Eye King (3.5e Creature)
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This material is published under the OGL 1.0a. |
Eye King
Lawful Evil Large Aberration | |
Init/Senses | +6/darkvision 60 ft.; Listen +18, Spot +22 |
Languages | Common, Eye King |
AC | 26, touch 11, flat-footed 24 (-1 size, +2 Dex, +15 natural) |
hp | 93 (11d8+44 HD) |
Fort/Ref/Will | +9/+5/+11 |
Speed | 10 ft., fly 20 ft. (perfect) |
Melee | Bite +2 melee (2d4) |
Ranged | Eye rays +9 ranged touch |
Space/Reach | 10 ft./5 ft. |
Base Atk/Grp | +8/+12 |
Special Actions | Central Eye Beam, Eye Rays |
Abilities | Str 10, Dex 14, Con 18, Int 17, Wis 15, Cha 15 |
SQ | All-around vision, flight |
Feats | Alertness, Flyby Attack, Great Fortitude, Improved Initiative, Iron Will |
Skills | Hide +12, Knowledge (arcana) +21, Search +21, Survival +2 (+4 following tracks) |
Advancement | — |
Possessions | Double standard treasure |
Central Eye Beam (Su) | Antimagic Field (caster level 11th); when an eye king’s central eye is open, it constantly produces a magical emanation in a 100-foot cone whenever the eye is open. |
Eye Rays (Su) | The eye king has eleven eyestalks, each of which can produce one of the following effects (caster level 11th) once per round as a free action: charm monster (DC 17), charm person (DC 17), disintegrate (DC 17), fear (DC 17), finger of death (DC 17), flesh to stone (DC 17), inflict moderate wounds (DC 17), power word stun, sleep (DC 17), slow (DC 17), telekinesis (DC 17). Each of an eye king’s eyestalks produces a spell effect that follows the rules for ray spells. Each such ray has a range of 100 feet. An eye king may use each of its eye rays once per round as a free action. Even if the spell normally affects an area, the eyestalk only affects a single target. It can aim only 3 of its eyestalks in any one 90-degree arc (up, forward, backward, left, right, or down); the other eyestalks must aim in different directions. |
All-Around Vision (Ex) | An eye king has a +4 racial bonus on Search and Spot checks, and it can’t be flanked. |
Flight (Ex) | Its body always operates as though affected by a feather fall effect, even when the eye king is unconscious or dead. |
Believed to be the result of some magical amalgamation a cyclops, medusa and other magical beasts, Eye kings are intelligent, malevolent beings that resemble gray disembodied heads with one large eye and mouth, and 11 eyestalks protruding from the top of the head.