Golem, Stained Glass (5e Creature)
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Stained Glass Golem[edit]
Medium construct, unaligned Armor Class 15 (natural armor)
Proficiency Bonus +2 Immutable Form. The golem is immune to any spell or effect that would alter its form. Magic Resistance. The golem has advantage on saving throws against spells and other magical effects. Magic Weapons. The golem's weapon attacks are magical. ACTIONSMultiattack. The golem makes two claw attacks. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage and the target must succeed on a DC 11 Constitution saving throw at the end of each of their turns or lose an additional 4 (1d8) hit points. On a successful save, the effect ends. This attack scores a critical hit on a roll of 19 or 20.
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These golems were constructed to blend in with the fancy aesthetic of castles and churches. Disguised as decor, they hide from all except unwanted visitors. They resemble flat, two-dimensional images of motifs made from glass, usually of a humanoid shape. They are forever silent and only make a tinkling noise of glass as they move. Light passes through their bodies and refracts with color. Their appearance allows them to blend in with most windows of similar material. But, being made of glass, they are one of the most vulnerable golems and are subject to shattering from high frequencies. |
Creating a Stained Glass Golem[edit]
Time | Cost | Manual Rarity |
---|---|---|
X0 days | X0,000 gp | Very rare |
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