https://www.dandwiki.com/w/api.php?action=feedcontributions&user=Javan9&feedformat=atomD&D Wiki - User contributions [en]2024-03-29T07:43:19ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=User_talk:Yanied&diff=1525965User talk:Yanied2021-10-23T01:17:28Z<p>Javan9: /* Picture use */</p>
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<div><s>''Wie gehts?''</s> Ahem, I mean, what's up? Thanks for dropping by.<br />
__TOC__<br />
{{Archives<br />
|label1= Archive 1 (Discussions 1 &ndash; 40)<br />
}}<br />
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== Difficulty with the subclass I created with a player ==<br />
I'm struggling to keep a subclass I created a little over a year ago (Oath of rot) true to what it was, after me and the player I made it with went back for a rules question we found the class was completely changed and while some of the flavor writing was good, we had to revert it back to the original as it had nearly none of the original aspects left I did however keep the changes in a separate page called the oath of the decaying and referenced such in the talk page, I've come back this morning to find the changes to the page back to how they were before I reverted them with a protection on the page saying we should use the talk page to sort this out, but I already have used the talk page. i have a session coming up today and would hopefully like the page unprotected so I can revert the changes back to what they should be. --[[User:Varuun|Varuun]] 12 September 2021<br />
:It seems to have been resolved and the page is unlocked so cheers.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 13:39, 12 September 2021 (MDT)<br />
<br />
== Question on how to proceed ==<br />
I noticed that you left comments about the state of [https://www.dandwiki.com/wiki/Ozvaldo_von_Hrafnavines_(5e_Creature) Oz] and while the wording of the features can easily be fixed I was wondering if it would be best to explain how the companion works and have the various features stay within the [https://www.dandwiki.com/wiki/Electro_Vision_User_(5e_Class)#The_Outworld_Traveler class]. If it's fine to have a separate creature page in this mannor, then aside from wording, how would I fix some of the link formating and properly explaining of how it would work in terms of 5e mechanics? -- [[User:ThighRash|ThighRash]] ([[User talk:ThighRash|talk]])<br />
:If you want, I can have the stuff moved over to the proper class page. It might be more appropriate to call it the raven familiar there.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 07:23, 3 September 2021 (MDT)<br />
<br />
== Shinigami, Variant ==<br />
We,my friends and I, have finished the Shinigami, Variant(5e class). We would love if it could be moved up to the finished classes based on existing fiction section now. Also, the other Shinigami(5e class) is marked for deletion because of being abandoned, but was unsure if we could get back to just being called Shinigami since that one was abandoned. -- [[User:Wes1996|Wes1996]] ([[User talk:Wes1996|talk]]) 20:38, 1 October 2020 (EST)<br />
:Edit: Just noticed that by taking the tag away for it being completed, it puts it up in the chart. I didn't know that happened. I am sorry if you were meant to do that and I did it. -- Wes1996<br />
:No, you are free to take the tag off once you feel the class is finished. As for the existing one, once it is deleted, we can probably move yours from variant to the regular page. Thanks.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 09:25, 2 October 2020 (MDT)<br />
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== Invitation to Participate in Rlyeh Development ==<br />
<br />
I'm interested in starting an environment or campaign development of "Sunken Rlyeh.” I’m contacting you because you have in the past created Lovecraft/Cthulhu-related material, or otherwise indicated some interest in the topic; so I’m hopeful that you would be interested in supporting and participating in this development effort.<br />
<br />
I have developed some ideas about the nature of this underwater city, its inhabitants, and some special rules pertaining to interactions and the city's non-Euclidean geometry. I've also made some encounter tables and a table of city locations/structures. The concept is that below the surface of a prime material ocean, at the point farthest from any surface landmass, is a gate to the Elemental Plane of Water. On the other side of the gate is the city of Rlyeh, which sank and reformed itself as an underwater sphere. The sunken city is dark and sinister and slimy, and filled with many horrific denizens (but appropriate for the level of the adventuring party).<br />
<br />
The encounter tables include one for the prime material ocean surface, a deep water table appropriate for either side of the gate area, and one for the city itself. The encounters include creatures from standard 5e material, as well as many D&D Wiki creatures.<br />
<br />
I think that the effort could be successful even if contributions from multiple authors are contradictory, because… well, it’s Rlyeh. My notion is that there would be sub-categories like creatures/inhabitants, movement and vision/visability rules, geography (structures, distances, etc), encounters, traps, and the like. Any author could place relevant material in an existing category, or create a new one. I’m hopeful that any material deposited could be used with slight or no modification. Conflicting rules or other info could be optional and at the DM’s discretion, or only applicable in certain locations in the city, or whatever.<br />
<br />
Please reply if you are interested in participating in this activity.<br />
<br />
--[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 20:18, 8 November 2020 (MST)<br />
:Haha, another Lovecraft lover eh? Sure, I'd be happy to collaborate. But I would be most grateful if we fixed "non euclidean" since mathematics was not Lovecrafts strong point. Non-euclidean is just 3D life, which is what we live in. What is truly weird and horrifying is a Euclidean world where it is all flat!<br />
:Back to the idea, campaign settings are incredibly tough to do and usually encompass entire countries rather than a city. It is still possible, just on a smaller scale. I would be happy to help but I won't be able to get the ball rolling since I am working on other projects at the moment. I can contribute in bits and pieces. Hit me up when you start!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 20:27, 8 November 2020 (MST)<br />
<br />
::I have created "Sunken Rlyeh (5e Environment)" and entered what I have so far, except for the four tables. I would appreciate if you take a look and make whatever contributions you have time to make... I would also appreciate if you can point me in the right direction on getting Excel tables into the right format for the wiki... I'm going to stick with the "non-Euclidean" part of the description, since that is the way Mr. Lovecraft described it. I'll await his return and ask for clarification. Or if you can come up with something that better describes it, have at it! BTW, "Flatland" was a weird place, very repressive... --[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 21:01, 10 November 2020 (MST)<br />
:::Haha, fair. Ah excel tables? I can make the usual tables, which could function about the same. I'll take a look!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 23:05, 10 November 2020 (MST)<br />
:::Thanks for the table entries; I was able to see how to reformat my Excel "locations" table and get it entered. It was a pain but I figured out how to do it somewhat universally and then save the excel as a MSDOS text file with space delimiting. Then it was a matter of correcting my many syntax errors... Next question: I would like to enter the encounter tables in separate areas (or maybe all three in one area) and link to them from the Sunken Rlyeh environment page. Each encounter table has another table with encounter descriptions and I'm thinking it would start to get cumbersome to have everything at the same level. Where/how might I store a table or tables so I can link them? Thanks again...--[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 16:13, 11 November 2020 (MST)<br />
::::I'll make a supplement page for that then.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 17:18, 11 November 2020 (MST)<br />
==Insectaur==<br />
--[[User:DontAllowMe|DontAllowMe]] ([User talk:DontAllowMe|talk]]) 3:12, December 3 2020<br />
: Hey, why'd you get rid of the changes I did to Insectaur? I actually spent time on those.<br />
::Your changes unbalanced the race. Adding so much ASI and extra abilities like superior darkvision, extra speed, and flying speed is extremely overpowering, especially since it counts by unconventional minutes and scales over the typical levels.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:04, 3 December 2020 (MST)<br />
<br />
== Upsetting Article ==<br />
<br />
Hello Yanied,<br />
<br />
I am writing you concerning the following article: https://www.dandwiki.com/wiki/Lizardfolk_Biology_(Paludia_Supplement)<br />
<br />
It was brought to my attention after one of my fellow players was looking for information regarding her race in DnD, she had stumbled onto this article believing it to be the official class. We’ve all made this mistake at least once, we’re not concerned with her not recognizing this wiki’s purpose. Instead we (her entire DnD group) were appalled with the content of this page. This race is written with an inherent sexist bias that is unrealistic and harmful. It isn’t super clear on your Warning Policy page if this sort of speech is accepted. <br />
<br />
Here are a few of the upsetting ideals written into this race:<br />
<br />
“Hence, '''the lizardfolk have inferior endurance, especially the females,''' who have even more serious problems metabolizing lactic acid. In a long fight, a lizardfolk will tire faster than a human and will probably retreat if the fight isn't won in a couple of minutes.”<br />
<br />
“An average male requires an average of 8 hours of sleep, while a female requires an average of 10 hours of sleep, '''although many females prefer to sleep for 12 hours'''.”<br />
<br />
"Without exception, within the same species, male lizardfolk are larger, heavier, stronger, faster, more durable, more resistant to pain, fatigue and sickness, and less easily tired than female lizardfolk. Additionally, male lizardfolk have higher average intelligence and are wiser than female lizardfolk. This is due to the need for the males to do the hunting and fighting for the tribe. Additionally, male lizardfolk naturally live longer than females, but the habits of war and violence tend to equalize their lifespans with the females. '''In no case does a female lizardfolk ever control a tribe, clan, or village; the purpose of the female lizardfolk consorts is to make heirs, not to rule.''' If a chief were to die and a daughter or wife was his only relative, then the strongest males would fight to see which one of them was the strongest, and the winner would become the new chief.<br />
<br />
It should be obvious that male lizardfolk are excellent front line soldiers. With more strength and constitution than an average human, they ought to make great fighters. At home, they are excellent hunters and fishers, and can apply their hunting skills to aid whatever party of adventurers they may join. The males can also make skilled rangers.<br />
<br />
'''Female lizardfolk are often unable to take care of themselves''', as they aren't very good at competing with males for hunting or fishing grounds; the very few that have ever tried have been outclassed in every way. As a result, they have to find a mate or else depend on male relatives. In isolation, a female lizardfolk actually would be able to do some hunting or fishing, but even the least competition from a male will be enough to see her outdone. '''Female lizardfolk are more flexible than their male counterparts, but not nearly so much so that they would get any bonus to dexterity because of it.'''<br />
<br />
'''For game purposes, to get the stats of a female lizardfolk, first calculate the stats normally for the male, and then factor in the following:<br />
<br />
-4 strength, -4 constitution, -2 intelligence, -2 wisdom. Female lizardfolk also only have +2 natural armor instead of the male +5 natural armor (in common lizardfolk, but in no case do females have more than, or as much natural armor as the males, no matter the species.)''' Females can only hold their breath for only three times its constitution score before drowning (instead of 4X for the male.) '''Females by necessity, are supposed to lay eggs and raise children''', thus ensuring the continued survival of the race. Biologically, this necessitates certain physiological adjustments that may impede the females from combat, but in no way reduce their value to the race; in fact, t'''heir value actually increases in some ways because they can lay eggs.''' Lizardfolk females are acutely aware of this, and very few females will live their lives without reproducing.<br />
<br />
In comparison to a human, a typical female lizardfolk has -2 strength, constitution, wisdom, and -4 intelligence (minimum of 3). In an adventuring party, this can prove to be quite a problem. Being neither good at combat nor skilled in magic, '''the female lizardfolk would at first glance appear to be a liability for any party'''. However, this weakness can be turned into a strength... of a sort. Having little combat proficiency frees the female lizardfolk PCs from having to develop such skills, enabling them to class as bards and rogues and develop other skills. With little need to give them fighting skills, one can develop a female character's non-combat skills, and use them to the party's advantage. '''Female Paludian lizardfolk bards receive a +2 charisma bonus upon entering that class and lose it when leaving it.''' This reflects the exotic, eye-catching nature of the females; this is only able to be exploited by a class which requires the female to be looked at and paid attention to. For a female fighter or paladin, appearance and grace matter less, and the rest of the world knows it, '''so only the bard would logically receive a bonus for being eye-catching in a performance.<br />
'''<br />
Skills for the female lizardfolk that are worth focusing on include Balance, Diplomacy, Disguise, Escape Artist, Gather information, Move Silently,Open Lock, Perform, and Sleight of hand. Chances are, one can easily fit an exotic, alluring female lizardfolk into a party, especially if one's party needs someone agile and charismatic (while there is no particular bonus for dexterity, it ought to be focused on in order to make the PC worthwhile.) These can be good PCs because they can excel in certain niche roles that a party might need from time to time, such as having to send someone to balance on a narrow plank in order to get an item, or having to sneak through a dark room.<br />
<br />
'''During the prime mating season (spring, roughly 1/4 of the year), females receive a special +4 modifier to certain charisma checks to represent the release of pheromones and their greater desire to mate (though females always wish to mate more than the males do, but even more so during mating season), but it wears off after the season ends.''' In the wider world, female lizardfolk are considered to be rare, exotic and eye-catching, whereas the ferocious males simply intimidate and frighten others. Hence, the outside observer can see a dichotomy between the two roles of the lizardfolk sexes; male strength vs female exoticness.<br />
<br />
There is one native Paludian class which allows female lizardfolk to circumvent some of their disadvantages, that of the Hierodule, a divine casting class with no offensive capability. The education required for this class enables the females to avoid the -2 intelligence and -2 wisdom penalty, and this will apply only for the female if her first class is that of Heirodule. For no other class does the training for being a Heirodule apply, so if the female should switch classes, the penalties to intelligence and wisdom apply."<br />
<br />
“Like all other species of lizardfolk, the males are much heavier, larger, stronger, and more durable in every way than the females, who only weigh between 90-120 pounds (on average), are at least a foot shorter, are nowhere near as strong, and have softer skin, weaker bones, and less resistance to pain, fatigue, and injury. The females also have a lesser capacity for logic and reason, being creatures of hormones, feelings, and passions. The common lizardfolk are the most numerous type of in Paludia, forming a plurality of the entire lizardfolk population in Paludia.”<br />
<br />
I understand the desire to create races that mimic animals and cultures but no animal puts this strong of a disadvantage on all females. This article appears to be written with a ridiculous amount of harmful language and ideals towards females. It explicitly states that women of this race are useless for all things other than mating, it frequently uses the problematic work “exotic” and only gives women any use if they are used as a sex object as a bard and any advantage they get from that goes away if they leave the party. I’m not sure if the class started this way or was added later. Regardless, it seems inappropriate to have an article like this for a game that should be about inclusion and acceptance.<br />
<br />
I am posting this for all of the moderators so the article can be reviewed. I understand if this isn’t found to be against your community guidelines but please do consider the harm this type of article might impose on someone who might be quick to make parallels with human females or young females who might believe this about themselves.<br />
<br />
Thank you {{unsigned|ConcernedViewer}}<br />
<br />
:I've handled this. {{User:Geodude671/Signature}} . . 21:36, 3 December 2020 (MST)<br />
::Ah thanks, geo--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:55, 3 December 2020 (MST)<br />
<br />
== Vikkalli ==<br />
Hello. Thank you very much for helping out with my [[Vikkalli (5e Race|Vikkalli]] race. I've been having a lot of stuff happening as Christmas comes to a head, so this is very much appreciated.--[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 17:49, 22 December 2020 (MST)<br />
:Ah, no problem! It was a good idea that wasn't the typical run of the mill race so I was glad to work on it!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:26, 22 December 2020 (MST)<br />
<br />
== Bewilderbeast ==<br />
Hi. Since you have helped me out in the past, I was wondering if you could help me with CR and Hit Point calculations of my [[Bewilderbeast (5e Creature)|Bewilderbeast]] monster? --[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 18:16, 2 January 2021 (MST)<br />
:Sure. I've fixed the hit dice to a d100 as per mythic rules and thus derived cr from the same rules. Hope this helps! It still needs all the proficiency bonuses and modifiers added for skills and damage averages for some.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:44, 2 January 2021 (MST)<br />
<br />
== Scarcaster ==<br />
Hi. I've been working on this class called a [[Scarcaster (5e Class)|Scarcaster]] and would like your help finishing it up, if that's alright. Specifically, I was wondering if you could help me with the Spirit of the Root and Spirit of the Elements subclasses and thus finishing up the class. For the Roots, I don't have a feature to gain from level 18 and I wanted to give it additional potions that it can brew (that's something scarcasters can do at level 9) and I have no ideas for what to do in that regard. For the Elemental Spirit, I wanted something comparable to the Gale Force Fist, in that it isn't a spell, but I don't want to make it like the Way of Four Elements Monk. Any suggestions and sorry to bother you. --[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 11:54, 17 March 2021 (MST)<br />
:In lite of this question, I have since come up with things for the Elemental Spirit. I just need help with the Roots spirit now.--[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 12:46, 17 March 2021 (MST)<br />
::I'll take a look -b --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 13:43, 17 March 2021 (MDT)<br />
<br />
== Problematic User ==<br />
<br />
Hey, Yanied. I hate being the bringer of bad news to the admins yet again, but a [https://www.dandwiki.com/wiki/Special:Contributions/Plywood_tank certain user] has violated the behavioral policy in multiple ways in [[https://www.dandwiki.com/w/index.php?title=Naruto:_Shinobi_(5e_Class)&curid=131546&diff=1455977&oldid=1455967|this edit]], which I have presented on their [[User talk:Plywood tank|talk page]], and I would appreciate an admin's eyes (and potentially action) on the whole situation.--[[User:Ref3rence|Ref3rence]] ([[User talk:Ref3rence|talk]]) 18:32, 31 March 2021 (MDT)<br />
:I've given a warning on the subject for now. --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:44, 1 April 2021 (MDT)<br />
<br />
== Drawings Requested ==<br />
<br />
I have noticed that you have provided drawings on some wiki pages you have edited. I would like to request some drawings for some of my own. Could you make drawings for all the creatures in the [[Flaming_Tundra_(5e_Environment)|Flaming Tundra]], an environment I created, except for the fire-bellied tortle hunter, trapper, and mage (make a single drawing for the subrace itself)? If not, do you have any suggestions of someone who can help me? Also, feel free to make any small edits you see necessary to improve the articles. Thank you for your time and consideration. - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 11:10, 22 May 2021 (MDT)<br />
:Cool creations. I draw for commissions if they are more complex than a sketch. What kind of art do you have in mind? --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:22, 22 May 2021 (MDT)<br />
A simple drawing of each creature, with no background. A sketch would sufice. - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 12:26, 22 May 2021 (MDT)<br />
:Ok, sure. I'll be using the creature descriptions as my only guide. When I'm done, I'll post them up. Sound good?--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:28, 22 May 2021 (MDT)<br />
Perfect! Thanks for the help! - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 12:38, 22 May 2021 (MDT)<br />
:All creatures and the subrace now have images.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:28, 22 May 2021 (MDT)<br />
They're great! Thanks a million! - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 22:40, 22 May 2021 (MDT)<br />
:Glad you like 'em -b -[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:07, 23 May 2021 (MDT)<br />
<br />
== Frost Bringer ==<br />
<br />
Hello Yanied. You put a temp lock on the Frost Bringer class today. I was the original creator of the class and had months ago finished it and put a request for no further edits to it. I just yesterday noticed that my class had been changed to a major degree and I wanted to return it to how I left it. The people who changed it have undone all attempts to recover my original content and have refused to take their changes to a variant of the class. They are now saying that I must move my content to my user page and that I can’t publish it in the public section because it doesn’t match their standards for balanced. --[[User:Silverking|Silverking]] ([[User talk:Silverking|talk]]) 21:39, 25 May 2021 (MDT)<br />
<br />
:*It's not like you can't "recover" your version, hell, it's [https://www.dandwiki.com/w/index.php?title=Frost_Bringer_(5e_Class)&oldid=1475920 right here]. <br />
:*If we made a variant to fix the page, we'd have a functional version and a non-functional version(by your own admittance), so that doesn't really work out. <br />
:*I can understand precedent and original intent, but functionality still comes first, and as I understand, the class still mostly works the same, barring a few instant death things.<br />
:It's a shame we're coming here now. I thought this could be handled with civility. That offer for help with userpages is still there, though. --[[User:SwankyPants|SwankyPants]] ([[User talk:SwankyPants|talk]]) 21:47, 25 May 2021 (MDT)<br />
::Hello SilverKing. Yes, I locked the page temporarily due to the edit war brewing. While balance is a thing of ambiguity, the wiki does try to feature balanced content that users can enjoy without worry of breaking the game, hence the function of templates and community constructive criticism. If the content is compared to first-party content, there can be high-quality critiques made with valid points. User pages, on the other hand, are for personal usage and not subject to public scrutiny. Therefore if you make imbalanced content and wish to keep it so, it is recommended they be user pages. Otherwise, they are subject to rigorous scrutiny.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 10:01, 26 May 2021 (MDT)<br />
::If the removal of content and replacement of completely different content is what is considered as balancing on this site I no longer feel comfortable putting any of my content on this site<br />
::I still feel that my original class was perfectly playable as most of its abilities could be replicated in some capacity within first party content.<br />
::If their goal was really to balance my content there are many different ways that could have been achieved instead the first thing that was said to me by them was that I no longer had any right to the work. They also made it clear that any changes I made would be immediately undone. They did not go into the class and mark what they felt was unbalance they just flat out undid my work. <br />
::I understand that it is this site's goal to present the best content it can but I also understand that ultimately it the Dungeon Master at every table that will decide how a home brewed class is played at their table. If my content is seen as unbalanced by them then they will change it for their game. If other people want to add optional changes to my content on its page then I welcome it as long as they don't go removing mine just because they don't like it.--[[User:Silverking|Silverking]] ([[User talk:Silverking|talk]]) 10:55, 26 May 2021 (MDT)<br />
<br />
:::I'm not entirely sure about the balance, as that would be up for discussion on the class talk page. As for editing, while it generally is better etiquette to leave a note about changes to be made, we also encourage a "be bold" editing policy. We also try to present more balanced material on the public front even if it can be playtested further because, otherwise, you're putting out products and expecting the players to do all the work themselves. There are standards of objective balance in the game, and users are encouraged to look at those when making content comparable to first-party.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:13, 26 May 2021 (MDT)<br />
<br />
== Hetzi Dracon Flavor Help ==<br />
<br />
Hi, I've been working on a 5e race called Hetzi Dracon, and I could use help with the flavor of it, can you help? Thank you in advance! --[[User:Bowler1234|Bowler1234]] ([[User talk:Bowler1234|talk]]) 11:13, 23 September 2021 (MDT)<br />
:I'll give it a look over sure.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:30, 23 September 2021 (MDT)<br />
<br />
== Hawkone5 Nonsense ==<br />
<br />
Seriously, Hawkone5 absolutely didn't come from me, and whoever did that whole nonsense on ''my'' talk page is probably just messing around trying too make me look like an immature prankster. I have never made a username other than Enduringone5.<br />
<br />
Believe me on this, please. Best of luck.<br />
<br />
[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 00:11, 21 October 2021 (MDT)Enduringone5<br />
:It definitely came from your account, if not to your knowledge. I suggest you see if you had any more edits made that you were not aware of, but they are definitely logged as your actions.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:03, 21 October 2021 (MDT)<br />
<br />
== Pictures ==<br />
<br />
Can you help me to find pictures I can put on my stats. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]])<br />
:Sure. Which pages need pictures?--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 12:06, 21 October 2021 (MDT)<br />
<br />
== Picture use ==<br />
<br />
The [[Spawn Of Gia (5e Creature)|Spawn Of Gia]], it says the picture I put on it can't be used. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]]) 18:29, 22 October 2021<br />
:The uploaded picture is unattributed. Do you have the source by any chance? Unless you own the image. --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 17:54, 22 October 2021 (MDT)<br />
<br />
I got the image online. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]]) 19:17, 22 October 2021 (MDT)</div>Javan9https://www.dandwiki.com/w/index.php?title=User_talk:Nuke_The_Earth&diff=1525962User talk:Nuke The Earth2021-10-23T01:15:00Z<p>Javan9: /* Stubs */</p>
<hr />
<div><center><big><big>Due to excessive personal attacks, this page has been semi-protected to prevent anonymous edits. If you wish to leave a message, please log in.</big></big></center><br />
== Welcome to D&D Wiki! == <br />
<br />
;Welcome!<br />
Hello Nuke The Earth, and welcome to D&D Wiki! I hope you are enjoying D&D Wiki and have been finding the information here useful. Before you start contributing, we recommend you make sure your [[Special:Preferences|user preferences]] match your preferences.<br />
;Questions:<br />
If you have any questions about a specific page please ask it on that page's [[Help:Talk Pages|talk page]]. If you have a D&D-related question, you can ask it on [[DnD Discussion]]s. Everything relating to D&D Wiki's administration can be asked [[User talk:Admin|here]]. If you need to contact another user, please use their talk page.<br />
;Formatting<br />
Syntax can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page). This will explain basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting. [[Help:Portal]] also provides detailed explanation of information important specifically to this community.<br />
;Community<br />
A strong and welcoming community exists on D&D Wiki, and I'm sure you will find us friendly. To enable the community to function, a number of [[Help:Behavioral Policy|policies]] are in effect. Most importantly, we follow and expect you to follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette etiquette] when discussing anything. As most work has multiple authors, please do not delete content without following our [[Help:Improving, Reviewing, and Removing Templates|removal process]]. When posting a comment on a talk page, please ensure you sign your name with four tildes (<nowiki>~~~~</nowiki>) or by clicking on the signature icon ([[Image:Signature_icon.png]]). This will automatically produce your name and the date. I hope you come to enjoy D&D Wiki and the community. Welcome again, you are now a D&D Wikian. --[[User:SirSprinkles|SirSprinkles]] ([[User talk:SirSprinkles|talk]]) 04:52, 29 October 2019 (MDT)<br />
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== Anti-Vandal Barnstar ==<br />
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{{Anti-Vandal Barnstar|I want to properly thank you for all the work you have put into preventing shadow buffs made across numerous different pages on the wiki. Thanks to your edits, many users can better enjoy the homebrew content the wiki has to offer. --[[User:Blobby383b|Blobby383b]] ([[User talk:Blobby383b|talk]]) 14:22, 26 October 2020 (MDT)}}<br />
