Duelist's Dance (5e Feat)

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Duelist's Dance

Prerequisites: Proficiency with a finesse martial weapon
You can move around your enemies, almost like if you were dancing. As a bonus action on your turn, while wielding a finesse martial weapon in one hand and nothing in the other and not wearing heavy armor or having a reduction in speed, you may enter the "Duelist's Dance" to use the benefits of this feat for one minute. When you do so, you gain the following benefits:

  • Once per turn when you make the attack action, you may choose to move 15 feet of movement that does not count against your remaining movement. This movement does not provoke opportunity attacks.
  • If you have space to move, you can dodge one attack. As a reaction when you are hit by an attack, you can make a Dexterity saving throw against a DC equal to the result of the attack roll. On a success, you can move to a point 5 feet outside the reach of the creature attacking you.
5.00
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