Acidic Brand (5e Feat)
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Prerequisites: Intelligence of 15 or higher; the ability to cast spells; Eldritch Blast cantrip
Half of your face is scarred forever with this searing, corrupted symbol. Although your mind is more focused, your spells are corrupted.
Increases Intelligence Score by 1, up to a maximum of 20.
Grants access to the cantrip Acidic Blast
Half of your face is clearly scarred with dangerous magic. If not properly obscured, you have disadvantage on all Charisma checks against Lawful creatures.
Any time you cast a damaging spell, half of any non-acid damage is converted to acid.
Casting time: 1 action
Range: 20 feet
Components: V,S, Acidic Brand Feat
A wave of acidic, corrupted energy streaks toward a creature within range. Make a melee spell attack against the target. On a hit, the target takes 1d12 acid damage.
The spell creates more than one beam when you reach higher levels: two beams at 8th level, three beams at 16th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.