Cryomancer (Mortal Kombat Supplement)

From D&D Wiki

Jump to: navigation, search

Cryomancer

51iXc35sV5L. SX425 .jpg

Age - Cryomancers (like humans) mature into adulthood in their late teens. They live to around 120 years due to the ability to learn Cryomancy

Alignment - Cryomancers have no particular alignment.

Speed - Base walking speed is 30 feet, sprinting is 45 feet.

Languages - Speak, Read and Write a Common Language.

Appearance - They look like humans, however as they breathe, mist can be seen exiting their mouth/nose.


Special Ability

Natural Gift - Cryomancers have to learn Cryomancy but can also learn another skill.


Back to Main Page3.5e Homebrew

Home of user-generated,
homebrew pages!


Advertisements: