Dark Elf, Variant (5e Subrace)
From D&D Wiki
You have the following traits, in addition to the base racial traits of the elf.
Ability Score Increase. Your choice of your Intelligence or Charisma score increases by 1.
Superior Darkvision. Your darkvision has a range of 120 feet.
Sunlight Sensitivity. You have disadvantage on attack rolls and Wisdom (Perception) checks when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Dark Elf Magic. You know the dancing lights cantrip and can cast it at will. Starting from 3rd level, you can cast the faerie fire spell once. Starting from 5th level, you can cast the darkness spell once. Charisma is your spellcasting ability for these spells. You regain expended uses of this trait when you complete a long rest.
Dark Elf Weapon Training. You are proficient with the rapier, shortsword, scimitar, and hand crossbow.
Extra Language. You can speak, read, and write Undercommon.
- Variant - Sun-Acclimated
Some dark elves have spent enough time on the surface that they have become accustomed to the sunlight, at the cost of their enhanced vision in dark and dim conditions. If you wish to play such a dark elf, you lose the Superior Darkvision and Sunlight Sensitivity traits of the standard dark elf subrace above.