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== Administration ==<br />
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[[File:Adminship.png|thumb|left|All aboard the S.S. Adminship!]]<br />
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Welcome to Adminship. You are now part of "The Face" of D&D Wiki. You have more burden on yourself now that you are an admin because users will be looking at you for editing help, knowledge about pages, etc. Make sure to familiarize yourself with [[Meta Pages]] to help address this burden. I recommend you take a look at [[Special:ListGroupRights]] if you have not already. Some of the new feature's uses follow: You can now delete pages, protect pages, rollback edits, block users and IP's, edit every page, patrol edits, and do a couple more minor things.<br />
* Deleting pages is normally done through [[:Category:Candidates for Deletion]]. Anything with a good reason to be deleted on that page should be deleted. Other times pages should be deleted is in the case of vandalism, spam, or even when someone makes a page and after a few edits they either blank the page or replace it with something like "Please delete this". If this page consisted of close to just the preload it is fine to just delete it.<br />
* Protecting pages has quite a few different times when it should be used. Pages should be protected according to the author's wishes (with [[Template:Locked Page]] added to the top of the page in question), in case of conflict (with [[Template:Temp Locked Page]] added to the top of the page in question), in case of [[Help:FAQ#What are OGL, OGC, SRD, and GNU FPL?|OGC]] published materials (with [[Template:OGL Top]] added to the top of the page in question and [[Template:OGL Bottom]] added to the bottom), or finally if the page is a vital part of D&D Wiki's organization. Also, if it deals with D&D Wiki's organization the page needs to be protected. For Example [[3.5e Homebrew]] is protected from all non-sysop edits. No template needs to be added to pages if they are part of D&D Wiki's organization (even though some do exist like [[Template:Admin Locked Page]])<br />
* Blocking a user or IP should be used with respect to [[Meta Pages#Policies|policy]]. To block someone just click "block" (found on [[Special:Recentchanges|Recent Changes]], the diff in question, the userpage, etc) and fill out the corresponding form. For a typical vandalism attack I normally block the user for two weeks. Certain things demand a longer block and others a shorter. No standards have been set for block lengths so use your best judgment.<br />
* Editing every page on D&D Wiki mostly means you can now edit the [[5e SRD:System Reference Document|5e SRD]], [[SRD:System Reference Document|3.5e SRD]] and the [[MSRD:Modern System Reference Document|MSRD]]. Feel free to edit them if inaccuracies are found. If interested further please look at their To-Do lists; I am sure your help will be appreciated.<br />
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Now that you are an admin I would say more burden is placed on you, but I really hope you enjoy being an admin and I hope you decide to stay around on D&D Wiki for a while more to come. Welcome to Adminship. Again, you're now part of "The Face" of D&D Wiki. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 04:44, 23 December 2020 (MST)<br />
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==Unhappy User==<br />
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This website steals stuff wow. blocked me from editing my own race. Well done thief. {{unsigned|82.31.11.190}}<br />
:Firstly, I would note that you have not once provided any proof that you are the user in question, as you have not logged in. Secondly, I would note that the page in question had been edited extensively after the original creator abandoned it, removing any claim that any user whatsoever would have on it. This is a public wiki, and everything in it is public domain. You do not own the page any more than you would own a patch of grass in a park. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 11:29, 26 January 2021 (MST)<br />
::I would like to corroborate what Nuke said above. This is a wiki, and you need to be prepared for other people editing the pages you create. At the bottom of every edit box, including the one I am currently typing this message into, there is a message that says "If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here." If you truly do not want anyone else to edit "your" page, you can move it into your userspace, where other users are not allowed to edit, except for administrators to remove content that breaks sitewide rules. If you do not know how to do this, I or another user would be willing to help you or do it for you. Only users who are logged in are allowed to have userpages and userspaces, so you'd need to create an account or log in to your existing account, if you have one. {{User:Geodude671/Signature}} . . 12:24, 26 January 2021 (MST)<br />
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== [[Overvamp (Super Vampire) (3.5e Racial Template)|Overvamp]] Page ==<br />
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Seeing that the page exists for almost 3 years now, and no administor ever asked me to saperate it, you have no right to continue doing that. They asked me to put a warning and I did, 2 years ago. Case closed. <br />
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Yes, they are vastly overpowered, but this is the whole point. I purposely created them this way, and no one except you thinks the page should be saperated, or they would have said something. They has plenty of time to, seeing that the page reached its current balance level about a year after I created it. Just becaue you don't like the page, doesn't mean it doesn't belong in the wiki. [[User:Maiovez|Maiovez]] ([[User talk:Maiovez|talk]]) 17:38, 23 February 2021 (MST)<br />
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:I disagree. As a member of the wiki's administration, I have a ''responsibility'' to ensure that the content of this wiki maintains a balanced and usable state. Your blatant hostility over the slightest change is a likely contributor for the fact that you've been mostly left alone for now, and that is ''also'' no excuse. I would advise you to read up on the wiki's [[Help:Behavioral Policy|Behavioral Policy]]. I would also advise you to read the wiki's [[Help:FAQ#How_do_I_stop_people_from_editing_my_creations.3F|Frequently Asked Questions]] page, particularly the subsection titled "How do I stop people from editing my creations?" I would remind you that the short answer is "You can't" and the long answer is "Put it on your user page" - something that I have been trying to impress upon you, and something you seem bound and determined to ignore. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 18:00, 23 February 2021 (MST)<br />
::It seems that the page was able to survive unnoticed with all its flaws for so long because the templates had repeatedly been removed, thus making it seem complete, which is behavior not tolerated on the wiki, where we are supposed to be curating and improving content as a community. Just because something was not touched for a long time does not mean it is infallible and complete. - - [[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 18:30, 23 February 2021 (MST)<br />
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The page didn't go unnoticed; it was indeed approved by a couple of admins, after I set the LA per their request. [[User:Maiovez|Maiovez]] ([[User talk:Maiovez|talk]]) 02:46, 24 February 2021 (MST)<br />
:I see absolutely no evidence of that on the relevant talk page, or the page's history. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 10:08, 24 February 2021 (MST)<br />
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== User Talk Pages ==<br />
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I already mentioned on a user's page they are fine and free to remove comments on their talk pages, including warnings. D&D Wiki has no policy against this, and by default resort to [https://en.wikipedia.org/wiki/Wikipedia:Talk_page_guidelines#User_talk_pages Wikipedia's Guide]. You can see a discussion on the help page for user talk pages as well. If you wish to change this, then I would start a discussion on that help page's talk page. As a reminder, you are the face of the wiki and ask yourself if an edit war over a user's talk page is conducive to creating a positive experience and welcoming users. Cheers! [[User:Red Leg Leo|Red Leg Leo]] ([[User talk:Red Leg Leo|talk]]) 08:50, 23 April 2021 (MDT)<br />
:Understood, I only registered the content of your message after restoring it, and will refrain from doing so in the future. My apologies. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 21:14, 23 April 2021 (MDT)<br />
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== Jumper Variant Deletion ==<br />
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I'm not sure if I'm doing this right for this subject, but I had a page deleted recently you. The page was Jumper, Variant. I was wondering 2 things. What wasn't done to it that it needed to be deleted. The only note was "expired deletion template", and I have no idea what that could mean. Secondly, is there any way to recover this information? One of my players was using this variation on the class and still needs it for the campaign. Even if I could just get the basic content, I will just make a word file if I need to.{{User:Kharmoria/Signature}} 13:56, 24 July 2021 (PST)<br />
:Expired deletion template means the work was left with the tag for deletion for 14 days or longer, which is the time limit imposed on pages that are deletion candidates. From what I see, that class was deleted as being a copy of the Jumper class.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 16:08, 24 July 2021 (MDT)<br />
Okay, That makes sense. I did use that as a starting point, though I edited it pretty far from there, but whatever. Thank you for the help in recovering it! Hopefully I can post it again eventually with enough data to make it viable on the wiki. [[User:Kharmoria|Kharmoria]] ([[User talk:Kharmoria|talk]]) 01:24, 25 July 2021 (PST)<br />
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== Ultra-Greatsword, 2nd Variant and Big Ballista Deletion ==<br />
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Hey, this two weapons' pages were deleted by you, I made them. Although, I won't complain about that, I just wanted to experiment creating big number-weapons for Large characters, but I would like to know "why" they were deleted. I don't care about those weapons, just want to learn how to create a balanced weapon and be able to contribute to dnd, by contributing dandwiki, in some way.<br />
Also, your "Rope dart" weapon is awesome, I'll be using it with a rogue bugbear with the "Sentinel" feat. It will, for sure, be fun. I wanted to thank you. --[[User:Character|Character]] ([[User talk:Character|talk]]) 14:08, 2 August 2021 (MDT)<br />
:I see the [[Ultra-Greatsword, 2nd Variant (5e Equipment)|sword page]] and the [[Big Balista (5e Equipment)|other thing]] are deletion candidates, but they have yet to be deleted. The two of them were stamped with the tag of being redundant and not big enough improvements from other pages that already fill the niche. The ultra-greatsword page is also overpowered since it has extra things that make up for the 3d8-instead-of-4d6 damage die. The ballista, as I understand it, was a page made incorrectly with the idea of what a big crossbow is, not a ballista. And a ballista is plenty covered in base rules, making the "bigger" version seem very redundant with just more damage.<br />
:You can check out [[Equipment Design (5e Guideline)|Equipment design]] for how to homebrew weapons better.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 14:17, 2 August 2021 (MDT)<br />
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::I don't understand "is also overpowered since it has extra things that make up for the 3d8-instead-of-4d6 damage die", I don't exactly get what you mean here (sorry for my english level). But, thanks. I didn't know there was a page with guidelines. I'm looking forward to create another weapons, even if they get deleted afterwards (but next time I will think thoroughly). And actually, I was thinking in a ballista, not a crossbow, but whatever, it seems I didn't defined it as well as I thought (not even near), it'd better be deleted. --[[User:Character|Character]] ([[User talk:Character|talk]]) 16:22, 2 August 2021 (MDT)<br />
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:::A ballista is a large, immobile siege emplacement. Standard rules for it have it as dealing 3d10 damage and requiring 3 turns to load, aim, and fire, usually by assigning 3 characters to manage it. It does not fit well as a standard weapon, as standard weapons are meant to be wielded by a single adventurer and ported around. That is why that page was marked for deletion - it's too powerful with not enough drawbacks to be a standard weapon, and it already exists elsewhere in a more logical form.<br />
:::As for the ultra-greatsword, if you want a weapon to deal greater than normal damage, your best bet is to make a magically enhanced weapon using the 5e Magic Weapon preload. I would advise looking through the equipment design page that Yanied linked earlier, as well as other homebrew guidelines, to get a better sense of what does and doesn't work well. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 19:06, 2 August 2021 (MDT)<br />
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::::Just a quick thing which hasn't been mentioned here is the [[Oversized (5e Variant Rule)]] page, which fits the "bigger crossbow" and "bigger sword" niches to a T already.--[[User:SwankyPants|SwankyPants]] ([[User talk:SwankyPants|talk]]) 19:14, 2 August 2021 (MDT)<br />
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:::::In fact, an oversized crossbow is listed as one of the example weapons. {{User:Geodude671/Signature}} . . 01:23, 3 August 2021 (MDT)<br />
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==deflated bust==<br />
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If you want to delete one of my feats because it offends you, you have MY permission to delete it immediately. [[User:Redrum|Redrum]] ([[User talk:Redrum|talk]])<br />
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:To clarify, the subject manner is not the main reason it was deleted. The main reason it was deleted was stated on the page. If, however, you intend to make similar pages, you'd be doing both yourself and the wiki as a whole a favor in attempting to handle it in a more tasteful manner. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 22:01, 6 October 2021 (MDT)<br />
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== Cuss Word Discovered ==<br />
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Hey, Nuke, I found a cuss word (🤬) in the index description of the [[Bud Knight (5e Class)]]! You may want to check that. {{unsigned|MythicActions2000}}<br />
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:Found and resolved. The description can be edited directly from the page. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 10:56, 13 October 2021 (MDT)<br />
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Thanks. --[[User:MythicActions2000]]<br />
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== Editing ==<br />
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Hey, Nuke. I was going around and trying to fix up some of the incomplete 5e creatures. I was wondering if you could look at some of the ones I edited to see if there okay now. Also, my [[Clown Trumpet (5e Trap)]] may need an April Fools tag. --[[User:MythicActions2000]]<br />
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== Links ==<br />
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Hey, Nuke! Could you take a look at my [[Clown Trumpet (5e Trap)]] to see if it needs an April Fools tag? Also, can you give me a link here to a list of all blocked users ever if one such exists? --[[User:MythicActions2000|MythicActions2000]]([[User talk:MythicActions2000|talk]])<br />
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:If you need help with refining homebrew items, I would suggest you visit the wiki's discord server and ask one of the members of the community there - an April Fools tag can be added without involving an administrator. As for a list of blocked users, one does exist, but I believe you'd need to be a moderator or administrator to actually ''view'' it, and I admit that I can't think of a reason why an average user would either need or want to see it. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 12:54, 15 October 2021 (MDT)<br />
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== Watchlist Passages ==<br />
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Hey, Nuke. How can other users include writing in changes they make that appear on my watchlist? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 16:22, 15 October 2021 (MDT)<br />
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:I'm afraid I don't quite understand, do you mean edit summaries? They can be input in the lower part of the editing window, just above the Save Changes button. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 14:26, 16 October 2021 (MDT)<br />
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::Yes, I think that's it. Thanks. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 14:52, 16 October 2021 (MDT)<br />
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:::No problem. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 16:27, 16 October 2021 (MDT)<br />
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::::By the way, what happened to AcidRat12345? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 16:56, 16 October 2021 (MDT)<br />
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:::::As stated on their talk page, AcidRat12345 was blocked for a period of one week. This block will expire some time within the next two days or so, after which time I personally hope they conduct themselves in a more appropriate manner. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 20:10, 16 October 2021 (MDT)<br />
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::::::So they ''were'' blocked. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 21:13, 16 October 2021 (MDT)<br />
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:::::::Yes. This information is freely available on their talk page. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 07:23, 17 October 2021 (MDT)<br />
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Okay. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 07:58, 17 October 2021 (MDT)<br />
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== Gaming ==<br />
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Hello, Nuke. I've heard recently there has been campaigns run on this wiki. How exactly did that work? You know, not being in physical form and all or what? Also, are campaigns still run on this wiki or not? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 16:16, 17 October 2021 (MDT)<br />
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:I believe most community stuff has been moved to the wiki's discord server - you can find a link to it in the Community section on the left side of the page. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 17:29, 17 October 2021 (MDT)<br />
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::But I saw something on your user page with a list of campaigns or something and the Nine Worlds one said "in progression". --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 18:07, 17 October 2021 (MDT)<br />
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:::Ah, I see what you mean. Those are personal campaigns I've taken part in, that are not necessarily wiki-related - I just wanted to note them down, as a journal of sorts, to help me remember them. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 18:13, 17 October 2021 (MDT)<br />
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Okay. Thanks. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 18:19, 17 October 2021 (MDT)<br />
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== Suggestion ==<br />
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Hello, Nuke. I hope I'm not bothering you or wasting your time, but I have something to ask. I'm taking part in a campaign ''today'' (non-wiki associated) and I'm looking for a class/subclass. I've been wanting to use a class that will allow me to use creatures from here and that I made up, preferably creatures with high CR. So I was wondering if you had a suggestion on classes/subclasses on this wiki that could use creatures like that by shapechanging or summoning them. Also, I've seen that anonymous users have been attacking my pages, so is it possible to protect those pages like your talk page is? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 21:49, 19 October 2021 (MDT)<br />
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:Well, the best class I can think of for that purpose is the Druid, probably Circle of the Moon - shapechanging is their meat and potatoes, and they get spells too. I'm not sure if there are many summoner-type classes, but another way to manage it would be to build a necromancer of some sort, probably a Wizard who makes use of Animate Dead, which allows you to raise and maintain control of a rather significant swarm of undead at higher levels. It doesn't really give you many high-CR creatures, though - for that you'll want to look into other necromancy spells. Summon Undead is a good alternative to give you fewer, higher-quality minions, Danse Macabre is a higher-level option that does the same, and Create Undead allows you to summon ghouls instead of zombies or skeletons. <br> There may be other options on the wiki, but I confess I'm not familiar with most of the homebrew here, and any homebrew will probably need to be vetted by your DM anyway. I wish you luck in your new campaign. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 14:00, 20 October 2021 (MDT)<br />
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:::Thanks. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 14:31, 20 October 2021 (MDT)<br />
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:::Again; what about page protection as I stated above? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:50, 20 October 2021 (MDT)<br />
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::::My bad, completely blanked on that bit - overfocused on the class thing. It is indeed possible to protect pages from anonymous edits, simply request it on [[User talk:Admin]] listing the relevant pages, and an administrator will get to it shortly. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 17:59, 20 October 2021 (MDT)<br />
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== Links ==<br />
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How do I make links to pages I have made (other than my home page, which I can make links to)? I'm sort of new to this site (even though I know all the basics of DND). Please put your answer on my own talk page.<br />
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God bless us.<br />
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[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]])Enduringone5<br />
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:There should be a button on your browser right above the text box that has two chains linked together as the icon. If you click that button and then type the title of the page into the top text box, and then the text you want the link to display in the bottom text box, then you should be able to automatically insert a link. For example, if I wanted to insert a link to my Archer, 2nd Variant class on text that said Archer, I would click on the link, type in "Archer, 2nd Variant (5e Class)" into the box that says "Target Page or Link," then type "Archer" into the box that says "Text to Display," then click insert. Here's what it would come out as: [[Archer, 2nd Variant (5e Class)|Archer]]. --[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 09:50, 20 October 2021 (MDT)<br />
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== Fake Username Nonsense ==<br />
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Nuke the Earth, I don't know where this whole nonsense about fake users came from, but I can inform you, truthfully, that I have never created any username other than Enduringone5. This whole rumor probably came from some other user trying to frame me, no offense to them.<br />
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I hope you believe me, and best wishes.<br />
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[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 20:57, 20 October 2021 (MDT)Enduringone5<br />
:You had best not lie since we can see the page logs of you creating userpages for unregistered usernames.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:01, 20 October 2021 (MDT)<br />
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:We can see the history of your talk page. Hawkone5 and Niceone5 are not registered users. Every time "they" commented on your talk page, it was done in the exact same edit as your response to them. In addition, Hawkone5's "user page"- a page for a nonexistent user- was created by you. Unless someone has been hacking your Wiki account and trying to frame you by sneakily linking to nonexistent users (I see no reason why anyone would want to do so), then you have been using nonexistent users to praise you to make you seem like a good wiki user. I have no idea why you're doing this, but it needs to stop. --[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 21:11, 20 October 2021 (MDT)<br />
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::MarshDASavage, I have seen that this may just be a misunderstanding. As Enduringone5 has stated on their talk page, they have siblings who know Enduringone5's password and may be using it and trying to have a stupid joke with the wiki. I already suggested them changing their password. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:00, 21 October 2021 (MDT)<br />
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== Monkey Business ==<br />
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Hello, Nuke. I ask you to extend MonkeyBusiness's block time. I am pretty sure monkey is the one who made that anonymous user and attacked my user page to have revenge because I gave him a strict warning. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:32, 21 October 2021 (MDT)<br />
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:Which anonymous user? If you're talking about [[Special:Contributions/2600:387:4:803:0:0:0:C4|this IP user]], then it wasn't just you that they attacked. --[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 17:35, 21 October 2021 (MDT)<br />
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::I'm talking about the one who replaced my pages with "eeee". And yes, I believe theyg attacked Nuke The Earth and some other users. I ask for MonkeyBusiness's block time to be increased, as they are a likely candidate--my user pages were vandalized by them right after I gave him a strict warning. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:55, 21 October 2021 (MDT)<br />
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::: All they did under the username MonkeyBusiness666 was [[Special:Contributions/MonkeyBusiness666|vandalize Nuke the Earth's talk page]]. I'm pretty sure that they're just one of the many accounts created to vandalize recently. MonkeyBusiness666 wasn't an actual account- just an account they used to access this talk page and attack it. It doesn't even matter if MonkeyBusiness and the IP are connected. Someone, or a group of people, is going around vandalizing in any way they can. MonkeyBusiness was just one of the many accounts created for the sole purpose of wreaking havoc on the wiki. Plus, even if MonkeyBusiness and the IP were the same person (which we have no way of verifying, by the way), there would be no purpose in extending the block. As I said, MonkeyBusiness was entirely created to vandalize. That account served its purpose. Unless they (for whatever reason) come back to the account a month from now, then there's no point extending the ban. By the way, no offense, but I don't think your warning did anything. You can't reason with vandals like this, and warnings are just fuel for the fire. Also, it's likely that they didn't even see it, as they got banned 15 hours before you issued your warning. By that point, they probably had abandoned that account.--[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 18:27, 21 October 2021 (MDT)<br />
::::The ban time can be extended or even made permanent should evidence arise that someone is abusing multiple accounts. This was the case with a recent user who had a traceable agenda. It is highly possible this is also all the work of a single user. We shall see.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:41, 21 October 2021 (MDT)<br />
<br />
== Stubs ==<br />
<br />
If you are going to put stubs on my pages, please contact me first because I was likely to already be planning to make my stats better. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]]) 19:00, 22 October 2021 (MDT)<br />
<br />
:Hey, I'm the person stubbing your pages. If you ''plan'' on improving a page, replace it with a WIP tag. If you don't wanna do that, leave the tag until the page is actually improved. --[[User:SwankyPants|SwankyPants]] ([[User talk:SwankyPants|talk]]) 19:03, 22 October 2021 (MDT)<br />
<br />
Okay you pants man, Mythicactions kept changing MY page. so stub his pages. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]]) 19:14, 22 October 2021 (MDT)</div>Javan9https://www.dandwiki.com/w/index.php?title=Smasher_Ultimate_(5e_Creature)&diff=1525961Smasher Ultimate (5e Creature)2021-10-23T01:12:49Z<p>Javan9: </p>
<hr />
<div>{{WIP}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Smasher Ultimate==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=idiotic brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->62<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->12d12<br />
|speed=15 ft.<br />
|str=11<br />
|dex=8<br />
|con=14<br />
|int=5<br />
|wis=10<br />
|cha=10<br />
|saves=<br />
|skills=Athletics +3<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charm<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 8, dark seeing 97 ft.<br />
|languages=Halfling, One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistance to fire, cold ,Acid, plus immune to charm while wears half terminator armor.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
''''Smash.''' Melee Weapon Attack:'' +4 to hit + reach 5, one target. ''Hit:'' Roll die six.<br />
<br />
1-2: smasher flies 60 ft. Landing prone.<br />
<br />
3-4: 12 (4d8 + 4) bludgeoning damage.<br />
<br />
5-6: 10 (2d8 +3) bludgeoning damage and smasher fly 30 ft. Prone landing.<br />
<br />
<br />
|description=Smaller than most other bionics, Smasher Ultimate has a very long arm with a weight at the end. Smasher is able to do a lot of damage with this arm, though the weight at the end can send smasher flying.<br />
<br />
