Giant Crab (4e Creature)

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These crabs are as big as a horse. They live in underground lakes and attack everything that looks like prey. In rare cases, they are tamed by Drow to devour intruders in aquatic areas.

Lore[edit]

A character knows the following information with a successful nature check.

DC 15: These creatures are found in the underdark. They hunt for prey and can be tamed.

DC 20: A Giant Crab may be strong, but is easily distracted by food.

DC 25: A Giant Crab is cold-blooded and is weak to low temperatures.


Encounters[edit]

Giant Crabs will sometimes team up with other predators, but only if they will benefit from this. If tamed, they will obey as long there is not a particular more interesting thing at the battlefield.

Encounter Examples

Level 5 Encounter (XP 1000)

Giant Crab[edit]

Giant Crab
Level 5 Brute
Large Natural Beast (Aquatic)
XP 200
HP 70; Bloodied 35 Initiative +6
AC 18; Fortitude 18, Reflex 16, Will 15 Perception +4
Speed 6; swim 8 Darkvision
Resist Fire 5
Vulnerable Cold 10
Standard Actions
Basicmelee.png Hack and Grab ♦ At-Will
Attack: Melee 1 (one creature) + 11 vs AC
Hit: 2d6+7 damage, and the creature is grabbed.
Skills Athletics +7
Str 21 (+7) Dex 14 (+4) Wis 12 (+3)
Con 17 (+5) Int 3 (-2) Cha 12 (+3)
Alignment Unaligned Languages -
Equipment -

A Giant Crab prefers to charge into melee and attack until it kills a foe. When that happens, it drags its prey away and starts eating. If they are tamed, they will stay until all foes are defeated.


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