Aikido (5e Feat)

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Prerequisites: Dexterity 13 or higher

  • Increase your Dexterity score by 1.
  • When a melee attack roll is made against you, you can use your reaction to throw your attacker. Make a Dexterity (Acrobatics) check, where the DC equals the attack roll. On a success, the attack misses, and you can move the creature to any open space within 5 feet of you.

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