'''Death.''' Smasher was destroyed by Lord Power in a battle for the leadership of Power Side. Commander Awesome found Smasher's remains and rebuilt him as [[Smasher Ultamiter (5e Creature)|Smasher Ultamiter]].<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Smasher_Ultimate_(5e_Creature)&diff=1525960Smasher Ultimate (5e Creature)2021-10-23T01:12:29Z<p>Javan9: Undo revision 1525956 by MythicActions2000 (talk) I made this Mythic, NOT You! so stop invading my pages with your niceness.</p>
<hr />
<div>{{stub|Barely enough information to be playable or improved upon}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Smasher Ultimate==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=idiotic brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->62<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->12d12<br />
|speed=15 ft.<br />
|str=11<br />
|dex=8<br />
|con=14<br />
|int=5<br />
|wis=10<br />
|cha=10<br />
|saves=<br />
|skills=Athletics +3<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charm<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 8, dark seeing 97 ft.<br />
|languages=Halfling, One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistance to fire, cold ,Acid, plus immune to charm while wears half terminator armor.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
''''Smash.''' Melee Weapon Attack:'' +4 to hit + reach 5, one target. ''Hit:'' Roll die six.<br />
<br />
1-2: smasher flies 60 ft. Landing prone.<br />
<br />
3-4: 12 (4d8 + 4) bludgeoning damage.<br />
<br />
5-6: 10 (2d8 +3) bludgeoning damage and smasher fly 30 ft. Prone landing.<br />
<br />
<br />
|description=Smaller than most other bionics, Smasher Ultimate has a very long arm with a weight at the end. Smasher is able to do a lot of damage with this arm, though the weight at the end can send smasher flying.<br />
<br />
'''Death.''' Smasher was destroyed by Lord Power in a battle for the leadership of Power Side. Commander Awesome found Smasher's remains and rebuilt him as [[Smasher Ultamiter (5e Creature)|Smasher Ultamiter]].<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User_talk:Nuke_The_Earth&diff=1525951User talk:Nuke The Earth2021-10-23T01:00:54Z<p>Javan9: /* Stubs */ new section</p>
<hr />
<div><center><big><big>Due to excessive personal attacks, this page has been semi-protected to prevent anonymous edits. If you wish to leave a message, please log in.</big></big></center><br />
== Welcome to D&D Wiki! == <br />
<br />
;Welcome!<br />
Hello Nuke The Earth, and welcome to D&D Wiki! I hope you are enjoying D&D Wiki and have been finding the information here useful. Before you start contributing, we recommend you make sure your [[Special:Preferences|user preferences]] match your preferences.<br />
;Questions:<br />
If you have any questions about a specific page please ask it on that page's [[Help:Talk Pages|talk page]]. If you have a D&D-related question, you can ask it on [[DnD Discussion]]s. Everything relating to D&D Wiki's administration can be asked [[User talk:Admin|here]]. If you need to contact another user, please use their talk page.<br />
;Formatting<br />
Syntax can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page). This will explain basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting. [[Help:Portal]] also provides detailed explanation of information important specifically to this community.<br />
;Community<br />
A strong and welcoming community exists on D&D Wiki, and I'm sure you will find us friendly. To enable the community to function, a number of [[Help:Behavioral Policy|policies]] are in effect. Most importantly, we follow and expect you to follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette etiquette] when discussing anything. As most work has multiple authors, please do not delete content without following our [[Help:Improving, Reviewing, and Removing Templates|removal process]]. When posting a comment on a talk page, please ensure you sign your name with four tildes (<nowiki>~~~~</nowiki>) or by clicking on the signature icon ([[Image:Signature_icon.png]]). This will automatically produce your name and the date. I hope you come to enjoy D&D Wiki and the community. Welcome again, you are now a D&D Wikian. --[[User:SirSprinkles|SirSprinkles]] ([[User talk:SirSprinkles|talk]]) 04:52, 29 October 2019 (MDT)<br />
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== Anti-Vandal Barnstar ==<br />
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{{Anti-Vandal Barnstar|I want to properly thank you for all the work you have put into preventing shadow buffs made across numerous different pages on the wiki. Thanks to your edits, many users can better enjoy the homebrew content the wiki has to offer. --[[User:Blobby383b|Blobby383b]] ([[User talk:Blobby383b|talk]]) 14:22, 26 October 2020 (MDT)}}<br />
<br />
== Administration ==<br />
<br />
<br />
[[File:Adminship.png|thumb|left|All aboard the S.S. Adminship!]]<br />
<br />
Welcome to Adminship. You are now part of "The Face" of D&D Wiki. You have more burden on yourself now that you are an admin because users will be looking at you for editing help, knowledge about pages, etc. Make sure to familiarize yourself with [[Meta Pages]] to help address this burden. I recommend you take a look at [[Special:ListGroupRights]] if you have not already. Some of the new feature's uses follow: You can now delete pages, protect pages, rollback edits, block users and IP's, edit every page, patrol edits, and do a couple more minor things.<br />
* Deleting pages is normally done through [[:Category:Candidates for Deletion]]. Anything with a good reason to be deleted on that page should be deleted. Other times pages should be deleted is in the case of vandalism, spam, or even when someone makes a page and after a few edits they either blank the page or replace it with something like "Please delete this". If this page consisted of close to just the preload it is fine to just delete it.<br />
* Protecting pages has quite a few different times when it should be used. Pages should be protected according to the author's wishes (with [[Template:Locked Page]] added to the top of the page in question), in case of conflict (with [[Template:Temp Locked Page]] added to the top of the page in question), in case of [[Help:FAQ#What are OGL, OGC, SRD, and GNU FPL?|OGC]] published materials (with [[Template:OGL Top]] added to the top of the page in question and [[Template:OGL Bottom]] added to the bottom), or finally if the page is a vital part of D&D Wiki's organization. Also, if it deals with D&D Wiki's organization the page needs to be protected. For Example [[3.5e Homebrew]] is protected from all non-sysop edits. No template needs to be added to pages if they are part of D&D Wiki's organization (even though some do exist like [[Template:Admin Locked Page]])<br />
* Blocking a user or IP should be used with respect to [[Meta Pages#Policies|policy]]. To block someone just click "block" (found on [[Special:Recentchanges|Recent Changes]], the diff in question, the userpage, etc) and fill out the corresponding form. For a typical vandalism attack I normally block the user for two weeks. Certain things demand a longer block and others a shorter. No standards have been set for block lengths so use your best judgment.<br />
* Editing every page on D&D Wiki mostly means you can now edit the [[5e SRD:System Reference Document|5e SRD]], [[SRD:System Reference Document|3.5e SRD]] and the [[MSRD:Modern System Reference Document|MSRD]]. Feel free to edit them if inaccuracies are found. If interested further please look at their To-Do lists; I am sure your help will be appreciated.<br />
<br />
Now that you are an admin I would say more burden is placed on you, but I really hope you enjoy being an admin and I hope you decide to stay around on D&D Wiki for a while more to come. Welcome to Adminship. Again, you're now part of "The Face" of D&D Wiki. --[[User:Green Dragon|Green Dragon]] ([[User talk:Green Dragon|talk]]) 04:44, 23 December 2020 (MST)<br />
<br />
==Unhappy User==<br />
<br />
This website steals stuff wow. blocked me from editing my own race. Well done thief. {{unsigned|82.31.11.190}}<br />
:Firstly, I would note that you have not once provided any proof that you are the user in question, as you have not logged in. Secondly, I would note that the page in question had been edited extensively after the original creator abandoned it, removing any claim that any user whatsoever would have on it. This is a public wiki, and everything in it is public domain. You do not own the page any more than you would own a patch of grass in a park. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 11:29, 26 January 2021 (MST)<br />
::I would like to corroborate what Nuke said above. This is a wiki, and you need to be prepared for other people editing the pages you create. At the bottom of every edit box, including the one I am currently typing this message into, there is a message that says "If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here." If you truly do not want anyone else to edit "your" page, you can move it into your userspace, where other users are not allowed to edit, except for administrators to remove content that breaks sitewide rules. If you do not know how to do this, I or another user would be willing to help you or do it for you. Only users who are logged in are allowed to have userpages and userspaces, so you'd need to create an account or log in to your existing account, if you have one. {{User:Geodude671/Signature}} . . 12:24, 26 January 2021 (MST)<br />
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== [[Overvamp (Super Vampire) (3.5e Racial Template)|Overvamp]] Page ==<br />
<br />
Seeing that the page exists for almost 3 years now, and no administor ever asked me to saperate it, you have no right to continue doing that. They asked me to put a warning and I did, 2 years ago. Case closed. <br />
<br />
Yes, they are vastly overpowered, but this is the whole point. I purposely created them this way, and no one except you thinks the page should be saperated, or they would have said something. They has plenty of time to, seeing that the page reached its current balance level about a year after I created it. Just becaue you don't like the page, doesn't mean it doesn't belong in the wiki. [[User:Maiovez|Maiovez]] ([[User talk:Maiovez|talk]]) 17:38, 23 February 2021 (MST)<br />
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:I disagree. As a member of the wiki's administration, I have a ''responsibility'' to ensure that the content of this wiki maintains a balanced and usable state. Your blatant hostility over the slightest change is a likely contributor for the fact that you've been mostly left alone for now, and that is ''also'' no excuse. I would advise you to read up on the wiki's [[Help:Behavioral Policy|Behavioral Policy]]. I would also advise you to read the wiki's [[Help:FAQ#How_do_I_stop_people_from_editing_my_creations.3F|Frequently Asked Questions]] page, particularly the subsection titled "How do I stop people from editing my creations?" I would remind you that the short answer is "You can't" and the long answer is "Put it on your user page" - something that I have been trying to impress upon you, and something you seem bound and determined to ignore. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 18:00, 23 February 2021 (MST)<br />
::It seems that the page was able to survive unnoticed with all its flaws for so long because the templates had repeatedly been removed, thus making it seem complete, which is behavior not tolerated on the wiki, where we are supposed to be curating and improving content as a community. Just because something was not touched for a long time does not mean it is infallible and complete. - - [[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 18:30, 23 February 2021 (MST)<br />
<br />
The page didn't go unnoticed; it was indeed approved by a couple of admins, after I set the LA per their request. [[User:Maiovez|Maiovez]] ([[User talk:Maiovez|talk]]) 02:46, 24 February 2021 (MST)<br />
:I see absolutely no evidence of that on the relevant talk page, or the page's history. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 10:08, 24 February 2021 (MST)<br />
<br />
== User Talk Pages ==<br />
<br />
I already mentioned on a user's page they are fine and free to remove comments on their talk pages, including warnings. D&D Wiki has no policy against this, and by default resort to [https://en.wikipedia.org/wiki/Wikipedia:Talk_page_guidelines#User_talk_pages Wikipedia's Guide]. You can see a discussion on the help page for user talk pages as well. If you wish to change this, then I would start a discussion on that help page's talk page. As a reminder, you are the face of the wiki and ask yourself if an edit war over a user's talk page is conducive to creating a positive experience and welcoming users. Cheers! [[User:Red Leg Leo|Red Leg Leo]] ([[User talk:Red Leg Leo|talk]]) 08:50, 23 April 2021 (MDT)<br />
:Understood, I only registered the content of your message after restoring it, and will refrain from doing so in the future. My apologies. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 21:14, 23 April 2021 (MDT)<br />
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== Jumper Variant Deletion ==<br />
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I'm not sure if I'm doing this right for this subject, but I had a page deleted recently you. The page was Jumper, Variant. I was wondering 2 things. What wasn't done to it that it needed to be deleted. The only note was "expired deletion template", and I have no idea what that could mean. Secondly, is there any way to recover this information? One of my players was using this variation on the class and still needs it for the campaign. Even if I could just get the basic content, I will just make a word file if I need to.{{User:Kharmoria/Signature}} 13:56, 24 July 2021 (PST)<br />
:Expired deletion template means the work was left with the tag for deletion for 14 days or longer, which is the time limit imposed on pages that are deletion candidates. From what I see, that class was deleted as being a copy of the Jumper class.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 16:08, 24 July 2021 (MDT)<br />
Okay, That makes sense. I did use that as a starting point, though I edited it pretty far from there, but whatever. Thank you for the help in recovering it! Hopefully I can post it again eventually with enough data to make it viable on the wiki. [[User:Kharmoria|Kharmoria]] ([[User talk:Kharmoria|talk]]) 01:24, 25 July 2021 (PST)<br />
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== Ultra-Greatsword, 2nd Variant and Big Ballista Deletion ==<br />
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Hey, this two weapons' pages were deleted by you, I made them. Although, I won't complain about that, I just wanted to experiment creating big number-weapons for Large characters, but I would like to know "why" they were deleted. I don't care about those weapons, just want to learn how to create a balanced weapon and be able to contribute to dnd, by contributing dandwiki, in some way.<br />
Also, your "Rope dart" weapon is awesome, I'll be using it with a rogue bugbear with the "Sentinel" feat. It will, for sure, be fun. I wanted to thank you. --[[User:Character|Character]] ([[User talk:Character|talk]]) 14:08, 2 August 2021 (MDT)<br />
:I see the [[Ultra-Greatsword, 2nd Variant (5e Equipment)|sword page]] and the [[Big Balista (5e Equipment)|other thing]] are deletion candidates, but they have yet to be deleted. The two of them were stamped with the tag of being redundant and not big enough improvements from other pages that already fill the niche. The ultra-greatsword page is also overpowered since it has extra things that make up for the 3d8-instead-of-4d6 damage die. The ballista, as I understand it, was a page made incorrectly with the idea of what a big crossbow is, not a ballista. And a ballista is plenty covered in base rules, making the "bigger" version seem very redundant with just more damage.<br />
:You can check out [[Equipment Design (5e Guideline)|Equipment design]] for how to homebrew weapons better.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 14:17, 2 August 2021 (MDT)<br />
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::I don't understand "is also overpowered since it has extra things that make up for the 3d8-instead-of-4d6 damage die", I don't exactly get what you mean here (sorry for my english level). But, thanks. I didn't know there was a page with guidelines. I'm looking forward to create another weapons, even if they get deleted afterwards (but next time I will think thoroughly). And actually, I was thinking in a ballista, not a crossbow, but whatever, it seems I didn't defined it as well as I thought (not even near), it'd better be deleted. --[[User:Character|Character]] ([[User talk:Character|talk]]) 16:22, 2 August 2021 (MDT)<br />
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:::A ballista is a large, immobile siege emplacement. Standard rules for it have it as dealing 3d10 damage and requiring 3 turns to load, aim, and fire, usually by assigning 3 characters to manage it. It does not fit well as a standard weapon, as standard weapons are meant to be wielded by a single adventurer and ported around. That is why that page was marked for deletion - it's too powerful with not enough drawbacks to be a standard weapon, and it already exists elsewhere in a more logical form.<br />
:::As for the ultra-greatsword, if you want a weapon to deal greater than normal damage, your best bet is to make a magically enhanced weapon using the 5e Magic Weapon preload. I would advise looking through the equipment design page that Yanied linked earlier, as well as other homebrew guidelines, to get a better sense of what does and doesn't work well. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 19:06, 2 August 2021 (MDT)<br />
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::::Just a quick thing which hasn't been mentioned here is the [[Oversized (5e Variant Rule)]] page, which fits the "bigger crossbow" and "bigger sword" niches to a T already.--[[User:SwankyPants|SwankyPants]] ([[User talk:SwankyPants|talk]]) 19:14, 2 August 2021 (MDT)<br />
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:::::In fact, an oversized crossbow is listed as one of the example weapons. {{User:Geodude671/Signature}} . . 01:23, 3 August 2021 (MDT)<br />
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==deflated bust==<br />
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If you want to delete one of my feats because it offends you, you have MY permission to delete it immediately. [[User:Redrum|Redrum]] ([[User talk:Redrum|talk]])<br />
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:To clarify, the subject manner is not the main reason it was deleted. The main reason it was deleted was stated on the page. If, however, you intend to make similar pages, you'd be doing both yourself and the wiki as a whole a favor in attempting to handle it in a more tasteful manner. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 22:01, 6 October 2021 (MDT)<br />
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== Cuss Word Discovered ==<br />
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Hey, Nuke, I found a cuss word (🤬) in the index description of the [[Bud Knight (5e Class)]]! You may want to check that. {{unsigned|MythicActions2000}}<br />
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:Found and resolved. The description can be edited directly from the page. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 10:56, 13 October 2021 (MDT)<br />
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Thanks. --[[User:MythicActions2000]]<br />
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== Editing ==<br />
<br />
Hey, Nuke. I was going around and trying to fix up some of the incomplete 5e creatures. I was wondering if you could look at some of the ones I edited to see if there okay now. Also, my [[Clown Trumpet (5e Trap)]] may need an April Fools tag. --[[User:MythicActions2000]]<br />
<br />
== Links ==<br />
<br />
Hey, Nuke! Could you take a look at my [[Clown Trumpet (5e Trap)]] to see if it needs an April Fools tag? Also, can you give me a link here to a list of all blocked users ever if one such exists? --[[User:MythicActions2000|MythicActions2000]]([[User talk:MythicActions2000|talk]])<br />
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:If you need help with refining homebrew items, I would suggest you visit the wiki's discord server and ask one of the members of the community there - an April Fools tag can be added without involving an administrator. As for a list of blocked users, one does exist, but I believe you'd need to be a moderator or administrator to actually ''view'' it, and I admit that I can't think of a reason why an average user would either need or want to see it. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 12:54, 15 October 2021 (MDT)<br />
<br />
== Watchlist Passages ==<br />
<br />
Hey, Nuke. How can other users include writing in changes they make that appear on my watchlist? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 16:22, 15 October 2021 (MDT)<br />
<br />
:I'm afraid I don't quite understand, do you mean edit summaries? They can be input in the lower part of the editing window, just above the Save Changes button. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 14:26, 16 October 2021 (MDT)<br />
<br />
::Yes, I think that's it. Thanks. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 14:52, 16 October 2021 (MDT)<br />
<br />
:::No problem. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 16:27, 16 October 2021 (MDT)<br />
<br />
::::By the way, what happened to AcidRat12345? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 16:56, 16 October 2021 (MDT)<br />
<br />
:::::As stated on their talk page, AcidRat12345 was blocked for a period of one week. This block will expire some time within the next two days or so, after which time I personally hope they conduct themselves in a more appropriate manner. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 20:10, 16 October 2021 (MDT)<br />
<br />
::::::So they ''were'' blocked. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 21:13, 16 October 2021 (MDT)<br />
<br />
:::::::Yes. This information is freely available on their talk page. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 07:23, 17 October 2021 (MDT)<br />
<br />
Okay. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 07:58, 17 October 2021 (MDT)<br />
<br />
== Gaming ==<br />
<br />
Hello, Nuke. I've heard recently there has been campaigns run on this wiki. How exactly did that work? You know, not being in physical form and all or what? Also, are campaigns still run on this wiki or not? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 16:16, 17 October 2021 (MDT)<br />
<br />
:I believe most community stuff has been moved to the wiki's discord server - you can find a link to it in the Community section on the left side of the page. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 17:29, 17 October 2021 (MDT)<br />
<br />
::But I saw something on your user page with a list of campaigns or something and the Nine Worlds one said "in progression". --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 18:07, 17 October 2021 (MDT)<br />
<br />
:::Ah, I see what you mean. Those are personal campaigns I've taken part in, that are not necessarily wiki-related - I just wanted to note them down, as a journal of sorts, to help me remember them. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 18:13, 17 October 2021 (MDT)<br />
<br />
Okay. Thanks. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 18:19, 17 October 2021 (MDT)<br />
<br />
== Suggestion ==<br />
<br />
Hello, Nuke. I hope I'm not bothering you or wasting your time, but I have something to ask. I'm taking part in a campaign ''today'' (non-wiki associated) and I'm looking for a class/subclass. I've been wanting to use a class that will allow me to use creatures from here and that I made up, preferably creatures with high CR. So I was wondering if you had a suggestion on classes/subclasses on this wiki that could use creatures like that by shapechanging or summoning them. Also, I've seen that anonymous users have been attacking my pages, so is it possible to protect those pages like your talk page is? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 21:49, 19 October 2021 (MDT)<br />
<br />
:Well, the best class I can think of for that purpose is the Druid, probably Circle of the Moon - shapechanging is their meat and potatoes, and they get spells too. I'm not sure if there are many summoner-type classes, but another way to manage it would be to build a necromancer of some sort, probably a Wizard who makes use of Animate Dead, which allows you to raise and maintain control of a rather significant swarm of undead at higher levels. It doesn't really give you many high-CR creatures, though - for that you'll want to look into other necromancy spells. Summon Undead is a good alternative to give you fewer, higher-quality minions, Danse Macabre is a higher-level option that does the same, and Create Undead allows you to summon ghouls instead of zombies or skeletons. <br> There may be other options on the wiki, but I confess I'm not familiar with most of the homebrew here, and any homebrew will probably need to be vetted by your DM anyway. I wish you luck in your new campaign. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 14:00, 20 October 2021 (MDT)<br />
<br />
:::Thanks. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 14:31, 20 October 2021 (MDT)<br />
<br />
:::Again; what about page protection as I stated above? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:50, 20 October 2021 (MDT)<br />
<br />
::::My bad, completely blanked on that bit - overfocused on the class thing. It is indeed possible to protect pages from anonymous edits, simply request it on [[User talk:Admin]] listing the relevant pages, and an administrator will get to it shortly. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 17:59, 20 October 2021 (MDT)<br />
<br />
== Links ==<br />
<br />
How do I make links to pages I have made (other than my home page, which I can make links to)? I'm sort of new to this site (even though I know all the basics of DND). Please put your answer on my own talk page.<br />
<br />
God bless us.<br />
<br />
[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]])Enduringone5<br />
<br />
:There should be a button on your browser right above the text box that has two chains linked together as the icon. If you click that button and then type the title of the page into the top text box, and then the text you want the link to display in the bottom text box, then you should be able to automatically insert a link. For example, if I wanted to insert a link to my Archer, 2nd Variant class on text that said Archer, I would click on the link, type in "Archer, 2nd Variant (5e Class)" into the box that says "Target Page or Link," then type "Archer" into the box that says "Text to Display," then click insert. Here's what it would come out as: [[Archer, 2nd Variant (5e Class)|Archer]]. --[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 09:50, 20 October 2021 (MDT)<br />
<br />
== Fake Username Nonsense ==<br />
<br />
Nuke the Earth, I don't know where this whole nonsense about fake users came from, but I can inform you, truthfully, that I have never created any username other than Enduringone5. This whole rumor probably came from some other user trying to frame me, no offense to them.<br />
<br />
I hope you believe me, and best wishes.<br />
<br />
[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 20:57, 20 October 2021 (MDT)Enduringone5<br />
:You had best not lie since we can see the page logs of you creating userpages for unregistered usernames.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:01, 20 October 2021 (MDT)<br />
<br />
:We can see the history of your talk page. Hawkone5 and Niceone5 are not registered users. Every time "they" commented on your talk page, it was done in the exact same edit as your response to them. In addition, Hawkone5's "user page"- a page for a nonexistent user- was created by you. Unless someone has been hacking your Wiki account and trying to frame you by sneakily linking to nonexistent users (I see no reason why anyone would want to do so), then you have been using nonexistent users to praise you to make you seem like a good wiki user. I have no idea why you're doing this, but it needs to stop. --[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 21:11, 20 October 2021 (MDT)<br />
<br />
::MarshDASavage, I have seen that this may just be a misunderstanding. As Enduringone5 has stated on their talk page, they have siblings who know Enduringone5's password and may be using it and trying to have a stupid joke with the wiki. I already suggested them changing their password. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:00, 21 October 2021 (MDT)<br />
<br />
== Monkey Business ==<br />
<br />
Hello, Nuke. I ask you to extend MonkeyBusiness's block time. I am pretty sure monkey is the one who made that anonymous user and attacked my user page to have revenge because I gave him a strict warning. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:32, 21 October 2021 (MDT)<br />
<br />
:Which anonymous user? If you're talking about [[Special:Contributions/2600:387:4:803:0:0:0:C4|this IP user]], then it wasn't just you that they attacked. --[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 17:35, 21 October 2021 (MDT)<br />
<br />
::I'm talking about the one who replaced my pages with "eeee". And yes, I believe theyg attacked Nuke The Earth and some other users. I ask for MonkeyBusiness's block time to be increased, as they are a likely candidate--my user pages were vandalized by them right after I gave him a strict warning. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 17:55, 21 October 2021 (MDT)<br />
<br />
::: All they did under the username MonkeyBusiness666 was [[Special:Contributions/MonkeyBusiness666|vandalize Nuke the Earth's talk page]]. I'm pretty sure that they're just one of the many accounts created to vandalize recently. MonkeyBusiness666 wasn't an actual account- just an account they used to access this talk page and attack it. It doesn't even matter if MonkeyBusiness and the IP are connected. Someone, or a group of people, is going around vandalizing in any way they can. MonkeyBusiness was just one of the many accounts created for the sole purpose of wreaking havoc on the wiki. Plus, even if MonkeyBusiness and the IP were the same person (which we have no way of verifying, by the way), there would be no purpose in extending the block. As I said, MonkeyBusiness was entirely created to vandalize. That account served its purpose. Unless they (for whatever reason) come back to the account a month from now, then there's no point extending the ban. By the way, no offense, but I don't think your warning did anything. You can't reason with vandals like this, and warnings are just fuel for the fire. Also, it's likely that they didn't even see it, as they got banned 15 hours before you issued your warning. By that point, they probably had abandoned that account.--[[User:MarshDASavage|MarshDASavage]] ([[User talk:MarshDASavage|talk]]) 18:27, 21 October 2021 (MDT)<br />
::::The ban time can be extended or even made permanent should evidence arise that someone is abusing multiple accounts. This was the case with a recent user who had a traceable agenda. It is highly possible this is also all the work of a single user. We shall see.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:41, 21 October 2021 (MDT)<br />
<br />
== Stubs ==<br />
<br />
