Cursed Touch (5e Feat)
From D&D Wiki
Prerequisites: Ability to cast spells.
Your magical capabilities have gifted you with the ability to curse creatures. You gain the following benefits:
- You can use a bonus action to make a melee spell attack against a creature. On a success, the creature is cursed. While cursed, the creature take additional 1d4 damage from any spell you cast, subtract 1d4 from any saving throw it makes against your spells. Cursing a creature requires concentration, as if you were concentrating on a spell. Once you use curse a creature with this ability, you can't do it again until you finish a short or a long rest.
- As a bonus action, you can empower the curse you bestowed upon your enemy. As a reaction, you can force the cursed creature to make a saving throw with disadvantage. Doing so end the curse you bestowed upon the target.
- You can use your hands to harm your opponents. As an action, make a melee spell attack, dealing 1d4 + your spellcasting ability necrotic damage on a hit.