Air House (3.5e Deity)

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Enter 'h', 'd', 'l', 'i', 'g', or 'o' for parameter 'hdligo'
Symbol: A clou
Home Plane:
Alignment: CG
Portfolio: Air, Chaos, Good
Clergy Alignments:
Domains: Arborea (Avornia)
Favored Weapon: Longbow

The air house teaches that freedom and expression are above all laws and governance. They teach that there is no way that the mind and soul can or even should be bound to mundane laws. The put much importance into poetry, art and music.


Clergy and Temples[edit]

Clerical training is a generally messy unofficial affair with the new clerical candidates chosen on a whim and with apparently no reason behind their selection. Some ordained clerics wear very pale blue but most don't bother.

The rights and rituals of the Air house are many, but at the same time undertaken only when desired. Most of the time the clerics don't bother, right up until the moment when they need the divine aid.

Sacrifices are taken by all deities in whatever form the offerer wants to give.


Lands of Blamakar

{{3.5e <!-Type (Greater, Hero, Lesser, etc. When "Over" please use Overdeities and remove the next word)-> Deities Breadcrumb}} [[Category:<!-Type (Greater, Hero, Lesser, etc. When "Over" or "Demi" please use Overdeity or Demigod and remove the next word)-> Deity]]

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