If you are going to put stubs on my pages, please contact me first because I was likely to already be planning to make my stats better. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]]) 19:00, 22 October 2021 (MDT)</div>Javan9https://www.dandwiki.com/w/index.php?title=User:Javan9&diff=1525942User:Javan92021-10-23T00:49:10Z<p>Javan9: </p>
<hr />
<div>These Are Things I Has Made. Beware, some are dumb! If you let me know, I can change one for you.<br />
*[[Snort (5e Creature)|Snort]]<br />
*[[Nidhog (5e Creature)|Nidhog]]<br />
*[[Gray Invincibility (5e Creature)|Gray Invincibility]]<br />
*[[Python (5e Creature)|Python]]<br />
*[[Spawn Of Gia (5e Creature)|Spawn Of Gia]]<br />
*[[Silk Weaver (5e Creature)|Silk Weaver]]<br />
*[[Destroyer Of Worlds (5e Creature)|Destroyer Of Worlds]]<br />
*[[World Tree Hawk (5e Creature)|World Tree Hawk]]<br />
*[[Slaughter (5e Creature)|Slaughter]]<br />
*[[Firs (5e Creature)|Firs]]<br />
*[[Kielo Feht (5e Creature)|Kielo Feht]]<br />
<br />
<br />
'''Spells:'''<br />
*[[Limited Sight (5e Spell)|Limited Sight]]<br />
*[[Spelled (5e Spell)|Spelled]]<br />
<br />
'''Traps:'''<br />
*[[Goo Blob (5e Trap)|Goo Blob]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User:Javan9&diff=1525941User:Javan92021-10-23T00:48:13Z<p>Javan9: </p>
<hr />
<div>These Are Things the User Has Made. Beware, some are dumb!<br />
*[[Snort (5e Creature)|Snort]]<br />
*[[Nidhog (5e Creature)|Nidhog]]<br />
*[[Gray Invincibility (5e Creature)|Gray Invincibility]]<br />
*[[Python (5e Creature)|Python]]<br />
*[[Spawn Of Gia (5e Creature)|Spawn Of Gia]]<br />
*[[Silk Weaver (5e Creature)|Silk Weaver]]<br />
*[[Destroyer Of Worlds (5e Creature)|Destroyer Of Worlds]]<br />
*[[World Tree Hawk (5e Creature)|World Tree Hawk]]<br />
*[[Slaughter (5e Creature)|Slaughter]]<br />
*[[Firs (5e Creature)|Firs]]<br />
*[[Kielo Feht (5e Creature)|Kielo Feht]]<br />
<br />
<br />
'''Spells:'''<br />
*[[Limited Sight (5e Spell)|Limited Sight]]<br />
*[[Spelled (5e Spell)|Spelled]]<br />
<br />
'''Traps:'''<br />
*[[Goo Blob (5e Trap)|Goo Blob]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1525939Slaughter (5e Creature)2021-10-23T00:46:29Z<p>Javan9: </p>
<hr />
<div><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=aberration<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All saving throws +34<br />
|skills=<br />
|di=<!--Damage Immunities-->all nonmagical damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=30<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability to damage, and treats resistance as vulnerability.<br />
<br />
'''''Undeniable Resistance (5/day).''''' If this being fails a saving throw, it can choose to succeed instead.<br />
<br />
'''''Limited Magic Immunity.''''' This being can't be effected or detected by spells 7th-level or lower unless it wishes to be. This being also has advantage on saving throws against all other spells and magical effects.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multiattack.''''' Slaughter makes 10 attacks, then uses silence.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +23 to hit, reach 15 ft., one creature. ''Hit:'' 324 (3d20 + 20) necrotic damage.<br />
<br />
'''''Silence.''''' All creatures that Slaughter chooses within 120 feet of him, all chosen creatures must succeed on a DC 23 constitution saving throw or be unable to speak. If a creature that is unable to speak starts its turn within 120 feet of this being, it takes 16 (3d10) psychic damage and be incapacitated until the start of this being's next turn. If a silenced creature takes any damage that it is resistant too, it can repeat the saving throw, ending the effect on itself on a success. The effect also ends if the creature receives magical healing. If the effect ends for it, a creature is immune to Silence for the next 12 hours. This has no effect on oozes. <br />
<br />
<br />
<br />
<br />
|description=Slaughter is a terrifying unnatural creature that originates in the negative plane. Because this being is unable to be comprehended by normal minds, it is unable to be described. If any creature sees this being appear the are either going to die, or if they survive, slaughter makes them unable to speak about the encounter. Slaughter has one intent, to destroy all life in the multiverse. <br />
<br />
'''Cults.''' A few deranged humanoids and gnolls worship Slaughter as a god. This being may grant them with powers (see below) or just kill them, whatever furthers his intent to destroy all life. <br />
<br />
'''The Killer.''' Because this beings chaotic alignment it is unable to be tamed. Also because it is evil this being will kill anyone it comes across. <br />
<br />
'''Cult Powers.''' Typical cultists of Slaughter include gnolls and other humanoids who want to kill others to reduce the population of the multiverse, or just for the sake of killing. Most cultists work alone, performing unspeakable murders. But a few form small killing bands. Rank and file cultists gain the Death Grip ability, while leaders gain the Call Of Doom ability<br />
<br />
'''''Death.''''' An attack deals an extra 13 (3d8) nectrotic damage when this creature hits with it (included in the attack).<br />
<br />
'''''Call Of Doom (1/day).''''' One creature within 60 feet of this creature must make a wisdom check, contested by this creatures charisma check. If the creature looses its body is destroyed and its soul is transported to a black gem that appears in this creatures hand. A ''remove curse'' spell cast at 4th-level or higher on the gem, releases the soul returning it, and the souls body to life. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1525938Slaughter (5e Creature)2021-10-23T00:46:14Z<p>Javan9: /* Slaugther */</p>
<hr />
<div>{{stub|Almost zero description.}}<br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=aberration<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All saving throws +34<br />
|skills=<br />
|di=<!--Damage Immunities-->all nonmagical damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=30<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability to damage, and treats resistance as vulnerability.<br />
<br />
'''''Undeniable Resistance (5/day).''''' If this being fails a saving throw, it can choose to succeed instead.<br />
<br />
'''''Limited Magic Immunity.''''' This being can't be effected or detected by spells 7th-level or lower unless it wishes to be. This being also has advantage on saving throws against all other spells and magical effects.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multiattack.''''' Slaughter makes 10 attacks, then uses silence.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +23 to hit, reach 15 ft., one creature. ''Hit:'' 324 (3d20 + 20) necrotic damage.<br />
<br />
'''''Silence.''''' All creatures that Slaughter chooses within 120 feet of him, all chosen creatures must succeed on a DC 23 constitution saving throw or be unable to speak. If a creature that is unable to speak starts its turn within 120 feet of this being, it takes 16 (3d10) psychic damage and be incapacitated until the start of this being's next turn. If a silenced creature takes any damage that it is resistant too, it can repeat the saving throw, ending the effect on itself on a success. The effect also ends if the creature receives magical healing. If the effect ends for it, a creature is immune to Silence for the next 12 hours. This has no effect on oozes. <br />
<br />
<br />
<br />
<br />
|description=Slaughter is a terrifying unnatural creature that originates in the negative plane. Because this being is unable to be comprehended by normal minds, it is unable to be described. If any creature sees this being appear the are either going to die, or if they survive, slaughter makes them unable to speak about the encounter. Slaughter has one intent, to destroy all life in the multiverse. <br />
<br />
'''Cults.''' A few deranged humanoids and gnolls worship Slaughter as a god. This being may grant them with powers (see below) or just kill them, whatever furthers his intent to destroy all life. <br />
<br />
'''The Killer.''' Because this beings chaotic alignment it is unable to be tamed. Also because it is evil this being will kill anyone it comes across. <br />
<br />
'''Cult Powers.''' Typical cultists of Slaughter include gnolls and other humanoids who want to kill others to reduce the population of the multiverse, or just for the sake of killing. Most cultists work alone, performing unspeakable murders. But a few form small killing bands. Rank and file cultists gain the Death Grip ability, while leaders gain the Call Of Doom ability<br />
<br />
'''''Death.''''' An attack deals an extra 13 (3d8) nectrotic damage when this creature hits with it (included in the attack).<br />
<br />
'''''Call Of Doom (1/day).''''' One creature within 60 feet of this creature must make a wisdom check, contested by this creatures charisma check. If the creature looses its body is destroyed and its soul is transported to a black gem that appears in this creatures hand. A ''remove curse'' spell cast at 4th-level or higher on the gem, releases the soul returning it, and the souls body to life. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1525923Slaughter (5e Creature)2021-10-22T23:59:34Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All saving throws +34<br />
|skills=<br />
|di=<!--Damage Immunities-->all nonmagical damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=30<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability to damage, and treats resistance as vulnerability.<br />
<br />
'''''Undeniable Resistance (5/day).''''' If this being fails a saving throw, it can choose to succeed instead.<br />
<br />
'''''Limited Magic Immunity.''''' This being can't be effected or detected by spells 7th-level or lower unless it wishes to be. This being also has advantage on saving throws against all other spells and magical effects.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multiattack.''''' Slaughter makes 10 attacks, then uses silence.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +23 to hit, reach 15 ft., one creature. ''Hit:'' 324 (3d20 + 20) necrotic damage.<br />
<br />
'''''Silence.''''' All creatures that Slaughter chooses within 120 feet of him, all chosen creatures must succeed on a DC 23 constitution saving throw or be unable to speak. If a creature that is unable to speak starts its turn within 120 feet of this being, it takes 16 (3d10) psychic damage and be incapacitated until the start of this being's next turn. If a silenced creature takes any damage that it is resistant too, it can repeat the saving throw, ending the effect on itself on a success. The effect also ends if the creature receives magical healing. If the effect ends for it, a creature is immune to Silence for the next 12 hours. This has no effect on oozes. <br />
<br />
<br />
<br />
<br />
|description=the ultimate killer has come. and it is is invincible.<br />
<br />
'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
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{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1525922Slaughter (5e Creature)2021-10-22T23:59:14Z<p>Javan9: /* Slaugther */</p>
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<div>{{delete|12:52, 21 September 2021 (MDT)|So absolutely beyond unusable that it can't be saved. Yes, big numbers are fun, but pages here are meant to be used. Since this can't, there is no purpose for it to exist.}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All saving throws +34<br />
|skills=<br />
|di=<!--Damage Immunities-->all nonmagical damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=30<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability to damage, and treats resistance as vulnerability.<br />
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'''''Undeniable Resistance (5/day).''''' If this being fails a saving throw, it can choose to succeed instead.<br />
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'''''Limited Magic Immunity.''''' This being can't be effected or detected by spells 7th-level or lower unless it wishes to be. This being also has advantage on saving throws against all other spells and magical effects.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multiattack.''''' Slaughter makes 10 attacks, then uses silence.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +23 to hit, reach 15 ft., one creature. ''Hit:'' 324 (3d20 + 20) necrotic damage.<br />
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'''''Silence.''''' All creatures that Slaughter chooses within 120 feet of him, all chosen creatures must succeed on a DC 23 constitution saving throw or be unable to speak. If a creature that is unable to speak starts its turn within 120 feet of this being, it takes 16 (3d10) psychic damage and be incapacitated until the start of this being's next turn. If a silenced creature takes any damage that it is resistant too, it can repeat the saving throw, ending the effect on itself on a success. The effect also ends if the creature receives magical healing. If the effect ends for it, a creature is immune to Silence for the next 12 hours. This has no effect on oozes. <br />
<br />
<br />
<br />
<br />
|description=the ultimate killer has come. and it is is invincible.<br />
<br />
'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
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{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User_talk:Yanied&diff=1525890User talk:Yanied2021-10-22T23:30:49Z<p>Javan9: /* Picture use */ new section</p>
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<div><s>''Wie gehts?''</s> Ahem, I mean, what's up? Thanks for dropping by.<br />
__TOC__<br />
{{Archives<br />
|label1= Archive 1 (Discussions 1 &ndash; 40)<br />
}}<br />
<br />
== Difficulty with the subclass I created with a player ==<br />
I'm struggling to keep a subclass I created a little over a year ago (Oath of rot) true to what it was, after me and the player I made it with went back for a rules question we found the class was completely changed and while some of the flavor writing was good, we had to revert it back to the original as it had nearly none of the original aspects left I did however keep the changes in a separate page called the oath of the decaying and referenced such in the talk page, I've come back this morning to find the changes to the page back to how they were before I reverted them with a protection on the page saying we should use the talk page to sort this out, but I already have used the talk page. i have a session coming up today and would hopefully like the page unprotected so I can revert the changes back to what they should be. --[[User:Varuun|Varuun]] 12 September 2021<br />
:It seems to have been resolved and the page is unlocked so cheers.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 13:39, 12 September 2021 (MDT)<br />
<br />
== Question on how to proceed ==<br />
I noticed that you left comments about the state of [https://www.dandwiki.com/wiki/Ozvaldo_von_Hrafnavines_(5e_Creature) Oz] and while the wording of the features can easily be fixed I was wondering if it would be best to explain how the companion works and have the various features stay within the [https://www.dandwiki.com/wiki/Electro_Vision_User_(5e_Class)#The_Outworld_Traveler class]. If it's fine to have a separate creature page in this mannor, then aside from wording, how would I fix some of the link formating and properly explaining of how it would work in terms of 5e mechanics? -- [[User:ThighRash|ThighRash]] ([[User talk:ThighRash|talk]])<br />
:If you want, I can have the stuff moved over to the proper class page. It might be more appropriate to call it the raven familiar there.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 07:23, 3 September 2021 (MDT)<br />
<br />
== Shinigami, Variant ==<br />
We,my friends and I, have finished the Shinigami, Variant(5e class). We would love if it could be moved up to the finished classes based on existing fiction section now. Also, the other Shinigami(5e class) is marked for deletion because of being abandoned, but was unsure if we could get back to just being called Shinigami since that one was abandoned. -- [[User:Wes1996|Wes1996]] ([[User talk:Wes1996|talk]]) 20:38, 1 October 2020 (EST)<br />
:Edit: Just noticed that by taking the tag away for it being completed, it puts it up in the chart. I didn't know that happened. I am sorry if you were meant to do that and I did it. -- Wes1996<br />
:No, you are free to take the tag off once you feel the class is finished. As for the existing one, once it is deleted, we can probably move yours from variant to the regular page. Thanks.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 09:25, 2 October 2020 (MDT)<br />
<br />
== Invitation to Participate in Rlyeh Development ==<br />
<br />
I'm interested in starting an environment or campaign development of "Sunken Rlyeh.” I’m contacting you because you have in the past created Lovecraft/Cthulhu-related material, or otherwise indicated some interest in the topic; so I’m hopeful that you would be interested in supporting and participating in this development effort.<br />
<br />
I have developed some ideas about the nature of this underwater city, its inhabitants, and some special rules pertaining to interactions and the city's non-Euclidean geometry. I've also made some encounter tables and a table of city locations/structures. The concept is that below the surface of a prime material ocean, at the point farthest from any surface landmass, is a gate to the Elemental Plane of Water. On the other side of the gate is the city of Rlyeh, which sank and reformed itself as an underwater sphere. The sunken city is dark and sinister and slimy, and filled with many horrific denizens (but appropriate for the level of the adventuring party).<br />
<br />
The encounter tables include one for the prime material ocean surface, a deep water table appropriate for either side of the gate area, and one for the city itself. The encounters include creatures from standard 5e material, as well as many D&D Wiki creatures.<br />
<br />
I think that the effort could be successful even if contributions from multiple authors are contradictory, because… well, it’s Rlyeh. My notion is that there would be sub-categories like creatures/inhabitants, movement and vision/visability rules, geography (structures, distances, etc), encounters, traps, and the like. Any author could place relevant material in an existing category, or create a new one. I’m hopeful that any material deposited could be used with slight or no modification. Conflicting rules or other info could be optional and at the DM’s discretion, or only applicable in certain locations in the city, or whatever.<br />
<br />
Please reply if you are interested in participating in this activity.<br />
<br />
--[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 20:18, 8 November 2020 (MST)<br />
:Haha, another Lovecraft lover eh? Sure, I'd be happy to collaborate. But I would be most grateful if we fixed "non euclidean" since mathematics was not Lovecrafts strong point. Non-euclidean is just 3D life, which is what we live in. What is truly weird and horrifying is a Euclidean world where it is all flat!<br />
:Back to the idea, campaign settings are incredibly tough to do and usually encompass entire countries rather than a city. It is still possible, just on a smaller scale. I would be happy to help but I won't be able to get the ball rolling since I am working on other projects at the moment. I can contribute in bits and pieces. Hit me up when you start!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 20:27, 8 November 2020 (MST)<br />
<br />
::I have created "Sunken Rlyeh (5e Environment)" and entered what I have so far, except for the four tables. I would appreciate if you take a look and make whatever contributions you have time to make... I would also appreciate if you can point me in the right direction on getting Excel tables into the right format for the wiki... I'm going to stick with the "non-Euclidean" part of the description, since that is the way Mr. Lovecraft described it. I'll await his return and ask for clarification. Or if you can come up with something that better describes it, have at it! BTW, "Flatland" was a weird place, very repressive... --[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 21:01, 10 November 2020 (MST)<br />
:::Haha, fair. Ah excel tables? I can make the usual tables, which could function about the same. I'll take a look!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 23:05, 10 November 2020 (MST)<br />
:::Thanks for the table entries; I was able to see how to reformat my Excel "locations" table and get it entered. It was a pain but I figured out how to do it somewhat universally and then save the excel as a MSDOS text file with space delimiting. Then it was a matter of correcting my many syntax errors... Next question: I would like to enter the encounter tables in separate areas (or maybe all three in one area) and link to them from the Sunken Rlyeh environment page. Each encounter table has another table with encounter descriptions and I'm thinking it would start to get cumbersome to have everything at the same level. Where/how might I store a table or tables so I can link them? Thanks again...--[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 16:13, 11 November 2020 (MST)<br />
::::I'll make a supplement page for that then.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 17:18, 11 November 2020 (MST)<br />
==Insectaur==<br />
--[[User:DontAllowMe|DontAllowMe]] ([User talk:DontAllowMe|talk]]) 3:12, December 3 2020<br />
: Hey, why'd you get rid of the changes I did to Insectaur? I actually spent time on those.<br />
::Your changes unbalanced the race. Adding so much ASI and extra abilities like superior darkvision, extra speed, and flying speed is extremely overpowering, especially since it counts by unconventional minutes and scales over the typical levels.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:04, 3 December 2020 (MST)<br />
<br />
== Upsetting Article ==<br />
<br />
Hello Yanied,<br />
<br />
I am writing you concerning the following article: https://www.dandwiki.com/wiki/Lizardfolk_Biology_(Paludia_Supplement)<br />
<br />
It was brought to my attention after one of my fellow players was looking for information regarding her race in DnD, she had stumbled onto this article believing it to be the official class. We’ve all made this mistake at least once, we’re not concerned with her not recognizing this wiki’s purpose. Instead we (her entire DnD group) were appalled with the content of this page. This race is written with an inherent sexist bias that is unrealistic and harmful. It isn’t super clear on your Warning Policy page if this sort of speech is accepted. <br />
<br />
Here are a few of the upsetting ideals written into this race:<br />
<br />
“Hence, '''the lizardfolk have inferior endurance, especially the females,''' who have even more serious problems metabolizing lactic acid. In a long fight, a lizardfolk will tire faster than a human and will probably retreat if the fight isn't won in a couple of minutes.”<br />
<br />
“An average male requires an average of 8 hours of sleep, while a female requires an average of 10 hours of sleep, '''although many females prefer to sleep for 12 hours'''.”<br />
<br />
"Without exception, within the same species, male lizardfolk are larger, heavier, stronger, faster, more durable, more resistant to pain, fatigue and sickness, and less easily tired than female lizardfolk. Additionally, male lizardfolk have higher average intelligence and are wiser than female lizardfolk. This is due to the need for the males to do the hunting and fighting for the tribe. Additionally, male lizardfolk naturally live longer than females, but the habits of war and violence tend to equalize their lifespans with the females. '''In no case does a female lizardfolk ever control a tribe, clan, or village; the purpose of the female lizardfolk consorts is to make heirs, not to rule.''' If a chief were to die and a daughter or wife was his only relative, then the strongest males would fight to see which one of them was the strongest, and the winner would become the new chief.<br />
<br />
It should be obvious that male lizardfolk are excellent front line soldiers. With more strength and constitution than an average human, they ought to make great fighters. At home, they are excellent hunters and fishers, and can apply their hunting skills to aid whatever party of adventurers they may join. The males can also make skilled rangers.<br />
<br />
'''Female lizardfolk are often unable to take care of themselves''', as they aren't very good at competing with males for hunting or fishing grounds; the very few that have ever tried have been outclassed in every way. As a result, they have to find a mate or else depend on male relatives. In isolation, a female lizardfolk actually would be able to do some hunting or fishing, but even the least competition from a male will be enough to see her outdone. '''Female lizardfolk are more flexible than their male counterparts, but not nearly so much so that they would get any bonus to dexterity because of it.'''<br />
<br />
'''For game purposes, to get the stats of a female lizardfolk, first calculate the stats normally for the male, and then factor in the following:<br />
<br />
-4 strength, -4 constitution, -2 intelligence, -2 wisdom. Female lizardfolk also only have +2 natural armor instead of the male +5 natural armor (in common lizardfolk, but in no case do females have more than, or as much natural armor as the males, no matter the species.)''' Females can only hold their breath for only three times its constitution score before drowning (instead of 4X for the male.) '''Females by necessity, are supposed to lay eggs and raise children''', thus ensuring the continued survival of the race. Biologically, this necessitates certain physiological adjustments that may impede the females from combat, but in no way reduce their value to the race; in fact, t'''heir value actually increases in some ways because they can lay eggs.''' Lizardfolk females are acutely aware of this, and very few females will live their lives without reproducing.<br />
<br />
In comparison to a human, a typical female lizardfolk has -2 strength, constitution, wisdom, and -4 intelligence (minimum of 3). In an adventuring party, this can prove to be quite a problem. Being neither good at combat nor skilled in magic, '''the female lizardfolk would at first glance appear to be a liability for any party'''. However, this weakness can be turned into a strength... of a sort. Having little combat proficiency frees the female lizardfolk PCs from having to develop such skills, enabling them to class as bards and rogues and develop other skills. With little need to give them fighting skills, one can develop a female character's non-combat skills, and use them to the party's advantage. '''Female Paludian lizardfolk bards receive a +2 charisma bonus upon entering that class and lose it when leaving it.''' This reflects the exotic, eye-catching nature of the females; this is only able to be exploited by a class which requires the female to be looked at and paid attention to. For a female fighter or paladin, appearance and grace matter less, and the rest of the world knows it, '''so only the bard would logically receive a bonus for being eye-catching in a performance.<br />
'''<br />
Skills for the female lizardfolk that are worth focusing on include Balance, Diplomacy, Disguise, Escape Artist, Gather information, Move Silently,Open Lock, Perform, and Sleight of hand. Chances are, one can easily fit an exotic, alluring female lizardfolk into a party, especially if one's party needs someone agile and charismatic (while there is no particular bonus for dexterity, it ought to be focused on in order to make the PC worthwhile.) These can be good PCs because they can excel in certain niche roles that a party might need from time to time, such as having to send someone to balance on a narrow plank in order to get an item, or having to sneak through a dark room.<br />
<br />
'''During the prime mating season (spring, roughly 1/4 of the year), females receive a special +4 modifier to certain charisma checks to represent the release of pheromones and their greater desire to mate (though females always wish to mate more than the males do, but even more so during mating season), but it wears off after the season ends.''' In the wider world, female lizardfolk are considered to be rare, exotic and eye-catching, whereas the ferocious males simply intimidate and frighten others. Hence, the outside observer can see a dichotomy between the two roles of the lizardfolk sexes; male strength vs female exoticness.<br />
<br />
There is one native Paludian class which allows female lizardfolk to circumvent some of their disadvantages, that of the Hierodule, a divine casting class with no offensive capability. The education required for this class enables the females to avoid the -2 intelligence and -2 wisdom penalty, and this will apply only for the female if her first class is that of Heirodule. For no other class does the training for being a Heirodule apply, so if the female should switch classes, the penalties to intelligence and wisdom apply."<br />
<br />
“Like all other species of lizardfolk, the males are much heavier, larger, stronger, and more durable in every way than the females, who only weigh between 90-120 pounds (on average), are at least a foot shorter, are nowhere near as strong, and have softer skin, weaker bones, and less resistance to pain, fatigue, and injury. The females also have a lesser capacity for logic and reason, being creatures of hormones, feelings, and passions. The common lizardfolk are the most numerous type of in Paludia, forming a plurality of the entire lizardfolk population in Paludia.”<br />
<br />
I understand the desire to create races that mimic animals and cultures but no animal puts this strong of a disadvantage on all females. This article appears to be written with a ridiculous amount of harmful language and ideals towards females. It explicitly states that women of this race are useless for all things other than mating, it frequently uses the problematic work “exotic” and only gives women any use if they are used as a sex object as a bard and any advantage they get from that goes away if they leave the party. I’m not sure if the class started this way or was added later. Regardless, it seems inappropriate to have an article like this for a game that should be about inclusion and acceptance.<br />
<br />
I am posting this for all of the moderators so the article can be reviewed. I understand if this isn’t found to be against your community guidelines but please do consider the harm this type of article might impose on someone who might be quick to make parallels with human females or young females who might believe this about themselves.<br />
<br />
Thank you {{unsigned|ConcernedViewer}}<br />
<br />
:I've handled this. {{User:Geodude671/Signature}} . . 21:36, 3 December 2020 (MST)<br />
::Ah thanks, geo--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:55, 3 December 2020 (MST)<br />
<br />
== Vikkalli ==<br />
Hello. Thank you very much for helping out with my [[Vikkalli (5e Race|Vikkalli]] race. I've been having a lot of stuff happening as Christmas comes to a head, so this is very much appreciated.--[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 17:49, 22 December 2020 (MST)<br />
:Ah, no problem! It was a good idea that wasn't the typical run of the mill race so I was glad to work on it!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:26, 22 December 2020 (MST)<br />
<br />
