Catfolk, Variant (4e Race)

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Catfolk are a race that have spiritually bonded with cats. They have clans of the Cat. The language of catfolk is Bestial.

Racial Traits
Average Height: 4'8" - 5'6"
Average Weight: 120 - 200 lb.
Ability Scores: +2 Dexterity, +2 Constitution
Size: Medium
Speed: 7 squares
Vision: Low-light
Languages: Common
Skill Bonuses: +2 Acrobatics, +2 Stealth
Bestial Scent (All): You gain a +4 bonus to Perception checks made to track creatures.
Animal Empathy (All): You get a +2 to Nature checks made when dealing with cats.
Aspect of the Cat: You may use Aspect of the Cat as an encounter power.

Aspect of the Cat Catfolk Racial Power
Padded feet make little noise.
Standard Action Close burst 5
Target: You and allies in burst
Effect: Until the end of your next turn you gain a +2 bonus to Reflex and Stealth checks.

Catfolk live in strong communities. Their clan ties are strong, but their racial ties are even greater; going to war with the Catfolk on their own land is nothing short of folly.

Play one of the Catfolk if you want...

  • A deep bond with nature.
  • To be any degree of anthropomorphic.
  • To be a member of a race that favors the Rogue, Fighter or Ranger

Physical Qualities[edit]

The only true "racial quality" that can be attributed to the Catfolk is their obvious bond with animals. A Catfolk will have characteristics of the animal of their clan, ranging from simple things like animalistic ears and tails, to being so like their clan animal that they may be mistaken as a were-creature. Their animal characteristics are just as varied as the animals they have spiritually bonded to.

Attitudes and Beliefs[edit]

In general, the catfolk worship Mielikki. However, some have been known to worship Bahamut, Corellion, Pelor, Sehanine, and even Moradin. Catfolk revere nature, and as such revere Gods and Goddesses connected to it, even if they do not necessarily worship them. The Catfolk are a noble race, but because of what they are and the way they live, they are often misunderstood by the other races. Sometimes, this is not an issue; at other times, they may be wary of, even hostile to one of the Catfolk. Evil Catfolk are extremely rare, but not unheard of.

Catfolk Communities[edit]

Catfolk Adventurers[edit]

Warlord: Rassus is a Warlord of the Cat Clan. When a group of adventurers stumbled upon his battle with orcs threatening the sanctity of their forest, they assisted him; in doing so, they made a solid and dependable friend. With his plate, his warhammer, and his challenging roar, he always leads the charge.



Three sample adventurers are described below.

Roleplaying a Catfolk[edit]

When creating a Catfolk adventurer, here are a few points to consider.




Characteristics: The Catfolk are so varied in their characteristics that assembling a list is a fool's errand. However, some generalizations may apply; more often than not, a member of the Cat Clan will likely be sly, but warmhearted.

Catfolk Names: Catfolk names are just as varied as their characteristics; coming up with a common list would be a monstrous challenge.

Catfolk Racial Options[edit]

Paragon Paths:

Epic Destinies:

Catfolk Feats[edit]

Heroic Tier Racial Feats
Name Description
Paragon Tier Racial Feats
Name Description
Epic Tier Racial Feats
Name Description

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