Altur (3.5e Deity)

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Enter 'h', 'd', 'l', 'i', 'g', or 'o' for parameter 'hdligo'
Symbol: A scepter on a shield
Home Plane:
Alignment: LN
Portfolio: Rulers, laws, judges
Clergy Alignments:
Domains: Wealth, Pride, Nobility, Community, Courage
Favored Weapon: Bastard sword
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Dogma[edit]

Supreme executive power is derived from a combination of the will of the people and divine providence. Only those who have the blessing of Altur are fit to rule and all rulers must be constantly aware their fitness to govern is under constant scrutiny. As the law is an extension of a ruler's will then it is sacred and must be treated as such, so long as it comes from a ruler with the blessings of Altur.

Clergy and Temples[edit]

Clergy are often drawn from noble families and prominent legal families. The training is surprisingly informal, an inevitable turning up periodically to criticize and comment on their overall life until they are deemed worthy. They wear golden robes with no sleeves.

The ceremonies of Altur are almost identical to that of the life house, such that they are mostly viewed as interchangeable. Altur tends to have a large annex in a Life temple, rather than a temple of his own.

Altur takes gears of gold as sacrifices.

Pantheon[edit]

Lands of Blamakar


{{3.5e <!-Type (Greater, Hero, Lesser, etc. When "Over" please use Overdeities and remove the next word)-> Deities Breadcrumb}} [[Category:<!-Type (Greater, Hero, Lesser, etc. When "Over" or "Demi" please use Overdeity or Demigod and remove the next word)-> Deity]]

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