== Bewilderbeast ==<br />
Hi. Since you have helped me out in the past, I was wondering if you could help me with CR and Hit Point calculations of my [[Bewilderbeast (5e Creature)|Bewilderbeast]] monster? --[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 18:16, 2 January 2021 (MST)<br />
:Sure. I've fixed the hit dice to a d100 as per mythic rules and thus derived cr from the same rules. Hope this helps! It still needs all the proficiency bonuses and modifiers added for skills and damage averages for some.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:44, 2 January 2021 (MST)<br />
<br />
== Scarcaster ==<br />
Hi. I've been working on this class called a [[Scarcaster (5e Class)|Scarcaster]] and would like your help finishing it up, if that's alright. Specifically, I was wondering if you could help me with the Spirit of the Root and Spirit of the Elements subclasses and thus finishing up the class. For the Roots, I don't have a feature to gain from level 18 and I wanted to give it additional potions that it can brew (that's something scarcasters can do at level 9) and I have no ideas for what to do in that regard. For the Elemental Spirit, I wanted something comparable to the Gale Force Fist, in that it isn't a spell, but I don't want to make it like the Way of Four Elements Monk. Any suggestions and sorry to bother you. --[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 11:54, 17 March 2021 (MST)<br />
:In lite of this question, I have since come up with things for the Elemental Spirit. I just need help with the Roots spirit now.--[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 12:46, 17 March 2021 (MST)<br />
::I'll take a look -b --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 13:43, 17 March 2021 (MDT)<br />
<br />
== Problematic User ==<br />
<br />
Hey, Yanied. I hate being the bringer of bad news to the admins yet again, but a [https://www.dandwiki.com/wiki/Special:Contributions/Plywood_tank certain user] has violated the behavioral policy in multiple ways in [[https://www.dandwiki.com/w/index.php?title=Naruto:_Shinobi_(5e_Class)&curid=131546&diff=1455977&oldid=1455967|this edit]], which I have presented on their [[User talk:Plywood tank|talk page]], and I would appreciate an admin's eyes (and potentially action) on the whole situation.--[[User:Ref3rence|Ref3rence]] ([[User talk:Ref3rence|talk]]) 18:32, 31 March 2021 (MDT)<br />
:I've given a warning on the subject for now. --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:44, 1 April 2021 (MDT)<br />
<br />
== Drawings Requested ==<br />
<br />
I have noticed that you have provided drawings on some wiki pages you have edited. I would like to request some drawings for some of my own. Could you make drawings for all the creatures in the [[Flaming_Tundra_(5e_Environment)|Flaming Tundra]], an environment I created, except for the fire-bellied tortle hunter, trapper, and mage (make a single drawing for the subrace itself)? If not, do you have any suggestions of someone who can help me? Also, feel free to make any small edits you see necessary to improve the articles. Thank you for your time and consideration. - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 11:10, 22 May 2021 (MDT)<br />
:Cool creations. I draw for commissions if they are more complex than a sketch. What kind of art do you have in mind? --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:22, 22 May 2021 (MDT)<br />
A simple drawing of each creature, with no background. A sketch would sufice. - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 12:26, 22 May 2021 (MDT)<br />
:Ok, sure. I'll be using the creature descriptions as my only guide. When I'm done, I'll post them up. Sound good?--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:28, 22 May 2021 (MDT)<br />
Perfect! Thanks for the help! - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 12:38, 22 May 2021 (MDT)<br />
:All creatures and the subrace now have images.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:28, 22 May 2021 (MDT)<br />
They're great! Thanks a million! - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 22:40, 22 May 2021 (MDT)<br />
:Glad you like 'em -b -[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:07, 23 May 2021 (MDT)<br />
<br />
== Frost Bringer ==<br />
<br />
Hello Yanied. You put a temp lock on the Frost Bringer class today. I was the original creator of the class and had months ago finished it and put a request for no further edits to it. I just yesterday noticed that my class had been changed to a major degree and I wanted to return it to how I left it. The people who changed it have undone all attempts to recover my original content and have refused to take their changes to a variant of the class. They are now saying that I must move my content to my user page and that I can’t publish it in the public section because it doesn’t match their standards for balanced. --[[User:Silverking|Silverking]] ([[User talk:Silverking|talk]]) 21:39, 25 May 2021 (MDT)<br />
<br />
:*It's not like you can't "recover" your version, hell, it's [https://www.dandwiki.com/w/index.php?title=Frost_Bringer_(5e_Class)&oldid=1475920 right here]. <br />
:*If we made a variant to fix the page, we'd have a functional version and a non-functional version(by your own admittance), so that doesn't really work out. <br />
:*I can understand precedent and original intent, but functionality still comes first, and as I understand, the class still mostly works the same, barring a few instant death things.<br />
:It's a shame we're coming here now. I thought this could be handled with civility. That offer for help with userpages is still there, though. --[[User:SwankyPants|SwankyPants]] ([[User talk:SwankyPants|talk]]) 21:47, 25 May 2021 (MDT)<br />
::Hello SilverKing. Yes, I locked the page temporarily due to the edit war brewing. While balance is a thing of ambiguity, the wiki does try to feature balanced content that users can enjoy without worry of breaking the game, hence the function of templates and community constructive criticism. If the content is compared to first-party content, there can be high-quality critiques made with valid points. User pages, on the other hand, are for personal usage and not subject to public scrutiny. Therefore if you make imbalanced content and wish to keep it so, it is recommended they be user pages. Otherwise, they are subject to rigorous scrutiny.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 10:01, 26 May 2021 (MDT)<br />
::If the removal of content and replacement of completely different content is what is considered as balancing on this site I no longer feel comfortable putting any of my content on this site<br />
::I still feel that my original class was perfectly playable as most of its abilities could be replicated in some capacity within first party content.<br />
::If their goal was really to balance my content there are many different ways that could have been achieved instead the first thing that was said to me by them was that I no longer had any right to the work. They also made it clear that any changes I made would be immediately undone. They did not go into the class and mark what they felt was unbalance they just flat out undid my work. <br />
::I understand that it is this site's goal to present the best content it can but I also understand that ultimately it the Dungeon Master at every table that will decide how a home brewed class is played at their table. If my content is seen as unbalanced by them then they will change it for their game. If other people want to add optional changes to my content on its page then I welcome it as long as they don't go removing mine just because they don't like it.--[[User:Silverking|Silverking]] ([[User talk:Silverking|talk]]) 10:55, 26 May 2021 (MDT)<br />
<br />
:::I'm not entirely sure about the balance, as that would be up for discussion on the class talk page. As for editing, while it generally is better etiquette to leave a note about changes to be made, we also encourage a "be bold" editing policy. We also try to present more balanced material on the public front even if it can be playtested further because, otherwise, you're putting out products and expecting the players to do all the work themselves. There are standards of objective balance in the game, and users are encouraged to look at those when making content comparable to first-party.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:13, 26 May 2021 (MDT)<br />
<br />
== Hetzi Dracon Flavor Help ==<br />
<br />
Hi, I've been working on a 5e race called Hetzi Dracon, and I could use help with the flavor of it, can you help? Thank you in advance! --[[User:Bowler1234|Bowler1234]] ([[User talk:Bowler1234|talk]]) 11:13, 23 September 2021 (MDT)<br />
:I'll give it a look over sure.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:30, 23 September 2021 (MDT)<br />
<br />
== Hawkone5 Nonsense ==<br />
<br />
Seriously, Hawkone5 absolutely didn't come from me, and whoever did that whole nonsense on ''my'' talk page is probably just messing around trying too make me look like an immature prankster. I have never made a username other than Enduringone5.<br />
<br />
Believe me on this, please. Best of luck.<br />
<br />
[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 00:11, 21 October 2021 (MDT)Enduringone5<br />
:It definitely came from your account, if not to your knowledge. I suggest you see if you had any more edits made that you were not aware of, but they are definitely logged as your actions.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:03, 21 October 2021 (MDT)<br />
<br />
== Pictures ==<br />
<br />
Can you help me to find pictures I can put on my stats. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]])<br />
:Sure. Which pages need pictures?--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 12:06, 21 October 2021 (MDT)<br />
<br />
== Picture use ==<br />
<br />
The [[Spawn Of Gia (5e Creature)|Spawn Of Gia]], it says the picture I put on it can't be used. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]]) 18:29, 22 October 2021</div>Javan9https://www.dandwiki.com/w/index.php?title=User_talk:Yanied&diff=1525431User talk:Yanied2021-10-21T17:57:39Z<p>Javan9: /* Pictures */ new section</p>
<hr />
<div><s>''Wie gehts?''</s> Ahem, I mean, what's up? Thanks for dropping by.<br />
__TOC__<br />
{{Archives<br />
|label1= Archive 1 (Discussions 1 &ndash; 40)<br />
}}<br />
<br />
== Difficulty with the subclass I created with a player ==<br />
I'm struggling to keep a subclass I created a little over a year ago (Oath of rot) true to what it was, after me and the player I made it with went back for a rules question we found the class was completely changed and while some of the flavor writing was good, we had to revert it back to the original as it had nearly none of the original aspects left I did however keep the changes in a separate page called the oath of the decaying and referenced such in the talk page, I've come back this morning to find the changes to the page back to how they were before I reverted them with a protection on the page saying we should use the talk page to sort this out, but I already have used the talk page. i have a session coming up today and would hopefully like the page unprotected so I can revert the changes back to what they should be. --[[User:Varuun|Varuun]] 12 September 2021<br />
:It seems to have been resolved and the page is unlocked so cheers.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 13:39, 12 September 2021 (MDT)<br />
<br />
== Question on how to proceed ==<br />
I noticed that you left comments about the state of [https://www.dandwiki.com/wiki/Ozvaldo_von_Hrafnavines_(5e_Creature) Oz] and while the wording of the features can easily be fixed I was wondering if it would be best to explain how the companion works and have the various features stay within the [https://www.dandwiki.com/wiki/Electro_Vision_User_(5e_Class)#The_Outworld_Traveler class]. If it's fine to have a separate creature page in this mannor, then aside from wording, how would I fix some of the link formating and properly explaining of how it would work in terms of 5e mechanics? -- [[User:ThighRash|ThighRash]] ([[User talk:ThighRash|talk]])<br />
:If you want, I can have the stuff moved over to the proper class page. It might be more appropriate to call it the raven familiar there.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 07:23, 3 September 2021 (MDT)<br />
<br />
== Shinigami, Variant ==<br />
We,my friends and I, have finished the Shinigami, Variant(5e class). We would love if it could be moved up to the finished classes based on existing fiction section now. Also, the other Shinigami(5e class) is marked for deletion because of being abandoned, but was unsure if we could get back to just being called Shinigami since that one was abandoned. -- [[User:Wes1996|Wes1996]] ([[User talk:Wes1996|talk]]) 20:38, 1 October 2020 (EST)<br />
:Edit: Just noticed that by taking the tag away for it being completed, it puts it up in the chart. I didn't know that happened. I am sorry if you were meant to do that and I did it. -- Wes1996<br />
:No, you are free to take the tag off once you feel the class is finished. As for the existing one, once it is deleted, we can probably move yours from variant to the regular page. Thanks.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 09:25, 2 October 2020 (MDT)<br />
<br />
== Invitation to Participate in Rlyeh Development ==<br />
<br />
I'm interested in starting an environment or campaign development of "Sunken Rlyeh.” I’m contacting you because you have in the past created Lovecraft/Cthulhu-related material, or otherwise indicated some interest in the topic; so I’m hopeful that you would be interested in supporting and participating in this development effort.<br />
<br />
I have developed some ideas about the nature of this underwater city, its inhabitants, and some special rules pertaining to interactions and the city's non-Euclidean geometry. I've also made some encounter tables and a table of city locations/structures. The concept is that below the surface of a prime material ocean, at the point farthest from any surface landmass, is a gate to the Elemental Plane of Water. On the other side of the gate is the city of Rlyeh, which sank and reformed itself as an underwater sphere. The sunken city is dark and sinister and slimy, and filled with many horrific denizens (but appropriate for the level of the adventuring party).<br />
<br />
The encounter tables include one for the prime material ocean surface, a deep water table appropriate for either side of the gate area, and one for the city itself. The encounters include creatures from standard 5e material, as well as many D&D Wiki creatures.<br />
<br />
I think that the effort could be successful even if contributions from multiple authors are contradictory, because… well, it’s Rlyeh. My notion is that there would be sub-categories like creatures/inhabitants, movement and vision/visability rules, geography (structures, distances, etc), encounters, traps, and the like. Any author could place relevant material in an existing category, or create a new one. I’m hopeful that any material deposited could be used with slight or no modification. Conflicting rules or other info could be optional and at the DM’s discretion, or only applicable in certain locations in the city, or whatever.<br />
<br />
Please reply if you are interested in participating in this activity.<br />
<br />
--[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 20:18, 8 November 2020 (MST)<br />
:Haha, another Lovecraft lover eh? Sure, I'd be happy to collaborate. But I would be most grateful if we fixed "non euclidean" since mathematics was not Lovecrafts strong point. Non-euclidean is just 3D life, which is what we live in. What is truly weird and horrifying is a Euclidean world where it is all flat!<br />
:Back to the idea, campaign settings are incredibly tough to do and usually encompass entire countries rather than a city. It is still possible, just on a smaller scale. I would be happy to help but I won't be able to get the ball rolling since I am working on other projects at the moment. I can contribute in bits and pieces. Hit me up when you start!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 20:27, 8 November 2020 (MST)<br />
<br />
::I have created "Sunken Rlyeh (5e Environment)" and entered what I have so far, except for the four tables. I would appreciate if you take a look and make whatever contributions you have time to make... I would also appreciate if you can point me in the right direction on getting Excel tables into the right format for the wiki... I'm going to stick with the "non-Euclidean" part of the description, since that is the way Mr. Lovecraft described it. I'll await his return and ask for clarification. Or if you can come up with something that better describes it, have at it! BTW, "Flatland" was a weird place, very repressive... --[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 21:01, 10 November 2020 (MST)<br />
:::Haha, fair. Ah excel tables? I can make the usual tables, which could function about the same. I'll take a look!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 23:05, 10 November 2020 (MST)<br />
:::Thanks for the table entries; I was able to see how to reformat my Excel "locations" table and get it entered. It was a pain but I figured out how to do it somewhat universally and then save the excel as a MSDOS text file with space delimiting. Then it was a matter of correcting my many syntax errors... Next question: I would like to enter the encounter tables in separate areas (or maybe all three in one area) and link to them from the Sunken Rlyeh environment page. Each encounter table has another table with encounter descriptions and I'm thinking it would start to get cumbersome to have everything at the same level. Where/how might I store a table or tables so I can link them? Thanks again...--[[User:Dain|Dain]] ([[User talk:Dain|talk]]) 16:13, 11 November 2020 (MST)<br />
::::I'll make a supplement page for that then.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 17:18, 11 November 2020 (MST)<br />
==Insectaur==<br />
--[[User:DontAllowMe|DontAllowMe]] ([User talk:DontAllowMe|talk]]) 3:12, December 3 2020<br />
: Hey, why'd you get rid of the changes I did to Insectaur? I actually spent time on those.<br />
::Your changes unbalanced the race. Adding so much ASI and extra abilities like superior darkvision, extra speed, and flying speed is extremely overpowering, especially since it counts by unconventional minutes and scales over the typical levels.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:04, 3 December 2020 (MST)<br />
<br />
== Upsetting Article ==<br />
<br />
Hello Yanied,<br />
<br />
I am writing you concerning the following article: https://www.dandwiki.com/wiki/Lizardfolk_Biology_(Paludia_Supplement)<br />
<br />
It was brought to my attention after one of my fellow players was looking for information regarding her race in DnD, she had stumbled onto this article believing it to be the official class. We’ve all made this mistake at least once, we’re not concerned with her not recognizing this wiki’s purpose. Instead we (her entire DnD group) were appalled with the content of this page. This race is written with an inherent sexist bias that is unrealistic and harmful. It isn’t super clear on your Warning Policy page if this sort of speech is accepted. <br />
<br />
Here are a few of the upsetting ideals written into this race:<br />
<br />
“Hence, '''the lizardfolk have inferior endurance, especially the females,''' who have even more serious problems metabolizing lactic acid. In a long fight, a lizardfolk will tire faster than a human and will probably retreat if the fight isn't won in a couple of minutes.”<br />
<br />
“An average male requires an average of 8 hours of sleep, while a female requires an average of 10 hours of sleep, '''although many females prefer to sleep for 12 hours'''.”<br />
<br />
"Without exception, within the same species, male lizardfolk are larger, heavier, stronger, faster, more durable, more resistant to pain, fatigue and sickness, and less easily tired than female lizardfolk. Additionally, male lizardfolk have higher average intelligence and are wiser than female lizardfolk. This is due to the need for the males to do the hunting and fighting for the tribe. Additionally, male lizardfolk naturally live longer than females, but the habits of war and violence tend to equalize their lifespans with the females. '''In no case does a female lizardfolk ever control a tribe, clan, or village; the purpose of the female lizardfolk consorts is to make heirs, not to rule.''' If a chief were to die and a daughter or wife was his only relative, then the strongest males would fight to see which one of them was the strongest, and the winner would become the new chief.<br />
<br />
It should be obvious that male lizardfolk are excellent front line soldiers. With more strength and constitution than an average human, they ought to make great fighters. At home, they are excellent hunters and fishers, and can apply their hunting skills to aid whatever party of adventurers they may join. The males can also make skilled rangers.<br />
<br />
'''Female lizardfolk are often unable to take care of themselves''', as they aren't very good at competing with males for hunting or fishing grounds; the very few that have ever tried have been outclassed in every way. As a result, they have to find a mate or else depend on male relatives. In isolation, a female lizardfolk actually would be able to do some hunting or fishing, but even the least competition from a male will be enough to see her outdone. '''Female lizardfolk are more flexible than their male counterparts, but not nearly so much so that they would get any bonus to dexterity because of it.'''<br />
<br />
'''For game purposes, to get the stats of a female lizardfolk, first calculate the stats normally for the male, and then factor in the following:<br />
<br />
-4 strength, -4 constitution, -2 intelligence, -2 wisdom. Female lizardfolk also only have +2 natural armor instead of the male +5 natural armor (in common lizardfolk, but in no case do females have more than, or as much natural armor as the males, no matter the species.)''' Females can only hold their breath for only three times its constitution score before drowning (instead of 4X for the male.) '''Females by necessity, are supposed to lay eggs and raise children''', thus ensuring the continued survival of the race. Biologically, this necessitates certain physiological adjustments that may impede the females from combat, but in no way reduce their value to the race; in fact, t'''heir value actually increases in some ways because they can lay eggs.''' Lizardfolk females are acutely aware of this, and very few females will live their lives without reproducing.<br />
<br />
In comparison to a human, a typical female lizardfolk has -2 strength, constitution, wisdom, and -4 intelligence (minimum of 3). In an adventuring party, this can prove to be quite a problem. Being neither good at combat nor skilled in magic, '''the female lizardfolk would at first glance appear to be a liability for any party'''. However, this weakness can be turned into a strength... of a sort. Having little combat proficiency frees the female lizardfolk PCs from having to develop such skills, enabling them to class as bards and rogues and develop other skills. With little need to give them fighting skills, one can develop a female character's non-combat skills, and use them to the party's advantage. '''Female Paludian lizardfolk bards receive a +2 charisma bonus upon entering that class and lose it when leaving it.''' This reflects the exotic, eye-catching nature of the females; this is only able to be exploited by a class which requires the female to be looked at and paid attention to. For a female fighter or paladin, appearance and grace matter less, and the rest of the world knows it, '''so only the bard would logically receive a bonus for being eye-catching in a performance.<br />
'''<br />
Skills for the female lizardfolk that are worth focusing on include Balance, Diplomacy, Disguise, Escape Artist, Gather information, Move Silently,Open Lock, Perform, and Sleight of hand. Chances are, one can easily fit an exotic, alluring female lizardfolk into a party, especially if one's party needs someone agile and charismatic (while there is no particular bonus for dexterity, it ought to be focused on in order to make the PC worthwhile.) These can be good PCs because they can excel in certain niche roles that a party might need from time to time, such as having to send someone to balance on a narrow plank in order to get an item, or having to sneak through a dark room.<br />
<br />
'''During the prime mating season (spring, roughly 1/4 of the year), females receive a special +4 modifier to certain charisma checks to represent the release of pheromones and their greater desire to mate (though females always wish to mate more than the males do, but even more so during mating season), but it wears off after the season ends.''' In the wider world, female lizardfolk are considered to be rare, exotic and eye-catching, whereas the ferocious males simply intimidate and frighten others. Hence, the outside observer can see a dichotomy between the two roles of the lizardfolk sexes; male strength vs female exoticness.<br />
<br />
There is one native Paludian class which allows female lizardfolk to circumvent some of their disadvantages, that of the Hierodule, a divine casting class with no offensive capability. The education required for this class enables the females to avoid the -2 intelligence and -2 wisdom penalty, and this will apply only for the female if her first class is that of Heirodule. For no other class does the training for being a Heirodule apply, so if the female should switch classes, the penalties to intelligence and wisdom apply."<br />
<br />
“Like all other species of lizardfolk, the males are much heavier, larger, stronger, and more durable in every way than the females, who only weigh between 90-120 pounds (on average), are at least a foot shorter, are nowhere near as strong, and have softer skin, weaker bones, and less resistance to pain, fatigue, and injury. The females also have a lesser capacity for logic and reason, being creatures of hormones, feelings, and passions. The common lizardfolk are the most numerous type of in Paludia, forming a plurality of the entire lizardfolk population in Paludia.”<br />
<br />
I understand the desire to create races that mimic animals and cultures but no animal puts this strong of a disadvantage on all females. This article appears to be written with a ridiculous amount of harmful language and ideals towards females. It explicitly states that women of this race are useless for all things other than mating, it frequently uses the problematic work “exotic” and only gives women any use if they are used as a sex object as a bard and any advantage they get from that goes away if they leave the party. I’m not sure if the class started this way or was added later. Regardless, it seems inappropriate to have an article like this for a game that should be about inclusion and acceptance.<br />
<br />
I am posting this for all of the moderators so the article can be reviewed. I understand if this isn’t found to be against your community guidelines but please do consider the harm this type of article might impose on someone who might be quick to make parallels with human females or young females who might believe this about themselves.<br />
<br />
Thank you {{unsigned|ConcernedViewer}}<br />
<br />
:I've handled this. {{User:Geodude671/Signature}} . . 21:36, 3 December 2020 (MST)<br />
::Ah thanks, geo--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:55, 3 December 2020 (MST)<br />
<br />
== Vikkalli ==<br />
Hello. Thank you very much for helping out with my [[Vikkalli (5e Race|Vikkalli]] race. I've been having a lot of stuff happening as Christmas comes to a head, so this is very much appreciated.--[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 17:49, 22 December 2020 (MST)<br />
:Ah, no problem! It was a good idea that wasn't the typical run of the mill race so I was glad to work on it!--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:26, 22 December 2020 (MST)<br />
<br />
== Bewilderbeast ==<br />
Hi. Since you have helped me out in the past, I was wondering if you could help me with CR and Hit Point calculations of my [[Bewilderbeast (5e Creature)|Bewilderbeast]] monster? --[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 18:16, 2 January 2021 (MST)<br />
:Sure. I've fixed the hit dice to a d100 as per mythic rules and thus derived cr from the same rules. Hope this helps! It still needs all the proficiency bonuses and modifiers added for skills and damage averages for some.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 19:44, 2 January 2021 (MST)<br />
<br />
== Scarcaster ==<br />
Hi. I've been working on this class called a [[Scarcaster (5e Class)|Scarcaster]] and would like your help finishing it up, if that's alright. Specifically, I was wondering if you could help me with the Spirit of the Root and Spirit of the Elements subclasses and thus finishing up the class. For the Roots, I don't have a feature to gain from level 18 and I wanted to give it additional potions that it can brew (that's something scarcasters can do at level 9) and I have no ideas for what to do in that regard. For the Elemental Spirit, I wanted something comparable to the Gale Force Fist, in that it isn't a spell, but I don't want to make it like the Way of Four Elements Monk. Any suggestions and sorry to bother you. --[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 11:54, 17 March 2021 (MST)<br />
:In lite of this question, I have since come up with things for the Elemental Spirit. I just need help with the Roots spirit now.--[[User:Dinomaster337|Dinomaster337]] ([[User talk:Dinomaster337|talk]]) 12:46, 17 March 2021 (MST)<br />
::I'll take a look -b --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 13:43, 17 March 2021 (MDT)<br />
<br />
== Problematic User ==<br />
<br />
Hey, Yanied. I hate being the bringer of bad news to the admins yet again, but a [https://www.dandwiki.com/wiki/Special:Contributions/Plywood_tank certain user] has violated the behavioral policy in multiple ways in [[https://www.dandwiki.com/w/index.php?title=Naruto:_Shinobi_(5e_Class)&curid=131546&diff=1455977&oldid=1455967|this edit]], which I have presented on their [[User talk:Plywood tank|talk page]], and I would appreciate an admin's eyes (and potentially action) on the whole situation.--[[User:Ref3rence|Ref3rence]] ([[User talk:Ref3rence|talk]]) 18:32, 31 March 2021 (MDT)<br />
:I've given a warning on the subject for now. --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:44, 1 April 2021 (MDT)<br />
<br />
== Drawings Requested ==<br />
<br />
I have noticed that you have provided drawings on some wiki pages you have edited. I would like to request some drawings for some of my own. Could you make drawings for all the creatures in the [[Flaming_Tundra_(5e_Environment)|Flaming Tundra]], an environment I created, except for the fire-bellied tortle hunter, trapper, and mage (make a single drawing for the subrace itself)? If not, do you have any suggestions of someone who can help me? Also, feel free to make any small edits you see necessary to improve the articles. Thank you for your time and consideration. - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 11:10, 22 May 2021 (MDT)<br />
