Gold Knight (3.5e Prestige Class)

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The Gold Knight[edit]

Cry out and I shall be there with a healing hand.
—Roland, the Gold Knight, The Warrior-Medics of Corean

Becoming a Gold Knight[edit]

Entry Requirements
Alignment: Any Good
Feat: Acolyte of Compassion, Acolyte of Sacrifice
Skills: Heal 15 ranks and Knowledge (Religion) 15 ranks
Table: The Gold Knight

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +0 +2 +0 +2 Symbol of Gold, Quickened Heal, Class Feature
2nd +1 +3 +0 +3 Healing Reach, Bonus Feat, Class Feature
3rd +2 +3 +1 +3 Curative Enchanter, Maximized Curing, Class Feature

Class Skills (2 + Int modifier per level)
Concentration (Con), Climb (Str), Craft (Int), Heal (Wis), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Spellcraft (Int).

Class Features[edit]

Weapons and Armor Proficiency: A Gold Knight gains proficiency with all simple weapons, as well as light, medium, heavy armor and shields.

Class Feature: At each level, you may choose a single previous class feature and increase it as if gaining a level. For example: Barbarian Rage, Bardic Music, or Spellcasting. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane or divine spellcasting class before becoming a Gold Knight, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

Symbol of Gold (Su): At level 1, this special holy symbol is granted to the Knight of Gold upon being accepted into this class. It functions as a greater holy symbol and as a Ring of Spell storing (Medium) for curative spells only. This item begins as a small badge like symbol, but as the Gold Knight progresses in understanding the depths of Compassion and Sacrifice, it grows into a golden layer over her whole armor.

Additionally, a trusted ally can borrow this holy symbol to allow the Knight of Gold to automatically target her with cure spells regardless of distance.

Quickened Heal (Su): At level 1, The Gold Knight learns the secrets to quickly casting the most vital of spells, whenever it is needed. She can cast convert any spell into a cure wounds spell of equal or lesser level and cast it as a swift action on her or in any ally she can reach.

Healing Reach (Su): At level 2, the Knight of Gold can use his cure spells as ranged touch attacks with a range of 30 feet.

Bonus Feat: At level 2, the Knight of Gold gains a bonus feat which may only be used on the Compassion and Sacrifice feat chains.

Maximized Curing (Su): At level 3, the Gold Knight can maximize his curative spells, The Knight of Gold's healing spells are now treated as automatically maximized without extending the casting time or needing higher level spell slots.

Curative Enchanter (Su): At level 3, when the Gold Knight creates wands, potions or scrolls with cure spells, she can add them the effect of the Maximize spell feat at no additional cost nor increase in caster level.

Ex-Gold Knights[edit]

Campaign Information[edit]

Playing a Gold Knight[edit]




Gold Knights in the World[edit]

NPC Reactions:

Gold Knight Lore[edit]

Characters with ranks in can research to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

DC Result
11 .
16 .
21 .
26 .

Gold Knights in the Game[edit]


Sample Encounter:

EL whatever:

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