a long rest

Timeless Body[edit]

At 1st level, the magic flowing in you causes you to age slower. For every cantury that pass,your body ages only one day.

Regenerate[edit]

As a standard action once you complete a long rest, you can regrow a limb or heal 4D4 hit points.

Natural Regeneration

Additionally every 5 turns you will regain 1D4 Hit Points

This feature increases at 3rd, 5th, 7th, 8th, 11th, 13th,and 16th level, increases by 1D4 each time.

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Path of Origin[edit]

Choose where and how you have gotten in this situation.

Subclass Feature[edit]

At 3rd level, you chose a path. Choose between pheonix, shattered, ,and  ,all detailed at the end of the class description. Your choice grants you features at 3rd and again at 4th,5th,7th,9th,and 10th levels

Ability Score Increase[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

<!-Class Feature->[edit]

<!-Class feature game rule information->


pheonix Origin[edit]

<!-For subclasses introduce this class option here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Option 2->[edit]

<!-Introduce this subclass here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Spell List[edit]

You know all of the spells on the basic spell list and additional spells based on your subclass.

1st Level

<!-1st level spell list->

2nd Level

<!-2nd level spell list->

3rd Level

<!-3rd level spell list->

4th Level

<!-4th level spell list->

5th Level

<!-5th level spell list->

Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the Immortal class, you must meet these prerequisites:

Proficiencies. When you multiclass into the Immortal class, you gain the following proficiencies:



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