:Cool creations. I draw for commissions if they are more complex than a sketch. What kind of art do you have in mind? --[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:22, 22 May 2021 (MDT)<br />
A simple drawing of each creature, with no background. A sketch would sufice. - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 12:26, 22 May 2021 (MDT)<br />
:Ok, sure. I'll be using the creature descriptions as my only guide. When I'm done, I'll post them up. Sound good?--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:28, 22 May 2021 (MDT)<br />
Perfect! Thanks for the help! - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 12:38, 22 May 2021 (MDT)<br />
:All creatures and the subrace now have images.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 21:28, 22 May 2021 (MDT)<br />
They're great! Thanks a million! - [[User:UnderKoopa757|UnderKoopa757]] ([[User talk:UnderKoopa757|talk]]) 22:40, 22 May 2021 (MDT)<br />
:Glad you like 'em -b -[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:07, 23 May 2021 (MDT)<br />
<br />
== Frost Bringer ==<br />
<br />
Hello Yanied. You put a temp lock on the Frost Bringer class today. I was the original creator of the class and had months ago finished it and put a request for no further edits to it. I just yesterday noticed that my class had been changed to a major degree and I wanted to return it to how I left it. The people who changed it have undone all attempts to recover my original content and have refused to take their changes to a variant of the class. They are now saying that I must move my content to my user page and that I can’t publish it in the public section because it doesn’t match their standards for balanced. --[[User:Silverking|Silverking]] ([[User talk:Silverking|talk]]) 21:39, 25 May 2021 (MDT)<br />
<br />
:*It's not like you can't "recover" your version, hell, it's [https://www.dandwiki.com/w/index.php?title=Frost_Bringer_(5e_Class)&oldid=1475920 right here]. <br />
:*If we made a variant to fix the page, we'd have a functional version and a non-functional version(by your own admittance), so that doesn't really work out. <br />
:*I can understand precedent and original intent, but functionality still comes first, and as I understand, the class still mostly works the same, barring a few instant death things.<br />
:It's a shame we're coming here now. I thought this could be handled with civility. That offer for help with userpages is still there, though. --[[User:SwankyPants|SwankyPants]] ([[User talk:SwankyPants|talk]]) 21:47, 25 May 2021 (MDT)<br />
::Hello SilverKing. Yes, I locked the page temporarily due to the edit war brewing. While balance is a thing of ambiguity, the wiki does try to feature balanced content that users can enjoy without worry of breaking the game, hence the function of templates and community constructive criticism. If the content is compared to first-party content, there can be high-quality critiques made with valid points. User pages, on the other hand, are for personal usage and not subject to public scrutiny. Therefore if you make imbalanced content and wish to keep it so, it is recommended they be user pages. Otherwise, they are subject to rigorous scrutiny.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 10:01, 26 May 2021 (MDT)<br />
::If the removal of content and replacement of completely different content is what is considered as balancing on this site I no longer feel comfortable putting any of my content on this site<br />
::I still feel that my original class was perfectly playable as most of its abilities could be replicated in some capacity within first party content.<br />
::If their goal was really to balance my content there are many different ways that could have been achieved instead the first thing that was said to me by them was that I no longer had any right to the work. They also made it clear that any changes I made would be immediately undone. They did not go into the class and mark what they felt was unbalance they just flat out undid my work. <br />
::I understand that it is this site's goal to present the best content it can but I also understand that ultimately it the Dungeon Master at every table that will decide how a home brewed class is played at their table. If my content is seen as unbalanced by them then they will change it for their game. If other people want to add optional changes to my content on its page then I welcome it as long as they don't go removing mine just because they don't like it.--[[User:Silverking|Silverking]] ([[User talk:Silverking|talk]]) 10:55, 26 May 2021 (MDT)<br />
<br />
:::I'm not entirely sure about the balance, as that would be up for discussion on the class talk page. As for editing, while it generally is better etiquette to leave a note about changes to be made, we also encourage a "be bold" editing policy. We also try to present more balanced material on the public front even if it can be playtested further because, otherwise, you're putting out products and expecting the players to do all the work themselves. There are standards of objective balance in the game, and users are encouraged to look at those when making content comparable to first-party.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:13, 26 May 2021 (MDT)<br />
<br />
== Hetzi Dracon Flavor Help ==<br />
<br />
Hi, I've been working on a 5e race called Hetzi Dracon, and I could use help with the flavor of it, can you help? Thank you in advance! --[[User:Bowler1234|Bowler1234]] ([[User talk:Bowler1234|talk]]) 11:13, 23 September 2021 (MDT)<br />
:I'll give it a look over sure.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:30, 23 September 2021 (MDT)<br />
<br />
== Hawkone5 Nonsense ==<br />
<br />
Seriously, Hawkone5 absolutely didn't come from me, and whoever did that whole nonsense on ''my'' talk page is probably just messing around trying too make me look like an immature prankster. I have never made a username other than Enduringone5.<br />
<br />
Believe me on this, please. Best of luck.<br />
<br />
[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 00:11, 21 October 2021 (MDT)Enduringone5<br />
:It definitely came from your account, if not to your knowledge. I suggest you see if you had any more edits made that you were not aware of, but they are definitely logged as your actions.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 11:03, 21 October 2021 (MDT)<br />
<br />
== Pictures ==<br />
<br />
Can you help me to find pictures I can put on my stats. --[[User:Javan9|Javan9]] ([[User talk:Javan9|talk]])</div>Javan9https://www.dandwiki.com/w/index.php?title=User_talk:Javan9&diff=1525430User talk:Javan92021-10-21T17:56:43Z<p>Javan9: </p>
<hr />
<div><br />
== Welcome to D&D Wiki! == <br />
<br />
;Welcome!<br />
Hello Javan9, and welcome to D&D Wiki! I hope you are enjoying D&D Wiki and have been finding the information here useful. Before you start contributing, we recommend you make sure your [[Special:Preferences|user preferences]] match your preferences.<br />
;Questions:<br />
If you have any questions about a specific page please ask it on that page's [[Help:Talk Pages|talk page]]. If you have a D&D-related question, you can ask it on [[DnD Discussion]]s. Everything relating to D&D Wiki's administration can be asked [[User talk:Admin|here]]. If you need to contact another user, please use their talk page.<br />
;Formatting<br />
Syntax can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page). This will explain basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting. [[Help:Portal]] also provides detailed explanation of information important specifically to this community.<br />
;Community<br />
A strong and welcoming community exists on D&D Wiki, and I'm sure you will find us friendly. To enable the community to function, a number of [[Help:Behavioral Policy|policies]] are in effect. Most importantly, we follow and expect you to follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette etiquette] when discussing anything. As most work has multiple authors, please do not delete content without following our [[Help:Improving, Reviewing, and Removing Templates|removal process]]. When posting a comment on a talk page, please ensure you sign your name with four tildes (<nowiki>~~~~</nowiki>) or by clicking on the signature icon ([[Image:Signature_icon.png]]). This will automatically produce your name and the date. I hope you come to enjoy D&D Wiki and the community. Welcome again, you are now a D&D Wikian. --[[User:SirSprinkles|SirSprinkles]] ([[User talk:SirSprinkles|talk]]) 02:13, 4 September 2021 (MDT)<br />
<br />
== Uploading Images ==<br />
<br />
Please refrain from uploading images that you do not have copyright for. Many of the images you uploaded like [https://www.dandwiki.com/wiki/File:021F71FA-946B-417C-B88D-C0F7BC7987AF.jpg this], [https://www.dandwiki.com/wiki/File:Gut.jpg this], and [https://www.dandwiki.com/wiki/File:5D4E11DD-E8F3-40B7-8F9D-00140DC21CB4.png that] need proper sources and licensing options. If you need to use an image you do not own, it is better to use the 5e image holder provided on the creature template. [[User:Yanied|Yanied]] ([[User talk:Yanied|talk]])-- 21:43, 17 October 2021 (MDT)</div>Javan9https://www.dandwiki.com/w/index.php?title=Talk:Silk_Weaver_(5e_Creature)&diff=1525263Talk:Silk Weaver (5e Creature)2021-10-21T01:06:04Z<p>Javan9: /* ?? */ new section</p>
<hr />
<div>== ?? ==<br />
<br />
I have put a good description.</div>Javan9https://www.dandwiki.com/w/index.php?title=Aurora_Spellcaster_(5e_Creature)&diff=1525261Aurora Spellcaster (5e Creature)2021-10-21T01:02:50Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
{{WIP}}<br />
==<!--Creature Name-->Aurora Spellcaster==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Medium<br />
|type=celestial<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=lawful good<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->210<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=40ft., fly 40ft.<br />
|str=16<br />
|dex=20<br />
|con=17<br />
|int=25<br />
|wis=20<br />
|cha=22<br />
|saves=Dex +11, Con +9, Wis +11<br />
|skills=Arcana +13, Perception +11 <br />
|di=<!--Damage Immunities-->radiant, fire<br />
|ci=<!--Condition Immunities-->charmed, poisoned<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=darkvision 60ft., passive {{5s|Perception}} 21<br />
|languages=Common, Celestial, Primordial<br />
|cr=20<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Aura Of Light.''''' The aurora radiates bright light in a 60 ft. radius. If an undead enters or ends it's turn inside the aura, it takes 9 (2d8) radiant damage.<br />
<br />
'''''Legendary Resistance (3/day).''''' if the aurora fails a saving throw, it can choose to succeed instead.<br />
<br />
'''''Spellcasting.''''' The aurora is a 20-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 21, +13 to hit with spell attacks). The aurora has the following wizard spells prepared:<br />
<br />
Cantrips (at will): ''acid splash, true strike, faerie fire, shocking grasp, ray of frost''<br />
<br />
1st level (5 slots): ''spell, spell, spell''<br />
<br />
2nd level (4 slots): ''spell, spell, spell''<br />
<br />
3rd level (4 slots): ''spell, spell''<br />
<br />
4th level (3 slots): ''spell''<br />
<br />
5th level (3 slots): ''spell''<br />
<br />
6th level (2 slots): ''spell''<br />
<br />
7th level (2 slots): ''spell''<br />
<br />
8th level (1 slot): ''spell''<br />
<br />
9th level (1 slot): ''spell''<br />
<br />
'''''Unicorn Friend.''''' If the aurora is within 60 feet of a unicorn is magically compelled to help the aurora. <br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Blast Of Light.''' Ranged Spell Attack:'' +11 to hit, one target. ''Hit:'' 24 (3d12 + 5) radiant damage. 5/60 ft.<br />
<br />
<br />
|legendary={{Legendary Actions|name=aurora|actions=3}}<!--Delete if unused--><br />
<br />
|description=The most powerful of all auroras, the spellcasters wield mighty spells, and are usually very old.<br />
<br />
'''Immortal Nature.''' The aurora does not require food or drink, and very little sleep. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Aurora_Spellcaster_(5e_Creature)&diff=1525260Aurora Spellcaster (5e Creature)2021-10-21T01:02:17Z<p>Javan9: /* Aurora Spellcaster */</p>
<hr />
<div>{{stub|Incomplete.}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
{{WIP}}<br />
==<!--Creature Name-->Aurora Spellcaster==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Medium<br />
|type=celestial<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=lawful good<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->210<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=40ft., fly 40ft.<br />
|str=16<br />
|dex=20<br />
|con=17<br />
|int=25<br />
|wis=20<br />
|cha=22<br />
|saves=Dex +11, Con +9, Wis +11<br />
|skills=Arcana +13, Perception +11 <br />
|di=<!--Damage Immunities-->radiant, fire<br />
|ci=<!--Condition Immunities-->charmed, poisoned<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=darkvision 60ft., passive {{5s|Perception}} 21<br />
|languages=Common, Celestial, Primordial<br />
|cr=20<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Aura Of Light.''''' The aurora radiates bright light in a 60 ft. radius. If an undead enters or ends it's turn inside the aura, it takes 9 (2d8) radiant damage.<br />
<br />
'''''Legendary Resistance (3/day).''''' if the aurora fails a saving throw, it can choose to succeed instead.<br />
<br />
'''''Spellcasting.''''' The aurora is a 20-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 21, +13 to hit with spell attacks). The aurora has the following wizard spells prepared:<br />
<br />
Cantrips (at will): ''acid splash, true strike, faerie fire, shocking grasp, ray of frost''<br />
<br />
1st level (5 slots): ''spell, spell, spell''<br />
<br />
2nd level (4 slots): ''spell, spell, spell''<br />
<br />
3rd level (4 slots): ''spell, spell''<br />
<br />
4th level (3 slots): ''spell''<br />
<br />
5th level (3 slots): ''spell''<br />
<br />
6th level (2 slots): ''spell''<br />
<br />
7th level (2 slots): ''spell''<br />
<br />
8th level (1 slot): ''spell''<br />
<br />
9th level (1 slot): ''spell''<br />
<br />
'''''Unicorn Friend.''''' If the aurora is within 60 feet of a unicorn is magically compelled to help the aurora. <br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Blast Of Light.''' Ranged Spell Attack:'' +11 to hit, one target. ''Hit:'' 24 (3d12 + 5) radiant damage. 5/60 ft.<br />
<br />
<br />
|legendary={{Legendary Actions|name=aurora|actions=3}}<!--Delete if unused--><br />
<br />
|description=The most powerful of all auroras, the spellcasters wield mighty spells, and are usually very old.<br />
<br />
'''Immortal Nature.''' The aurora does not require food or drink, and very little sleep. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User_talk:Enduringone5&diff=1525254User talk:Enduringone52021-10-21T00:50:03Z<p>Javan9: /* WTF???? */</p>
<hr />
<div><br />
== Welcome to D&D Wiki! == <br />
<br />
;Welcome!<br />
Hello Enduringone5, and welcome to D&D Wiki! I hope you are enjoying D&D Wiki and have been finding the information here useful. Before you start contributing, we recommend you make sure your [[Special:Preferences|user preferences]] match your preferences.<br />
;Questions:<br />
If you have any questions about a specific page please ask it on that page's [[Help:Talk Pages|talk page]]. If you have a D&D-related question, you can ask it on [[DnD Discussion]]s. Everything relating to D&D Wiki's administration can be asked [[User talk:Admin|here]]. If you need to contact another user, please use their talk page.<br />
;Formatting<br />
Syntax can be very difficult, and if you need help a good place to start is [http://en.wikipedia.org/wiki/Help:Editing Help:Editing] on Wikipedia (or even their [http://en.wikipedia.org/wiki/Wikipedia:Introduction Introduction] page). This will explain basic wiki formatting and should provide quite a few useful links that explain more specific areas of wiki formatting. [[Help:Portal]] also provides detailed explanation of information important specifically to this community.<br />
;Community<br />
A strong and welcoming community exists on D&D Wiki, and I'm sure you will find us friendly. To enable the community to function, a number of [[Help:Behavioral Policy|policies]] are in effect. Most importantly, we follow and expect you to follow Wikipedia's guidelines on [http://en.wikipedia.org/wiki/Wikipedia:Civility civility] and [http://en.wikipedia.org/wiki/Wikipedia:Etiquette etiquette] when discussing anything. As most work has multiple authors, please do not delete content without following our [[Help:Improving, Reviewing, and Removing Templates|removal process]]. When posting a comment on a talk page, please ensure you sign your name with four tildes (<nowiki>~~~~</nowiki>) or by clicking on the signature icon ([[Image:Signature_icon.png]]). This will automatically produce your name and the date. I hope you come to enjoy D&D Wiki and the community. Welcome again, you are now a D&D Wikian. --[[User:SirSprinkles|SirSprinkles]] ([[User talk:SirSprinkles|talk]]) 19:01, 8 September 2021 (MDT)<br />
<br />
== Good Rules ==<br />
<br />
I highly approve of this site's restriction on cuss words, pornography, and uncivility.<br />
Most sites I visit do not place such care on these matters, and cuss words or porn always discomfort me. So thank you dnd wiki, and God bless our community. I also politely suggest that you all work on simplifying the methods for stubbing and creature creation. I know all the rules of dnd 5e, but I find your creature creation templates to be a bit tedious and confusing.<br />
Best wishes.<br />
<br />
''"Praise the Lord, praise the Lord. Let the earth hear his voice. Praise the Lord, praise the lord. Let the people rejoice!"''<br />
<br />
''Excerpt from a Faerun hymn to the Most High''<br />
<br />
== Moved Page ==<br />
<br />
I hope you don't mind, Enduringone5, but I moved your Elvis Presley page to be a subpage of your user page due to some users who were having trouble accepting the page. Hope you understand. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 13:32, 20 October 2021 (MDT)<br />
<br />
I am ''not'' fine with this. Tell me what users or admins were messing with my page and made you move it! --[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 14:45, 20 October 2021 (MDT)<br />
<br />
== User:Hawkone5 ==<br />
<br />
I'm not sure why you are doing this. Therefore I will ask. Why did you seemingly make up a user? If someone is having trouble with making accounts, they can contact us admins instead.--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 14:57, 20 October 2021 (MDT)<br />
<br />
== thanks. ==<br />
<br />
thanks for the welcome thing. --[[User:Hawkone5]]<br />
<br />
:Your welcome. Ask me any question if you have one. --[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 15:03, 20 October 2021 (MDT)<br />
<br />
::I do got one. can you help me tell an admin that I want them to not get rid bhy deleting any of my stuff i do make? --[[User:Hawkone5]]<br />
<br />
Sure. --[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 15:03, 20 October 2021 (MDT)<br />
<br />
Thanks. --[[User:Hawkone5]]<br />
::Excuse me, but you are not a registered user. It is also inappropriate to have another user make your pages for you (especially a user and user talk page since the wiki base does not register you).--[[User:Yanied|Yanied]] ([[User talk:Yanied|talk]]) 15:08, 20 October 2021 (MDT)<br />
<br />
== Fake Users ==<br />
<br />
Enduringone5, plaese refrain from creating fake user pages for nonexistant users. I have no idea why you would want to make one of these false user pages or what benefit it would give you. Please don't waste mine and this wiki's time. --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 15:20, 20 October 2021 (MDT)<br />
<br />
Enduringone5! I told you to stop creating nonexistant users. If you keep this up, you may have to be blocked, any neither of us wants that, right? --[[User:MythicActions2000|MythicActions2000]] ([[User talk:MythicActions2000|talk]]) 15:39, 20 October 2021 (MDT)<br />
<br />
== thanks:; ==<br />
<br />
thanks for welcome --[[User:Niceone5]]<br />
<br />
okay --[[User:Enduringone5|Enduringone5]] ([[User talk:Enduringone5|talk]]) 15:31, 20 October 2021 (MDT)<br />
<br />
== Creating fake user pages ==<br />
<br />
Enduringone, refrain from creating fake user pages. We can quite literally see in the page history that you are the one creating these pages. We know full well that you are writing messages as though you were those nonexistent users. I am going to tell you, here and now, unambiguously, to stop. This is not acceptable behavior. Further offenses may be dealt with using temporary blocks.<br />
<br />
If this is about that page being moved, then this is the wrong way to address it. If other users want to participate in the wiki, they need to make an account of their own.<br />
<br />
I hope you can act with more maturity in the future. --[[User:Nuke The Earth|Nuke The Earth]] ([[User talk:Nuke The Earth|talk]]) 15:40, 20 October 2021 (MDT)</div>Javan9https://www.dandwiki.com/w/index.php?title=Kielo_Feht_(5e_Creature)&diff=1519626Kielo Feht (5e Creature)2021-10-06T16:30:48Z<p>Javan9: /* Kielo Feht */</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
{{Design Note|This creature uses [[Mythic Actions (5e Variant Rule)|Mythic Actions]] rule}}<br />
==<!--Creature Name-->Kielo Feht==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=neutral cool<br />
|ac=19<br />
|armor=<!--natural armor, specific armor type, or delete line -->terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->405<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=30 ft.<br />
|str=25<br />
|dex=25<br />
|con=25<br />
|int=24<br />
|wis=24<br />
|cha=24<br />
|saves=Str +20, Dex +14, Wis +7, Cha +18<br />
|skills=Athletics +16, Perception +10, Persuasion +23, Investigation +19<br />
|di=<!--Damage Immunities-->nonmagical damage that Kielo wants to be immune to.<br />
|ci=<!--Condition Immunities-->charmed, poisoned, paralyzed <br />
|dr=<!--Damage Resistances-->fire, force, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=true seeing 65 ft., passive {{5s|Perception}} 20<br />
|languages=All, One regional dialect<br />
|cr=24<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Terminator Armor.''''' Feature: Kielo Feht can do and have resistance to fire and cold, plus force and Acid, also immunity to paralyzed and charmed while wears terminator armor.<br />
<br />
'''''Legendary Resistance (3/day).''''' Feature: If fails save, succeed instead.<br />
<br />
'''''Magic Resistance.''''' Feature: Advantage against magic, plus also to spells.<br />
<br />
'''''Innate Spells.''''' Feature: Innate intelect spellcasting (DC 23, +13 for hitting spells). Kielo will casts spells following, no material wealth required.<br />
<br />
''at will: fire ray, cold frost, [[Limited Sight (5e Spell)|Limited Sight]]''<br />
<br />
''3/day each: all spells that have 5th-level in paladin class''<br />
<br />
''1/day each: all 7th-level wizard spells''<br />
<br />
'''''Magic In Weapons.''''' Feature: Kielo's weapons are magic.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''MultiAttack.''''' Action: Kielo Feht makes 3 attacks with scepter.<br />
<br />
'''''Scepter.''' Melee Weapon Attack:'' +20 to hit + reach 10 ft. + one target. ''Hit:'' 29 (6d6 + 17) Force damage, and target: 15 DC charisma save or fly beyond the boundaries of earth at 60 foot per turn. At start of turn target can repeat save on turn falling down to earth on a success.<br />
<br />
'''''Titan Presence.''''' Kielo Feht is so huge that mortals can't believe how big he is, thus they are scared. All creatures in 105 ft. 24 DC WISDOM save or frightened of Kielo for one minute, as their brains can't comprehend Kielo's size and power. For a creature to be brave, it must repeat save at turn, being very brave on success.<br />
<br />
'''''Mighty Defender.''''' For 1 minute light shines forth around Kielo, and darkness apposes him. For the duration Evil is blinded and terrified of Kielo as he shows his mighty power. Using 10 ft. of move Kielo can jump 45 ft. as the light shines around him. <br />
<br />
<br />
<big>'''MYTHIC ACTION'''<br />
<br />
At the start of his turn, Kielo Feht gains 1d4 + 7 mythic actions and loses any remaining ones. After Kielo or another creature he can see takes an action, Kielo can use any number of the mythic action options below as long as it doesn’t spend more than 8 mythic actions. Kielo can’t use the same mythic action twice on the same turn. <br />
<br />
'''Powerful (Costs 1 Actions).''' Kielo Feht chooses a creature it can see. That creature takes 2 force damage.<br />
<br />
'''Power Of Feht (Costs 5 Actions).''' Kielo uses a force so powerful, all cower before him. All creatures in 30 ft. must a 25 DC charismic save or must cower in fear and awe before him.<br />
<br />
<br />
|legendary=Kielo can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kielo regains spent legendary actions at the start of his turn.<br />
<br />
'''Lighter Of Evil (costs 2 action).''' Kielo has Mighty Defender.<br />
<br />
'''Scepter (costs 1 action).''' Kielo fights with his scepter to destroy enemies.<br />
<br />
<br />
<br />
<br />
|description=Leader of the awesome side, Kielo Feht wields a powerful scepter and commands a team of bionics. After many battles against the Evil Side, Kielo was wounded by Krad, which eventually led to his undoing.<br />
<br />
'''The Downfall.''' When Kielo Feht recruited Lord Power onto the Awesome Side he was elated to have a powerful third in command, Lord Power being after Commander Awesome. But little did Kielo know Lord Powers plotting, for as Kielo prepared to lead another attack Lord Power struck. Since Kielo was wounded Lord Power knocked him into the chasm of Ksed Loohcs, ending the reign of Kielo Feht. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Deep_One_Hybrid_(5e_Creature)&diff=1519619Deep One Hybrid (5e Creature)2021-10-06T16:17:13Z<p>Javan9: /* Deep One Hybrid */</p>
<hr />
<div><br />
<br />
==Deep One Hybrid==<br />
{{5e Creature<br />
|size=Medium<br />
|type=humanoid<br />
|race=deep one<br />
|alignment=neutral evil<br />
|ac=13<br />
|armor={{5e|Leather (Armor)|leather armour}}<br />
|hp=16<br />
|hpdice=3d8 + 3<br />
|speed=30 ft., swim 20 ft.<br />
|str=13<br />
|dex=14<br />
|con=13<br />
|int=10<br />
|wis=10<br />
|cha=8<br />
|saves=<br />
|skills=<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities--><br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses={{5e|Darkvision}} 60 ft., passive [[5e SRD:Perception Skill|Perception]] 10<br />
|languages=Common, Deep One<br />
|cr=1/2<br />
|xp=100<br />
|features=<br />
<br />
'''''Amphibious.''''' The deep one can breathe both air and water.<br />
<br />
'''''Aquatic.''''' While in water, the deep one has advantage on attack rolls against non-aquatic creatures.<br />
<br />
'''''Final Change.''''' A deep one hybrid ages at the same rate as a half-orc. A mere 1d12 months after a deep one hybrid reaches venerable age (at 60 years old), it dies a painful, agonizing death, only to have its body transform into that of a mature deep one.<br />
<br />
'''''Search.''''' When searching for an enemy, deep one hybrids tend to shout "spread out!" and "search the area!" <br />
<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Club.''''' ''Melee Weapon Attack:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 3 (1d4 + 1) bludgeoning damage.<br />
<br />
'''''Harpoon.''''' ''Melee or Ranged Weapon Attack:'' +3 to hit, reach 5 ft. or range 20/60 ft., one target. ''Hit:'' 4 (1d6 + 1) piercing damage. If the target is a Large or smaller creature, it must succeed on a {{5a|str}} contest against the deep one or be pulled up to 20 feet toward the deep one.<br />
<br />
'''''{{5e|Crossbow, Light|Light Crossbow}}.''''' ''Ranged Weapon Attack:'' +4 to hit, reach 80/320 ft., one target. ''Hit:'' 6 (1d8 + 2) piercing damage.<br />
<br />
|description=<br />
<!-- CHOOSE ONE of the following image methods. Delete the other one. Delete this entire comment.--><br />
[[File:<!--File name and extension-->|thumb|600px|<!--Image caption.-->]]<br />
{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}<br />
<br />
If communities where deep ones mate with humanoids from time to time, deep one hybrids appear. They appearance is slightly fish-like, with large eyes and mouths. Over time, such hybrids slowly transform into common deep ones over the course of their life and will join them eventually. Due to their heritage, the hybrids are natural swimmers. They tend to be shy, rude or downright hostile to visitors of their communities, fearing they might discover their secrets.<br />
<br />
When searching for an enemy, deep one hybrids tend to shout "spread out!" and "search the area!"<br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Python_(5e_Creature)&diff=1519617Python (5e Creature)2021-10-06T16:12:40Z<p>Javan9: /* Python */</p>
<hr />
<div>==Python==<br />
{{5e Creature<br />
|size=Huge<br />
|type=fiend<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|alignment=neutral evil<br />
|ac=21<br />
|armor=natural armor<br />
|hd=31<br />
|hp=<br />
|hpdice=<br />
|speed=40 ft., burrow 40 ft., swim 40 ft.<br />
|str=28<br />
|dex=11<br />
|con=22<br />
|int=18<br />
|wis=16<br />
|cha=25<br />
|saves={{5E|Con}} +12, {{5E|Cha}} +13<br />
|skills={{5s|Deception}} +13, {{5s|Insight}} +15, {{5s|Religion}} +10<br />
|di=acid<br />
|ci={{5c|Charmed}}, {{5c|Poisoned}}<br />
|dr=lightning, necrotic, poison<br />
|dv=radiant from weapons wielded by celestials<br />
|senses={{5e|Darkvision}} 120 ft., {{5e|tremorsense}} 120 ft., passive {{5s|Perception}} 13<br />
|languages=all, Python can only speak languages that a creature he is talking to knows<br />
|cr=20<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Elemental Demise.''''' If Python dies, his body disintegrates into a wave of harmless, multi-colored light, leaving behind only equipment Python was wearing or carrying.<br />
<br />
'''''Gaia's Power.''''' Python's weapon attacks are magical and deal an extra 9 (2d8) force damage on a hit (included in the attack).<br />
<br />
'''''Innate Spellcasting (Psionics).''''' Python's innate spellcasting ability is {{5a|int}} (spell save DC 18, +10 to hit with spell attacks). Python can innately cast the following spells, requiring no components:<br />
<br />
At will: ''[[5e SRD:Ray of Enfeeblement|ray of enfeeblement]]'', ''{{5e|scrying}}''<br/><br />
2/day: ''{{5e|confusion}}''<br/><br />
1/day: ''{{5e|foresight}}''<br />
<br />
'''''Legendary Resistance (3/day).''''' If Python fails a saving throw, he can choose to succeed instead.<br />
<br />
|actions= <br />
'''''Bite.''''' ''Melee Weapon Attack:'' +15 to hit, reach 10 ft., one target. ''Hit:'' 22 (3d8 + 9) piercing damage plus 9 (2d8) force damage and Python may make a constrict attack.<br />
<br />
'''''Constrict.''''' ''Melee Weapon Attack:'' +15 to hit, reach 5 ft., one creature. ''Hit:'' 26 (5d6 + 9) bludgeoning damage plus 9 (2d8) force damage, and the target is {{5c|Grappled}} (escape DC 21). Until this grapple ends, the creature is {{5c|Restrained}}, and Python can't constrict another target.<br />
<br />
|legendary=<br />
{{Unique Legendary Actions|Python|3|his}}<br />
<br />
'''Detect.''' Python makes a {{5a|wis}} ({{5s|Perception}}) check.<br/><br />
'''Frightful Presence.''' Each creature of Python's choice that is within 120 feet of Python and aware of him must succeed on a DC 19 {{5a|wis}} saving throw or become {{5c|Frightened}} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Python's Frightful Presence for the next 24 hours.<br/><br />
'''Oracle (Costs 2 Actions).''' Python makes a DC 18 {{5a|wis}} saving throw, on a success Python knows one event that will happen in the next twenty years.<br />
