Bartering (5e Variant Rule)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 20:22, 25 February 2021 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Scales.png This page is of questionable balance. Reason: Doesn't seem to be any point in using this rule, as there is a 5% chance of decreasing the price but a 50% chance of increasing the price. This is best handled through DM adjudication and roleplaying.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Bartering[edit]

Bartering is performed using a Charisma (Persuasion) contest between buyer and seller. Price multipliers in the table below are applied to the base price outlined in the rulebook or other documents. The buyer's roll result determines the multiplier, with a success as rolling higher than the seller.

Table: Price Multiplier
Result Multiplier
Nat 20 1/2x
Success +3 to +5 of DC .75x
Success upto +2 of DC (Default) Standard AMT
Fail (Default) 1.5x
Nat 1 2x



Back to Main Page5e HomebrewRules

Home of user-generated,
homebrew pages!


Advertisements: