Aikido (5e Feat)
From D&D Wiki
Prerequisites: Dexterity 13 or higher
- Increase your Dexterity score by 1.
- When a melee attack roll is made against you, you can use your reaction to throw your attacker. Make a Dexterity (Acrobatics) check, where the DC equals the attack roll. On a success, the attack misses, and you can move the creature to any open space within 5 feet of you.