<br />
|description=<br />
Python, sometimes written Pytho, presided at the Delphic oracle, which existed in the cult center for its mother, Gaia, "Earth", Pytho being the place name that was substituted for the earlier Krisa. Greeks considered the site to be the center of the earth, represented by a stone, the omphalos or navel, which Python guarded. <br />
<br />
'''''Apollo's Enemy.''''' Python became the chthonic enemy of the later Olympian deity Apollo, who slew it and took over Python's former home and oracle. These were the most famous and revered in the ancient Greek and Roman worlds. Like many monsters, Python was known as Gaia's son and prophesied as Gaia's son. Therefore, Apollo had to eliminate this opponent before establishing his temple in Delphoi.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
[[File:Python.jpg|thumb|Python the cruel. [http://yog-blogsoth.blogspot.com/2014/10/python.html?m=1 Source]]]<br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Python_(5e_Creature)&diff=1519616Python (5e Creature)2021-10-06T16:12:28Z<p>Javan9: /* Python */</p>
<hr />
<div>==Python==<br />
{{5e Creature<br />
|size=Huge<br />
|type=fiend<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|alignment=neutral evil<br />
|ac=21<br />
|armor=natural armor<br />
|hd=31<br />
|hp=<br />
|hpdice=<br />
|speed=40 ft., burrow 40 ft., swim 40 ft.<br />
|str=28<br />
|dex=11<br />
|con=22<br />
|int=18<br />
|wis=16<br />
|cha=25<br />
|saves={{5E|Con}} +12, {{5E|Cha}} +13<br />
|skills={{5s|Deception}} +13, {{5s|Insight}} +15, {{5s|Religion}} +10<br />
|di=acid<br />
|ci={{5c|Charmed}}, {{5c|Poisoned}}<br />
|dr=lightning, necrotic, poison<br />
|dv=radiant from weapons wielded by celestials<br />
|senses={{5e|Darkvision}} 120 ft., {{5e|tremorsense}} 120 ft., passive {{5s|Perception}} 13<br />
|languages=all, Python can only speak languages that a creature he is talking to knows<br />
|cr=20<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Elemental Demise.''''' If Python dies, his body disintegrates into a wave of harmless, multi-colored light, leaving behind only equipment Python was wearing or carrying.<br />
<br />
'''''Gaia's Power.''''' Python's weapon attacks are magical and deal an extra 9 (2d8) force damage on a hit (included in the attack).<br />
<br />
'''''Innate Spellcasting (Psionics).''''' Python's innate spellcasting ability is {{5a|int}} (spell save DC 18, +10 to hit with spell attacks). Python can innately cast the following spells, requiring no components:<br />
<br />
At will: ''[[5e SRD:Ray of Enfeeblement|ray of enfeeblement]]'', ''{{5e|scrying}}''<br/><br />
2/day: ''{{5e|confusion}}''<br/><br />
1/day: ''{{5e|foresight}}''<br />
<br />
'''''Legendary Resistance (3/day).''''' If Python fails a saving throw he can choose to succeed instead.<br />
<br />
|actions= <br />
'''''Bite.''''' ''Melee Weapon Attack:'' +15 to hit, reach 10 ft., one target. ''Hit:'' 22 (3d8 + 9) piercing damage plus 9 (2d8) force damage and Python may make a constrict attack.<br />
<br />
'''''Constrict.''''' ''Melee Weapon Attack:'' +15 to hit, reach 5 ft., one creature. ''Hit:'' 26 (5d6 + 9) bludgeoning damage plus 9 (2d8) force damage, and the target is {{5c|Grappled}} (escape DC 21). Until this grapple ends, the creature is {{5c|Restrained}}, and Python can't constrict another target.<br />
<br />
|legendary=<br />
{{Unique Legendary Actions|Python|3|his}}<br />
<br />
'''Detect.''' Python makes a {{5a|wis}} ({{5s|Perception}}) check.<br/><br />
'''Frightful Presence.''' Each creature of Python's choice that is within 120 feet of Python and aware of him must succeed on a DC 19 {{5a|wis}} saving throw or become {{5c|Frightened}} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Python's Frightful Presence for the next 24 hours.<br/><br />
'''Oracle (Costs 2 Actions).''' Python makes a DC 18 {{5a|wis}} saving throw, on a success Python knows one event that will happen in the next twenty years.<br />
<br />
|description=<br />
Python, sometimes written Pytho, presided at the Delphic oracle, which existed in the cult center for its mother, Gaia, "Earth", Pytho being the place name that was substituted for the earlier Krisa. Greeks considered the site to be the center of the earth, represented by a stone, the omphalos or navel, which Python guarded. <br />
<br />
'''''Apollo's Enemy.''''' Python became the chthonic enemy of the later Olympian deity Apollo, who slew it and took over Python's former home and oracle. These were the most famous and revered in the ancient Greek and Roman worlds. Like many monsters, Python was known as Gaia's son and prophesied as Gaia's son. Therefore, Apollo had to eliminate this opponent before establishing his temple in Delphoi.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
[[File:Python.jpg|thumb|Python the cruel. [http://yog-blogsoth.blogspot.com/2014/10/python.html?m=1 Source]]]<br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User:Javan9&diff=1519615User:Javan92021-10-06T16:10:26Z<p>Javan9: </p>
<hr />
<div>These Are Things the User Has Made. Beware, some are dumb!<br />
*[[Snort (5e Creature)|Snort]]<br />
*[[Nidhog (5e Creature)|Nidhog]]<br />
*[[Gray Invincibility (5e Creature)|Gray Invincibility]]<br />
*[[Python (5e Creature)|Python]]<br />
*[[Spawn Of Gia (5e Creature)|Spawn Of Gia]]<br />
*[[Silk Weaver (5e Creature)|Silk Weaver]]<br />
*[[Destroyer Of Worlds (5e Creature)|Destroyer Of Worlds]]<br />
*[[World Tree Hawk (5e Creature)|World Tree Hawk]]<br />
*[[Slaughter (5e Creature)|Slaughter]]<br />
*[[Smasher Ultamite (5e Creature)|Smasher Ultamite]]<br />
*[[Firs (5e Creature)|Firs]]<br />
*[[Kielo Feht (5e Creature)|Kielo Feht]]<br />
<br />
<br />
'''Spells:'''<br />
*[[Limited Sight (5e Spell)|Limited Sight]]<br />
*[[Spelled (5e Spell)|Spelled]]<br />
<br />
'''Traps:'''<br />
*[[Goo Blob (5e Trap)|Goo Blob]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Kielo_Feht_(5e_Creature)&diff=1519613Kielo Feht (5e Creature)2021-10-06T16:04:37Z<p>Javan9: /* Kielo Feht */</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Kielo Feht==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=neutral cool<br />
|ac=19<br />
|armor=<!--natural armor, specific armor type, or delete line -->terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->405<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=30 ft.<br />
|str=25<br />
|dex=25<br />
|con=25<br />
|int=24<br />
|wis=24<br />
|cha=24<br />
|saves=Str +20, Dex +14, Wis +7, Cha +18<br />
|skills=Athletics +16, Perception +10, Persuasion +23, Investigation +19<br />
|di=<!--Damage Immunities-->nonmagical damage that Kielo wants to be immune to.<br />
|ci=<!--Condition Immunities-->charmed, poisoned, paralyzed <br />
|dr=<!--Damage Resistances-->fire, force, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=true seeing 65 ft., passive {{5s|Perception}} 20<br />
|languages=All, One regional dialect<br />
|cr=24<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Terminator Armor.''''' Feature: Kielo Feht can do and have resistance to fire and cold, plus force and Acid, also immunity to paralyzed and charmed while wears terminator armor.<br />
<br />
'''''Legendary Resistance (3/day).''''' Feature: If fails save, succeed instead.<br />
<br />
'''''Magic Resistance.''''' Feature: Advantage against magic, plus also to spells.<br />
<br />
'''''Innate Spells.''''' Feature: Innate intelect spellcasting (DC 23, +13 for hitting spells). Kielo will casts spells following, no material wealth required.<br />
<br />
''at will: fire ray, cold frost, [[Limited Sight (5e Spell)|Limited Sight]]''<br />
<br />
''3/day each: all spells that have 5th-level in paladin class''<br />
<br />
''1/day each: all 7th-level wizard spells''<br />
<br />
'''''Magic In Weapons.''''' Feature: Kielo's weapons are magic.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''MultiAttack.''''' Action: Kielo Feht makes 3 attacks with scepter.<br />
<br />
'''''Scepter.''' Melee Weapon Attack:'' +20 to hit + reach 10 ft. + one target. ''Hit:'' 29 (6d6 + 17) Force damage, and target: 15 DC charisma save or fly beyond the boundaries of earth at 60 foot per turn. At start of turn target can repeat save on turn falling down to earth on a success.<br />
<br />
'''''Titan Presence.''''' Kielo Feht is so huge that mortals can't believe how big he is, thus they are scared. All creatures in 105 ft. 24 DC WISDOM save or frightened of Kielo for one minute, as their brains can't comprehend Kielo's size and power. For a creature to be brave, it must repeat save at turn, being very brave on success.<br />
<br />
'''''Mighty Defender.''''' For 1 minute light shines forth around Kielo, and darkness apposes him. For the duration Evil is blinded and terrified of Kielo as he shows his mighty power. Using 10 ft. of move Kielo can jump 45 ft. as the light shines around him. <br />
<br />
<br />
<big>'''MYTHIC ACTION'''<br />
<br />
At the start of his turn, Kielo Feht gains 1d4 + 7 mythic actions and loses any remaining ones. After Kielo or another creature he can see takes an action, Kielo can use any number of the mythic action options below as long as it doesn’t spend more than 8 mythic actions. Kielo can’t use the same mythic action twice on the same turn. <br />
<br />
'''Powerful (Costs 1 Actions).''' Kielo Feht chooses a creature it can see. That creature takes 2 force damage.<br />
<br />
'''Power Of Feht (Costs 5 Actions).''' Kielo uses a force so powerful, all cower before him. All creatures in 30 ft. must a 25 DC charismic save or must cower in fear and awe before him.<br />
<br />
<br />
|legendary=Kielo can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kielo regains spent legendary actions at the start of his turn.<br />
<br />
'''Lighter Of Evil (costs 2 action).''' Kielo has Mighty Defender.<br />
<br />
'''Scepter (costs 1 action).''' Kielo fights with his scepter to destroy enemies.<br />
<br />
<br />
<br />
<br />
|description=Leader of the awesome side, Kielo Feht wields a powerful scepter and commands a team of bionics. After many battles against the Evil Side, Kielo was wounded by Krad, which eventually led to his undoing.<br />
<br />
'''The Downfall.''' When Kielo Feht recruited Lord Power onto the Awesome Side he was elated to have a powerful third in command, Lord Power being after Commander Awesome. But little did Kielo know Lord Powers plotting, for as Kielo prepared to lead another attack Lord Power struck. Since Kielo was wounded Lord Power knocked him into the chasm of Ksed Loohcs, ending the reign of Kielo Feht. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Kielo_Feht_(5e_Creature)&diff=1519612Kielo Feht (5e Creature)2021-10-06T16:01:29Z<p>Javan9: /* Kielo Feht */</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Kielo Feht==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=neutral cool<br />
|ac=19<br />
|armor=<!--natural armor, specific armor type, or delete line -->terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->405<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=30 ft.<br />
|str=25<br />
|dex=25<br />
|con=25<br />
|int=24<br />
|wis=24<br />
|cha=24<br />
|saves=Str +20, Dex +14, Wis +7, Cha +18<br />
|skills=Athletics +16, Perception +10, Persuasion +23, Investigation +19<br />
|di=<!--Damage Immunities-->nonmagical damage that Kielo wants to be immune to.<br />
|ci=<!--Condition Immunities-->charmed, poisoned, paralyzed <br />
|dr=<!--Damage Resistances-->fire, force, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=true seeing 65 ft., passive {{5s|Perception}} 20<br />
|languages=All, One regional dialect<br />
|cr=24<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Terminator Armor.''''' Feature: Kielo Feht can do and have resistance to fire and cold, plus force and Acid, also immunity to paralyzed and charmed while wears terminator armor.<br />
<br />
'''''Legendary Resistance (3/day).''''' Feature: If fails save, succeed instead.<br />
<br />
'''''Magic Resistance.''''' Feature: Advantage against magic, plus also to spells.<br />
<br />
'''''Innate Spells.''''' Feature: Innate intelect spellcasting (DC 23, +13 for hitting spells). Kielo will casts spells following, no material wealth required.<br />
<br />
''at will: fire ray, cold frost, [[Limited Sight (5e Spell)|Limited Sight]]''<br />
<br />
''3/day each: all spells that have 5th-level in paladin class''<br />
<br />
''1/day each: all 7th-level wizard spells''<br />
<br />
'''''Magic In Weapons.''''' Feature: Kielo's weapons are magic.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''MultiAttack.''''' Action: Kielo Feht makes 3 attacks with scepter.<br />
<br />
'''''Scepter.''' Melee Weapon Attack:'' +20 to hit + reach 10 ft. + one target. ''Hit:'' 29 (6d6 + 17) Force damage, and target: 15 DC charisma save or fly beyond the boundaries of earth at 60 foot per turn. At start of turn target can repeat save on turn falling down to earth on a success.<br />
<br />
'''''Titan Presence.''''' Kielo Feht is so huge that mortals can't believe how big he is, thus they are scared. All creatures in 105 ft. 24 DC WISDOM save or frightened of Kielo for one minute, as their brains can't comprehend Kielo's size and power. For a creature to be brave, it must repeat save at turn, being very brave on success.<br />
<br />
'''''Mighty Defender.''''' For 1 minute light shines forth around Kielo, and darkness apposes him. For the duration Evil is blinded and terrified of Kielo as he shows his mighty power. Using 10 ft. of move Kielo can jump 45 ft. as the light shines around him. <br />
<br />
<big>'''MYTHIC ACTION'''<big><br />
<br />
At the start of his turn, Kielo Feht gains 1d4 + 7 mythic actions and loses any remaining ones. After Kielo or another creature he can see takes an action, Kielo can use any number of the mythic action options below as long as it doesn’t spend more than 8 mythic actions. The (creature) can’t use the same mythic action twice on the same turn. <br />
<br />
'''Powerful (Costs 1 Actions).''' Kielo Feht chooses a creature it can see. That creature takes 2 force damage.<br />
<br />
'''Power Of Feht (Costs 5 Actions).''' Kielo uses a force so powerful, all cower before him. All creatures in 30 ft. must a 25 DC charismic save or cower in fear and awe before Kielo Feht.<br />
<br />
<br />
|legendary=Kielo can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kielo regains spent legendary actions at the start of his turn.<br />
<br />
'''Lighter Of Evil (costs 2 action).''' Kielo has Mighty Defender.<br />
<br />
'''Scepter (costs 1 action).''' Kielo fights with his scepter to destroy enemies.<br />
<br />
<br />
<br />
<br />
|description=Leader of the awesome side, Kielo Feht wields a powerful scepter and commands a team of bionics. After many battles against the Evil Side, Kielo was wounded by Krad, which eventually led to his undoing.<br />
<br />
'''The Downfall.''' When Kielo Feht recruited Lord Power onto the Awesome Side he was elated to have a powerful third in command, Lord Power being after Commander Awesome. But little did Kielo know Lord Powers plotting, for as Kielo prepared to lead another attack Lord Power struck. Since Kielo was wounded Lord Power knocked him into the chasm of Ksed Loohcs, ending the reign of Kielo Feht. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1519181Slaughter (5e Creature)2021-10-04T19:26:11Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->5,670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All + 34<br />
|skills=<br />
|di=<!--Damage Immunities-->all non magicalness damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=100<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value-->2,000,000<br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability and treats resistance as vulnerability.<br />
<br />
'''''Unfillable.''''' The nature of this being such that it can't be killed. If it be reduced to 0 HP it wakes 24 hours later with full HP. The only way to get rid of him is have six creatures cast wish on him at same time to banish to demi plane where it loses all power until returns 60d100 years.<br />
<br />
'''''Limited Magic Immunities.''''' Immune to spells below the 7th spell slot.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' Slaughter makes 60 attacks.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +∞ to hit, reach 5, one target. ''Hit:'' 324 (3d100 + 50) necrotic damage.<br />
<br />
'''''Slaughtering.''''' The DM chooses a random world, the being makes a DC 54 Charisma check, on a fail the beings turn ends and it makes the same check next turn except the DC is reduced by 1. On a success all creatures in that world drop dead.<br />
<br />
|Reactions=<br />
If attacked Attacker must succeed on DC18 Cha saving throw or die.<br />
<br />
<br />
<br />
|description=the ultimate killer has come. and it is is invincible.<br />
<br />
'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Firs_(5e_Creature)&diff=1517765Firs (5e Creature)2021-09-29T16:27:47Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Firs==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Small<br />
|type=elemental<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=neutral<br />
|ac=12<br />
|armor=<!--natural armor, specific armor type, or delete line -->natural armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->13<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->2d6 + 6<br />
|speed=0 ft., fly 60 ft. (hover)<br />
|str=10<br />
|dex=18<br />
|con=16<br />
|int=12<br />
|wis=11<br />
|cha=10<br />
|saves=Dex +6, Wis +2<br />
|skills=<br />
|di=<!--Damage Immunities-->lightning, cold<br />
|ci=<!--Condition Immunities-->paralyzed, poisoned, restrained, grappled<br />
|dr=<!--Damage Resistances-->thunder, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 10<br />
|languages=Auran<br />
|cr=1/8<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Air Form.''''' The firs can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.<br />
<br />
'''''Elemental Demise.''''' If the firs dies, its body disintegrates into a puff of wind, leaving behind only equipment the firs was wearing or carrying.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Freezing Wind.''' Ranged Spell Attack:'' +3 to hit, range 15 ft., one target. ''Hit:'' 4 (1d6 + 1) cold damage.<br />
<br />
'''''Lightning Strike.''''' ''Ranged Spell Attack:'' +3 to hit, range 30 ft., one target. ''Hit:'' 3 (1d4 + 1) lightning damage.<br />
<br />
<br />
<br />
<big>'''MYTHIC ACTION'''.</big><br />
<br />
The firs can take the mythic action at any time, choosing from the options below. The monster regains the mythic action at the start of its turn.<br />
<br />
'''Air blast.''' One creature in 50 ft. of the firs, must succeed on a DC 14 strength saving throw or be knocked prone.<br />
<br />
|description=A small wind elemental, the firs are usually found on the frostfell. Firs never are with others of their kind and dislike intruders, of which they usually try to scare away with a lightning strike or cold winds.. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Ultamite_(5e_Creature)&diff=1517761Ultamite (5e Creature)2021-09-29T16:24:42Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Ultimate Beast==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->55<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->8d12 + 16<br />
|speed=35 ft.<br />
|str=14<br />
|dex=11<br />
|con=14<br />
|int=7<br />
|wis=8<br />
|cha=8<br />
|saves=<br />
|skills=<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charms<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 11<br />
|languages=One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistant to fire plus cold plus Acid, and the immune to be charmed while wears terminator armor.<br />
<br />
'''''Beast.''''' Feature: the ultimate beast cant hold things.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' 2 attacks if the beast wants damage.<br />
<br />
'''''Stinger.''' Melee Tail Attack:'' +6 to hit, reach 10, one target. ''Hit:'' 7 (1d6 + 2.5) Piercing damage, plus if wants too, extra 9 (2d8) acid damage to an object, a box for example.<br />
<br />
<br />
<br />
<br />
<br />
|description=The beast with two legs, no arms, and a deadly stinger. This beast a bionic.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Kielo_Feht_(5e_Creature)&diff=1517757Kielo Feht (5e Creature)2021-09-29T16:24:01Z<p>Javan9: /* Kielo Feht */</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Kielo Feht==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=neutral cool<br />
|ac=19<br />
|armor=<!--natural armor, specific armor type, or delete line -->terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->405<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=30 ft.<br />
|str=25<br />
|dex=25<br />
|con=25<br />
|int=24<br />
|wis=24<br />
|cha=24<br />
|saves=Str +20, Dex +14, Wis +7, Cha +18<br />
|skills=Athletics +16, Perception +10, Persuasion +23, Investigation +19<br />
|di=<!--Damage Immunities-->nonmagical damage that Kielo wants to be immune to.<br />
|ci=<!--Condition Immunities-->charmed, poisoned, paralyzed <br />
|dr=<!--Damage Resistances-->fire, force, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=true seeing 65 ft., passive {{5s|Perception}} 20<br />
|languages=All, One regional dialect<br />
|cr=24<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Terminator Armor.''''' Feature: Kielo Feht can do and have resistance to fire and cold, plus force and Acid, also immunity to paralyzed and charmed while wears terminator armor.<br />
<br />
'''''Legendary Resistance (3/day).''''' Feature: If fails save, succeed instead.<br />
<br />
'''''Magic Resistance.''''' Feature: Advantage against magic, plus also to spells.<br />
<br />
'''''Innate Spells.''''' Feature: Innate intelect spellcasting (DC 23, +13 for hitting spells). Kielo will casts spells following, no material wealth required.<br />
<br />
''at will: fire ray, cold frost, [[Limited Sight (5e Spell)|Limited Sight]]''<br />
<br />
''3/day each: all spells that have 5th-level in paladin class''<br />
<br />
''1/day each: all 7th-level wizard spells''<br />
<br />
'''''Magic In Weapons.''''' Feature: Kielo's weapons are magic.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''MultiAttack.''''' Action: Kielo Feht makes 3 attacks with scepter.<br />
<br />
'''''Scepter.''' Melee Weapon Attack:'' +20 to hit + reach 10 ft. + one target. ''Hit:'' 29 (6d6 + 17) Force damage, and target: 15 DC charisma save or fly beyond the boundaries of earth at 60 foot per turn. At start of turn target can repeat save on turn falling down to earth on a success.<br />
<br />
'''''Titan Presence.''''' Kielo Feht is so huge that mortals can't believe how big he is, thus they are scared. All creatures in 105 ft. 24 DC WISDOM save or frightened of Kielo for one minute, as their brains can't comprehend Kielo's size and power. For a creature to be brave, it must repeat save at turn, being very brave on success.<br />
<br />
'''''Mighty Defender.''''' For 1 minute light shines forth around Kielo, and darkness apposes him. For the duration Evil is blinded and terrified of Kielo as he shows his mighty power. Using 10 ft. of move Kielo can jump 45 ft. as the light shines around him. <br />
<br />
<br />
|legendary=Kielo can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kielo regains spent legendary actions at the start of his turn.<br />
<br />
'''Lighter Of Evil (costs 2 action).''' Kielo has Mighty Defender.<br />
<br />
'''Scepter (costs 1 action).''' Kielo fights with his scepter to destroy enemies.<br />
<br />
<br />
<big>'''MYTHIC ACTION'''</big><br />
<br />
Kielo Feht can use his mythic action at any time, choosing option that be below this description. Kielo regains his mythic action at end of the turn.<br />
<br />
'''Power Of Feht.''' Kielo uses a force so powerful, all cower before him. All creatures in 30 ft. must a 25 DC charismic save or cower in fear and awe before Kielo Feht.<br />
<br />
|description=Leader of the awesome side, Kielo Feht wields a powerful scepter and commands a team of bionics. After many battles against the Evil Side, Kielo was wounded by Krad, which eventually led to his undoing.<br />
<br />
'''The Downfall.''' When Kielo Feht recruited Lord Power onto the Awesome Side he was elated to have a powerful third in command, Lord Power being after Commander Awesome. But little did Kielo know Lord Powers plotting, for as Kielo prepared to lead another attack Lord Power struck. Since Kielo was wounded Lord Power knocked him into the chasm of Ksed Loohcs, ending the reign of Kielo Feht. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User:Javan9&diff=1517756User:Javan92021-09-29T16:23:29Z<p>Javan9: </p>
<hr />
<div>These Are Things the User Has Made. Beware, some are dumb!<br />
*[[Snort (5e Creature)|Snort]]<br />
*[[Nidhog (5e Creature)|Nidhog]]<br />
*[[Gray Invincibility (5e Creature)|Gray Invincibility]]<br />
*[[Python (5e Creature)|Python]]<br />
*[[Spawn Of Gia (5e Creature)|Spawn Of Gia]]<br />
*[[Silk Weaver (5e Creature)|Silk Weaver]]<br />
*[[Destroyer Of Worlds (5e Creature)|Destroyer Of Worlds]]<br />
*[[World Tree Hawk (5e Creature)|World Tree Hawk]]<br />
*[[Slaughter (5e Creature)|Slaughter]]<br />
*[[Smasher Ultamite (5e Creature)|Smasher Ultamite]]<br />
*[[Firs (5e Creature)|Firs]]<br />
*[[Kielo Feht (5e Creature)|Kielo Feht]]<br />
<br />
'''Spells:'''<br />
*[[Limited Sight (5e Spell)|Limited Sight]]<br />
*[[Spelled (5e Spell)|Spelled]]<br />
<br />
'''Traps:'''<br />
*[[Goo Blob (5e Trap)|Goo Blob]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Kielo_Feht_(5e_Creature)&diff=1517752Kielo Feht (5e Creature)2021-09-29T16:20:08Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Kielo Feht==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic, titan<br />
|alignment=neutral cool<br />
|ac=19<br />
|armor=<!--natural armor, specific armor type, or delete line -->terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->405<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=30 ft.<br />
|str=25<br />
|dex=25<br />
|con=25<br />
|int=24<br />
|wis=24<br />
|cha=24<br />
|saves=Str +20, Dex +14, Wis +7, Cha +18<br />
|skills=Athletics +16, Perception +10, Persuasion +23, Investigation +19<br />
|di=<!--Damage Immunities-->nonmagical damage that Kielo wants to be immune to.<br />
|ci=<!--Condition Immunities-->charmed, poisoned, paralyzed <br />
|dr=<!--Damage Resistances-->fire, force, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=true seeing 65 ft., passive {{5s|Perception}} 20<br />
|languages=All, One regional dialect<br />
|cr=24<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Terminator Armor.''''' Feature: Kielo Feht can do and have resistance to fire and cold, plus force and Acid, also immunity to paralyzed and charmed while wears terminator armor.<br />
<br />
'''''Legendary Resistance (3/day).''''' Feature: If fails save, succeed instead.<br />
<br />
'''''Magic Resistance.''''' Feature: Advantage against magic, plus also to spells.<br />
<br />
'''''Innate Spells.''''' Feature: Innate intelect spellcasting (DC 23, +13 for hitting spells). Kielo will casts spells following, no material wealth required.<br />
<br />
''at will: fire ray, cold frost, [[Limited Sight (5e Spell)|Limited Sight]]''<br />
<br />
''3/day each: all spells that have 5th-level in paladin class''<br />
<br />
''1/day each: all 7th-level wizard spells''<br />
<br />
'''''Magic In Weapons.''''' Feature: Kielo's weapons are magic.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''MultiAttack.''''' Action: Kielo Feht makes 3 attacks with scepter.<br />
<br />
'''''Scepter.''' Melee Weapon Attack:'' +20 to hit + reach 10 ft. + one target. ''Hit:'' 29 (6d6 + 17) Force damage, and target: 15 DC charisma save or fly beyond the boundaries of earth at 60 foot per turn. At start of turn target can repeat save on turn falling down to earth on a success.<br />
<br />
'''''Titan Presence.''''' Kielo Feht is so huge that mortals can't believe how big he is, thus they are scared. All creatures in 105 ft. 24 DC WISDOM save or frightened of Kielo for one minute, as their brains can't comprehend Kielo's size and power. For a creature to be brave, it must repeat save at turn, being very brave on success.<br />
<br />
'''''Mighty Defender.''''' For 1 minute light shines forth around Kielo, and darkness apposes him. For the duration Evil is blinded and terrified of Kielo as he shows his mighty power. Using 10 ft. of move Kielo can jump 45 ft. as the light shines around him. <br />
<br />
<br />
|legendary=Kielo can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kielo regains spent legendary actions at the start of his turn.<br />
<br />
'''Lighter Of Evil (costs 2 action).''' Kielo has Mighty Defender.<br />
<br />
'''Scepter (costs 1 action).''' Kielo fights with his scepter to destroy enemies.<br />
<br />
<br />
<big>'''MYTHIC ACTION'''</big><br />
<br />
Kielo Feht can use his mythic action at any time, choosing option that be below this description. Kielo regains his mythic action at end of the turn.<br />
<br />
'''Power Of Feht.''' Kielo uses a force so powerful, all cower before him. All creatures in 30 ft. must a 25 DC charismic save or cower in fear and awe before Kielo Feht.<br />
<br />
|description=Leader of the awesome side, Kielo Feht wields a powerful scepter and commands a team of bionics. After many battles against the Evil Side, Kielo was wounded by Krad, which eventually led to his undoing.<br />
<br />
'''The Downfall.''' When Kielo Feht recruited Lord Power onto the Awesome Side he was elated to have a powerful third in command, Lord Power being after Commander Awesome. But little did Kielo know Lord Powers plotting, for as Kielo prepared to lead another attack Lord Power struck. Since Kielo was wounded Lord Power knocked him into the chasm of Ksed Loohcs, ending the reign of Kielo Feht. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Kielo_Feht_(5e_Creature)&diff=1517751Kielo Feht (5e Creature)2021-09-29T16:19:40Z<p>Javan9: Created page with "{{stub|Incomplete. See the 5e Creature Design Guide if you need help.}} <!--Category:NPC--> <!--Category:Miscellaneous Creature--> ==<!--Creature Name-->Kielo Feht..."</p>
<hr />
<div>{{stub|Incomplete. See the [[5e Creature Design Guide]] if you need help.}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Kielo Feht==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic, titan<br />
|alignment=neutral cool<br />
|ac=19<br />
|armor=<!--natural armor, specific armor type, or delete line -->terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->405<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=30 ft.<br />
|str=25<br />
|dex=25<br />
|con=25<br />
|int=24<br />
|wis=24<br />
|cha=24<br />
|saves=Str +20, Dex +14, Wis +7, Cha +18<br />
|skills=Athletics +16, Perception +10, Persuasion +23, Investigation +19<br />
|di=<!--Damage Immunities-->nonmagical damage that Kielo wants to be immune to.<br />
|ci=<!--Condition Immunities-->charmed, poisoned, paralyzed <br />
|dr=<!--Damage Resistances-->fire, force, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=true seeing 65 ft., passive {{5s|Perception}} 20<br />
|languages=All, One regional dialect<br />
|cr=24<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Terminator Armor.''''' Feature: Kielo Feht can do and have resistance to fire and cold, plus force and Acid, also immunity to paralyzed and charmed while wears terminator armor.<br />
<br />
'''''Legendary Resistance (3/day).''''' Feature: If fails save, succeed instead.<br />
<br />
'''''Magic Resistance.''''' Feature: Advantage against magic, plus also to spells.<br />
<br />
'''''Innate Spells.''''' Feature: Innate intelect spellcasting (DC 23, +13 for hitting spells). Kielo will casts spells following, no material wealth required.<br />
<br />
''at will: fire ray, cold frost, [[Limited Sight (5e Spell)|Limited Sight]]''<br />
<br />
''3/day each: all spells that have 5th-level in paladin class''<br />
<br />
''1/day each: all 7th-level wizard spells''<br />
<br />
'''''Magic In Weapons.''''' Feature: Kielo's weapons are magic.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''MultiAttack.''''' Action: Kielo Feht makes 3 attacks with scepter.<br />
<br />
'''''Scepter.''' Melee Weapon Attack:'' +20 to hit + reach 10 ft. + one target. ''Hit:'' 29 (6d6 + 17) Force damage, and target: 15 DC charisma save or fly beyond the boundaries of earth at 60 foot per turn. At start of turn target can repeat save on turn falling down to earth on a success.<br />
<br />
'''''Titan Presence.''''' Kielo Feht is so huge that mortals can't believe how big he is, thus they are scared. All creatures in 105 ft. 24 DC WISDOM save or frightened of Kielo for one minute, as their brains can't comprehend Kielo's size and power. For a creature to be brave, it must repeat save at turn, being very brave on success.<br />
<br />
'''''Mighty Defender.''''' For 1 minute light shines forth around Kielo, and darkness apposes him. For the duration Evil is blinded and terrified of Kielo as he shows his mighty power. Using 10 ft. of move Kielo can jump 45 ft. as the light shines around him. <br />
<br />
<br />
|legendary=Kielo can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kielo regains spent legendary actions at the start of his turn.<br />
<br />
'''Lighter Of Evil (costs 2 action).''' Kielo has Mighty Defender.<br />
<br />
'''Scepter (costs 1 action).''' Kielo fights with his scepter to destroy enemies.<br />
<br />
<br />
<big>'''MYTHIC ACTION'''</big><br />
<br />
Kielo Feht can use his mythic action at any time, choosing option that be below this description. Kielo regains his mythic action at end of the turn.<br />
<br />
'''Power Of Feht.''' Kielo uses a force so powerful, all cower before him. All creatures in 30 ft. must a 25 DC charismic save or cower in fear and awe before Kielo Feht.<br />
<br />
|description=Leader of the awesome side, Kielo Feht wields a powerful scepter and commands a team of bionics. After many battles against the Evil Side, Kielo was wounded by Krad, which eventually led to his undoing.<br />
<br />
'''The Downfall.''' When Kielo Feht recruited Lord Power onto the Awesome Side he was elated to have a powerful third in command, Lord Power being after Commander Awesome. But little did Kielo know Lord Powers plotting, for as Kielo prepared to lead another attack Lord Power struck. Since Kielo was wounded Lord Power knocked him into the chasm of Ksed Loohcs, ending the reign of Kielo Feht. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Smasher_Ultimate_(5e_Creature)&diff=1517724Smasher Ultimate (5e Creature)2021-09-29T15:16:55Z<p>Javan9: /* Smasher Ultimate */</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Smasher Ultimate==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=idiotic brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->62<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->12d12<br />
|speed=15 ft.<br />
|str=11<br />
|dex=8<br />
|con=14<br />
|int=5<br />
|wis=10<br />
|cha=10<br />
|saves=<br />
|skills=Athletics +3<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charm<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 8, dark seeing 97 ft.<br />
|languages=Halfling, One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistance to fire, cold ,Acid, plus immune to charm while wears half terminator armor.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
''''Smash.''' Melee Weapon Attack:'' +4 to hit + reach 5, one target. ''Hit:'' Roll die six.<br />
<br />
1-2: smasher flies 60 ft. Landing prone.<br />
<br />
3-4: 12 (4d8 + 4) bludgeoning damage.<br />
<br />
5-6: 10 (2d8 +3) bludgeoning damage and smasher fly 30 ft. Prone landing.<br />
<br />
<br />
|description=Smaller than most other bionics, Smasher Ultimate has a very long arm with a weight at the end. Smasher is able to do a lot of damage with this arm, though the weight at the end can send smasher flying.<br />
<br />
'''Death.''' Smasher was destroyed by Lord Power in a battle for the leadership of Power Side. Commander Awesome found Smasher's remains and rebuilt him as [[Smasher Ultamiter (5e Creature)|Smasher Ultamiter]].<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Smasher_Ultimate_(5e_Creature)&diff=1517723Smasher Ultimate (5e Creature)2021-09-29T15:15:57Z<p>Javan9: /* Smasher Ultimate */</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Smasher Ultimate==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=idiotic brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->62<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->12d12<br />
|speed=15 ft.<br />
|str=11<br />
|dex=8<br />
|con=14<br />
|int=5<br />
|wis=10<br />
|cha=10<br />
|saves=<br />
|skills=Athletics +3<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charm<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 8, dark seeing 97 ft.<br />
|languages=Halfling, One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistance to fire, cold ,Acid, plus immune to charm while wears half terminator armor.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
''''Smash.''' Melee Weapon Attack:'' +4 to hit + reach 5, one target. ''Hit:'' Roll die six.<br />
<br />
1-2: smasher flies 60 ft. Landing prone.<br />
<br />
3-4: 12 (4d8 + 4) bludgeoning damage.<br />
<br />
5-6: 10 (2d8 +3) bludgeoning damage and smasher fly 30 ft. Prone landing.<br />
<br />
<br />
|description=Smaller than most other bionics, Smasher Ultimate has a very long arm with a weight at the end. Smasher is able to do a lot of damage with this arm, though the weight at the end can send smasher flying.<br />
<br />
'''Death.''' Smasher was destroyed by Lord Power in a battle for the leadership of Power Side. Commander Awesome found Smasher's remains and rebuilt him as {{5c|Smasher Ultamiter}}.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Smasher_Ultimate_(5e_Creature)&diff=1517721Smasher Ultimate (5e Creature)2021-09-29T15:15:00Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Smasher Ultimate==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=idiotic brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->62<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->12d12<br />
|speed=15 ft.<br />
|str=11<br />
|dex=8<br />
|con=14<br />
|int=5<br />
|wis=10<br />
|cha=10<br />
|saves=<br />
|skills=Athletics +3<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charm<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 8, dark seeing 97 ft.<br />
|languages=Halfling, One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistance to fire, cold ,Acid, plus immune to charm while wears half terminator armor.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
''''Smash.''' Melee Weapon Attack:'' +4 to hit + reach 5, one target. ''Hit:'' Roll die six.<br />
<br />
1-2: smasher flies 60 ft. Landing prone.<br />
<br />
3-4: 12 (4d8 + 4) bludgeoning damage.<br />
<br />
5-6: 10 (2d8 +3) bludgeoning damage and smasher fly 30 ft. Prone landing.<br />
<br />
<br />
|description=Smaller than most other bionics, Smasher Ultimate has a very long arm with a weight at the end. Smasher is able to do a lot of damage with this arm, though the weight at the end can send smasher flying.<br />
<br />
'''Death.''' Smasher was destroyed by Lord Power in a battle for the leadership of Power Side. Commander Awesome found Smasher's remains and rebuilt him as {{5s|Smasher Ultamiter}}.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Smasher_Ultimate_(5e_Creature)&diff=1517720Smasher Ultimate (5e Creature)2021-09-29T15:14:43Z<p>Javan9: /* Smasher Ultamite */</p>
<hr />
<div>{{stub|Barely enough information to be playable or improved upon, severe lack of flavor}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Smasher Ultimate==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=idiotic brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->62<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->12d12<br />
|speed=15 ft.<br />
|str=11<br />
|dex=8<br />
|con=14<br />
|int=5<br />
|wis=10<br />
|cha=10<br />
|saves=<br />
|skills=Athletics +3<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charm<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 8, dark seeing 97 ft.<br />
|languages=Halfling, One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistance to fire, cold ,Acid, plus immune to charm while wears half terminator armor.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
''''Smash.''' Melee Weapon Attack:'' +4 to hit + reach 5, one target. ''Hit:'' Roll die six.<br />
<br />
1-2: smasher flies 60 ft. Landing prone.<br />
<br />
3-4: 12 (4d8 + 4) bludgeoning damage.<br />
<br />
5-6: 10 (2d8 +3) bludgeoning damage and smasher fly 30 ft. Prone landing.<br />
<br />
<br />
|description=Smaller than most other bionics, Smasher Ultimate has a very long arm with a weight at the end. Smasher is able to do a lot of damage with this arm, though the weight at the end can send smasher flying.<br />
<br />
'''Death.''' Smasher was destroyed by Lord Power in a battle for the leadership of Power Side. Commander Awesome found Smasher's remains and rebuilt him as {{5s|Smasher Ultamiter}}.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User:Javan9&diff=1517716User:Javan92021-09-29T15:05:39Z<p>Javan9: </p>
<hr />
<div>These Are Things the User Has Made. Beware, some are dumb!<br />
*[[Snort (5e Creature)|Snort]]<br />
*[[Nidhog (5e Creature)|Nidhog]]<br />
*[[Gray Invincibility (5e Creature)|Gray Invincibility]]<br />
*[[Python (5e Creature)|Python]]<br />
*[[Spawn Of Gia (5e Creature)|Spawn Of Gia]]<br />
*[[Silk Weaver (5e Creature)|Silk Weaver]]<br />
*[[Destroyer Of Worlds (5e Creature)|Destroyer Of Worlds]]<br />
*[[World Tree Hawk (5e Creature)|World Tree Hawk]]<br />
*[[Slaughter (5e Creature)|Slaughter]]<br />
*[[Smasher Ultamite (5e Creature)|Smasher Ultamite]]<br />
*[[Firs (5e Creature)|Firs]]<br />
<br />
'''Spells:'''<br />
*[[Limited Sight (5e Spell)|Limited Sight]]<br />
*[[Spelled (5e Spell)|Spelled]]<br />
<br />
'''Traps:'''<br />
*[[Goo Blob (5e Trap)|Goo Blob]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Ultamite_(5e_Creature)&diff=1515113Ultamite (5e Creature)2021-09-22T16:01:15Z<p>Javan9: Created page with " <!--Category:NPC--> <!--Category:Miscellaneous Creature--> ==<!--Creature Name-->Ultimate Beast== {{5e Creature |size=<!--be sure to capitalize-->Huge |type=construct..."</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Ultimate Beast==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->55<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->8d12 + 16<br />
|speed=35 ft.<br />
|str=14<br />
|dex=11<br />
|con=14<br />
|int=7<br />
|wis=8<br />
|cha=8<br />
|saves=<br />
|skills=<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charms<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 11<br />
|languages=One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistant to fire plus cold plus Acid, and the immune to be charmed while wears terminator armor.<br />
<br />
'''''Beast.''''' Feature: the ultimate beast cant hold things.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' 2 attacks if the beast wants damage.<br />
<br />
'''''Stinger.''' Melee Tail Attack:'' +6 to hit, reach 10, one target. ''Hit:'' 7 (1d6 + 2.5) Piercing damage, plus if wants too, extra 9 (2d8) acid damage to an object, a box for example.<br />
<br />
<br />
<br />
<br />
<br />
|description=The beast with two legs, no arms, and a deadly stinger. This beast a bionic.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Category:Bionic_Tag&diff=1515111Category:Bionic Tag2021-09-22T15:49:01Z<p>Javan9: Created page with "== Bionics == The bionics so far are on the awesome side and are somewhat stupid."</p>
<hr />
<div>== Bionics ==<br />
The bionics so far are on the awesome side and are somewhat stupid.</div>Javan9https://www.dandwiki.com/w/index.php?title=Firs_(5e_Creature)&diff=1515110Firs (5e Creature)2021-09-22T15:45:08Z<p>Javan9: Created page with " <!--Category:NPC--> <!--Category:Miscellaneous Creature--> ==<!--Creature Name-->Firs== {{5e Creature |size=<!--be sure to capitalize-->Small |type=elemental |swarm=<..."</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Firs==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Small<br />
|type=elemental<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=neutral<br />
|ac=12<br />
|armor=<!--natural armor, specific armor type, or delete line -->natural armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->13<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->2d6 + 6<br />
|speed=0 ft., fly 60 ft. (hover)<br />
|str=10<br />
|dex=18<br />
|con=16<br />
|int=12<br />
|wis=11<br />
|cha=10<br />
|saves=Dex +6, Wis +2<br />
|skills=<br />
|di=<!--Damage Immunities-->lightning, cold<br />
|ci=<!--Condition Immunities-->paralyzed, poisoned, restrained, grappled<br />
|dr=<!--Damage Resistances-->thunder, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 10<br />
|languages=Auran<br />
|cr=1/8<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Air Form.''''' The firs can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.<br />
<br />
'''''Elemental Demise.''''' If the firs dies, its body disintegrates into a puff of wind, leaving behind only equipment the firs was wearing or carrying.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Freezing Wind.''' Ranged Spell Attack:'' +3 to hit, range 15 ft., one target. ''Hit:'' 4 (1d6 + 1) cold damage.<br />
<br />
'''''Lightning Strike.''''' ''Ranged Spell Attack:'' +3 to hit, range 30 ft., one target. ''Hit:'' 3 (1d4 + 1) lightning damage.<br />
<br />
<br />
<br />
<big>'''MYTHIC ACTION'''.</big><br />
<br />
The firs can take the mythic action at any time, choosing from the options below. The monster regains the mythic action at the start of its turn.<br />
<br />
'''Air blast.''' One creature in 50 ft. of the firs, must succeed on a DC 14 strength saving throw or be knocked prone.<br />
<br />
|description=A small wind elemental, the firs are usually found on the frostfell. Firs never are with others of their kind and dislike intruders, of which they usually try to scare away with a lightning strike or cold winds.. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Limited_Sight_(5e_Spell)&diff=1515101Limited Sight (5e Spell)2021-09-22T15:11:07Z<p>Javan9: </p>
<hr />
<div><br />
{{5e Spell<br />
|name=<!-- name of spell-->Limited Sight<br />
|school=<!--Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation -->divination<br />
|ritual=<!--"yes" or leave blank--><br />
|lvl=<!-- cantrip, 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th -->4th<br />
|casttime=<!-- 1 action, 1 reaction, 1 minute, etc. -->instantaneous <br />
|range=<!-- Self, Touch, 120 feet, Self (15-foot cube), etc. -->self<br />
|comp=<!-- spell components and/or foci -->V, S<br />
|dur=<!-- duration: Instantaneous, 1 minute, Up to 1 hour, 1 hour, "Concentration, up to 1 minute", etc. -->Concentration, up to 10 minutes.<br />
|summary=<!--Summary that is displayed on this page and in the spellbook.-->Get a limited fortelling of the future. <br />
}}<br />
<br />
<!--Detailed description of your spell, including targets, mechanics (saving throws), effects, etc.-->Your eyes briefly glow green, for the duration you can see a few seconds into the future. As a bonus action, for the duration, you can take the Help, Ready, or Dodge action.<br />
<br />
<vote type=1/><br />
----<br />
{{5e Artificer Spells Breadcrumb}}<br/><!--if this cannot be cast by Artificer, delete this entire line--><br />
{{5e Bard Spells Breadcrumb}}<br/><!--if this cannot be cast by Bard, delete this entire line--><br />
{{5e Sorcerer Spells Breadcrumb}}<br/><!--if this cannot be cast by Sorcerer, delete this entire line--><br />
{{5e Warlock Spells Breadcrumb}}<br/><!--if this cannot be cast by Warlock, delete this entire line--><br />
{{5e Wizard Spells Breadcrumb}}<!--if this cannot be cast by Wizard, delete this entire line--><br />
[[Category:5e]]<br />
[[Category:User]]<br />
[[Category:Spell]]<br />
[[Category:<!--class name--> <!--level-->]]<!--repeat for every class which can cast this spell--></div>Javan9https://www.dandwiki.com/w/index.php?title=World_Tree_Hawk_(5e_Creature)&diff=1515100World Tree Hawk (5e Creature)2021-09-22T15:06:43Z<p>Javan9: /* Vedrfölnir */</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Vedrfölnir==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Medium<br />
|type=elemental<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic neutral<br />
|ac=17<br />
|armor=<!--natural armor, specific armor type, or delete line -->natural armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->345<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->35d8 + 245<br />
|speed=10 ft., fly 200 ft.<br />
|str=18<br />
|dex=27<br />
|con=27<br />
|int=12<br />
|wis=20<br />
|cha=11<br />
|saves=Dex +16, Con +16, Wis +13<br />
|skills=Acrobatics +16, Perception +13, Survival +13 <br />
|di=<!--Damage Immunities-->lightning, thunder<br />
|ci=<!--Condition Immunities-->charmed, deafened, frightened, grappled, paralyzed, restrained, stunned,<br />
|dr=<!--Damage Resistances-->acid, nonmagical bludgeoning, piercing, slashing, and slicing<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=truesight 120 ft., passive {{5s|Perception}} 23<br />
|languages=Auran, Common<br />
|cr=25<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Elemental Demise''''' When Vedrfölnir dies his body disintegrates into a harmless gust of wind, leaving behind only equipment Vedrfolnir was wearing or carrying. <br />
<br />
'''''Freedom Of Movement.''''' Vedrfölnir ignores difficult terrain, and magical effects can’t reduce his speed.<br />
<br />
'''''Magic Of The Tree.''''' Vedrfölnir’s weapon attacks are magical. He is also resistant to damage from all spells and magical effects.<br />
<br />
'''''Magic Resistance.''''' Vedrfölnir has advantage on all saving throws against spells and other magical effects.<br />
<br />
'''''Wind Form.''''' Vedrfölnir can enter a hostile creature’s space and stop there. He can move through a space as narrow as 1 inch wide without squeezing.<br />
<br />
'''''Innate Spellcasting.''''' Vedrfölnir’s innate spellcasting ability is wisdom (spell save DC 21, +13 to hit with spell attacks). He can innately cast the following spells, requiring no material components:<br />
<br />
At will: ''lightning bolt'' (as a 6th-level spell)'', thunderwave'' (as a 5th-level spell) <br/><br />
3/day: ''control weather'' <br/> <br />
1/day: ''weird''<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''Multiattack.''' Vedrfölnir makes two attacks: one with his beak, and one with his talons, then uses his screech.<br />
<br />
'''''Beak.''''' ''Melee Weapon Attack:'' +16 to hit, reach 5 ft., one target. ''Hit:'' 25 (5d6 + 8) force damage.<br />
<br />
'''''Talons.''' Melee Weapon Attack:'' +16 to hit, reach 5 ft., one target. ''Hit:'' 24 (3d10 + 8) lightning damage and if the target is large or smaller it must succeed on a DC 24 strength saving throw or be knocked prone.<br />
<br />
'''''Lightning Breath (Recharge 5-6).''''' Vedrfölnir exhales lightning in a 600-foot line that is 5 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 76 (17d8) lightning damage on a failed save, or half as much damage on a successful one.<br />
<br />
'''''Screech.''''' Vedrfölnir screeches, audible out to a range of 1,000 feet, each creature that can hear him must succeed on a DC 21 constitution saving throw or be stunned until the end of their next turn.<br />
<br />
<br />
|legendary= Vedrfölnir can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. He regains spent legendary actions at the start of its turn.<br />
<br />
'''Detect.''' Vedrfölnir makes a wisdom (perception) check.<br />
<br />
'''Screech (Costs 2 Actions).''' Vedrfölnir uses his screech.<br />
<br />
'''Summoning (Costs 3 Actions).''' Vedrfölnir summons 1d6 air elementals that appear in an empty space within 60 feet of him. The elementals are under Vedrfölnir’s control and act right after him in the initiative order.<br />
<br />
'''Wing Attack (Costs 2 Actions).''' Vedrfölnir beats his wings. Each creature within 80 ft. of him must succeed on a DC 23 Dexterity saving throw or take 13 (3d8) lightning damage . Vedrfölnir can then fly up to half his flying speed.<br />
<br />
<br />
|description=Vedrfölnir is an elemental hawk that serves the Eagle with no name that sits atop the world tree. Able to summon minions himself, Vedrfölnir carries out missions assigned to him by the eagle. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
[[File:5D4E11DD-E8F3-40B7-8F9D-00140DC21CB4.png|thumb]]<br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1515099Slaughter (5e Creature)2021-09-22T15:02:55Z<p>Javan9: </p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->5,670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All + 34<br />
|skills=<br />
|di=<!--Damage Immunities-->all non magicalness damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=100<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value-->2,000,000<br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability and treats resistance as vulnerability.<br />
<br />
'''''Unfillable.''''' The nature of this being such that it can't be killed. If it be reduced to 0 HP it wakes 24 hours later with full HP. The only way to get rid of him is have six creatures cast wish on him at same time to banish to demi plane where it loses all power until returns 60d100 years.<br />
<br />
'''''Limited Magic Immunities.''''' Immune to spells below the 7th spell slot.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' Slaughter makes 60 attacks.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +∞ to hit, reach 5, one target. ''Hit:'' 324 (3d100 + 50) necrotic damage.<br />
<br />
'''''Slaughtering.''''' The DM chooses a random world, the being makes a DC 54 Charisma check, on a fail the beings turn ends and it makes the same check next turn except the DC is reduced by 1. On a success all creatures in that world drop dead.<br />
<br />
|Reactions=<br />
If attacked Attacker must succeed on DC18 Cha saving throw or die.<br />
<br />
<br />
<br />
|description=the ultimate killer has come. and it is is invincible.<br />
<br />
'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1514975Slaughter (5e Creature)2021-09-22T01:01:16Z<p>Javan9: /* Slaugther */</p>
<hr />
<div>{{delete|12:52, 21 September 2021 (MDT)|So absolutely beyond unusable that it can't be saved. Yes, big numbers are fun, but pages here are meant to be used. Since this can't, there is no purpose for it to exist.}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->5,670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All + 34<br />
|skills=<br />
|di=<!--Damage Immunities-->all non magicalness damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=100<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value-->2,000,000<br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability and treats resistance as vulnerability.<br />
<br />
'''''Unfillable.''''' The nature of this being such that it can't be killed. If it be reduced to 0 HP it wakes 24 hours later with full HP. The only way to get rid of him is have six creatures cast wish on him at same time to banish to demi plane where it loses all power until returns 60d100 years.<br />
<br />
'''''Limited Magic Immunities.''''' Immune to spells below the 7th spell slot.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' Slaughter makes 60 attacks.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +∞ to hit, reach 5, one target. ''Hit:'' 324 (3d100 + 50) necrotic damage.<br />
<br />
'''''Slaughtering.''''' The DM chooses a random world, the being makes a DC 54 Charisma check, on a fail the beings turn ends and it makes the same check next turn except the DC is reduced by 1. On a success all creatures in that world drop dead.<br />
<br />
|Reactions=<br />
If attacked Attacker must succeed on DC18 Cha saving throw or die.<br />
<br />
<br />
<br />
|description=the ultimate killer has come. and it is is invincible.<br />
<br />
'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1514974Slaughter (5e Creature)2021-09-22T00:59:42Z<p>Javan9: /* Slaugther */</p>
<hr />
<div>{{delete|12:52, 21 September 2021 (MDT)|So absolutely beyond unusable that it can't be saved. Yes, big numbers are fun, but pages here are meant to be used. Since this can't, there is no purpose for it to exist.}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->5,670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All + 34<br />
|skills=<br />
|di=<!--Damage Immunities-->all non magicalness damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=100<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value-->2,000,000<br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability and treats resistance as vulnerability.<br />
<br />
'''''Unfillable.''''' The nature of this being such that it can't be killed. If it be reduced to 0 HP it wakes 24 hours later with full HP. The only way to get rid of him is have six creatures cast wish on him at same time to banish to demi plane where it loses all power until returns 60d100 years.<br />
<br />
'''''Limited Magic Immunities.''''' Immune to spells below the 7th spell slot.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' Slaughter makes 60 attacks.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +∞ to hit, reach 5, one target. ''Hit:'' 324 (3d100 + 50) necrotic damage.<br />
<br />
'''''Slaughtering.''''' The DM chooses a random world, the being makes a DC 54 Charisma check, on a fail the beings turn ends and it makes the same check next turn except the DC is reduced by 1. On a success all creatures in that world drop dead.<br />
<br />
|reaction=If attacked Attacker must succeed on DC18 Cha saving throw or die.<br />
<br />
<br />
<br />
|description=the ultimate killer has come. and it is is invincible.<br />
<br />
'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1514973Slaughter (5e Creature)2021-09-22T00:58:35Z<p>Javan9: /* Slaugther */</p>
<hr />
<div>{{delete|12:52, 21 September 2021 (MDT)|So absolutely beyond unusable that it can't be saved. Yes, big numbers are fun, but pages here are meant to be used. Since this can't, there is no purpose for it to exist.}}<br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->5,670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)--><br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All + 34<br />
|skills=<br />
|di=<!--Damage Immunities-->all non magicalness damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=100<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value-->2,000,000<br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability and treats resistance as vulnerability.<br />
<br />
'''''Unfillable.''''' The nature of this being such that it can't be killed. If it be reduced to 0 HP it wakes 24 hours later with full HP. The only way to get rid of him is have six creatures cast wish on him at same time to banish to demi plane where it loses all power until returns 60d100 years.<br />
<br />
'''''Limited Magic Immunities.''''' Immune to spells below the 7th spell slot.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' Slaughter makes 60 attacks.<br />
<br />
'''''Slaughter.''' Melee Weapon Attack:'' +∞ to hit, reach 5, one target. ''Hit:'' 324 (3d100 + 50) necrotic damage.<br />
<br />
'''''Slaughtering.''''' The DM chooses a random world, the being makes a DC 54 Charisma check, on a fail the beings turn ends and it makes the same check next turn except the DC is reduced by 1. On a success all creatures in that world drop dead.<br />
<br />
|reaction=<br />
<br />
If attacked Attacker must succeed on DC18 Cha saving throw or die.<br />
<br />
<br />
<br />
|description=the ultimate killer has come. and it is is invincible.<br />
<br />
'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
<br />
<!--Description of creature, tactics, lore, etc--><br />
<br />
}}<br />
----<br />
{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User:Javan9&diff=1514969User:Javan92021-09-22T00:13:21Z<p>Javan9: </p>
<hr />
<div>These Are Things the User Has Made. Beware, some are dumb!<br />
*[[Snort (5e Creature)|Snort]]<br />
*[[Nidhog (5e Creature)|Nidhog]]<br />
*[[Gray Invincibility (5e Creature)|Gray Invincibility]]<br />
*[[Python (5e Creature)|Python]]<br />
*[[Spawn Of Gia (5e Creature)|Spawn Of Gia]]<br />
*[[Silk Weaver (5e Creature)|Silk Weaver]]<br />
*[[Destroyer Of Worlds (5e Creature)|Destroyer Of Worlds]]<br />
*[[World Tree Hawk (5e Creature)|World Tree Hawk]]<br />
*[[Slaughter (5e Creature)|Slaughter]]<br />
*[[Smasher Ultamite (5e Creature)|Smasher Ultamite]]<br />
<br />
'''Spells:'''<br />
*[[Limited Sight (5e Spell)|Limited Sight]]<br />
*[[Spelled (5e Spell)|Spelled]]<br />
<br />
'''Traps:'''<br />
*[[Goo Blob (5e Trap)|Goo Blob]]</div>Javan9https://www.dandwiki.com/w/index.php?title=User:Javan9&diff=1514968User:Javan92021-09-22T00:13:07Z<p>Javan9: </p>
<hr />
<div>These Are Things the User Has Made. Beware, some are dumb!<br />
*[[Snort (5e Creature)|Snort]]<br />
*[[Nidhog (5e Creature)|Nidhog]]<br />
*[[Gray Invincibility (5e Creature)|Gray Invincibility]]<br />
*[[Python (5e Creature)|Python]]<br />
*[[Spawn Of Gia (5e Creature)|Spawn Of Gia]]<br />
*[[Silk Weaver (5e Creature)|Silk Weaver]]<br />
*[[Destroyer Of Worlds (5e Creature)|Destroyer Of Worlds]]<br />
*[[World Tree Hawk (5e Creature)|World Tree Hawk]]<br />
*[[Slaughter (5e Creature)|Slaughter]]<br />
*[[Smasher Ultamite. (5e Creature)|Smasher Ultamite]]<br />
<br />
'''Spells:'''<br />
*[[Limited Sight (5e Spell)|Limited Sight]]<br />
*[[Spelled (5e Spell)|Spelled]]<br />
<br />
'''Traps:'''<br />
*[[Goo Blob (5e Trap)|Goo Blob]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Smasher_Ultimate_(5e_Creature)&diff=1514967Smasher Ultimate (5e Creature)2021-09-22T00:12:11Z<p>Javan9: Created page with " <!--Category:NPC--> <!--Category:Miscellaneous Creature--> ==<!--Creature Name-->Smasher Ultamite== {{5e Creature |size=<!--be sure to capitalize-->Huge |type=constru..."</p>
<hr />
<div><br />
<!--[[Category:NPC]]--><br />
<!--[[Category:Miscellaneous Creature]]--><br />
==<!--Creature Name-->Smasher Ultamite==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Huge<br />
|type=construct<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise-->bionic<br />
|alignment=idiotic brainless<br />
|ac=15<br />
|armor=<!--natural armor, specific armor type, or delete line -->half terminator armor<br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->62<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->12d12<br />
|speed=15 ft.<br />
|str=11<br />
|dex=8<br />
|con=14<br />
|int=5<br />
|wis=10<br />
|cha=10<br />
|saves=<br />
|skills=Athletics +3<br />
|di=<!--Damage Immunities--><br />
|ci=<!--Condition Immunities-->poisoned, charm<br />
|dr=<!--Damage Resistances-->fire, cold, Acid, poison<br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 8, dark seeing 97 ft.<br />
|languages=Halfling, One regional dialect<br />
|cr=4<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value--><br />
|features=<br />
'''''Half Terminator Armor.''''' Feature: resistance to fire, cold ,Acid, plus immune to charm while wears half terminator armor.<br />
<br />
|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Action Name.''' Melee Weapon Attack:'' +4 to hit + reach 5, one target. ''Hit:'' Roll die six.<br />
<br />
1-2: smasher flies 60 ft. Landing prone.<br />
<br />
3-4: 12 (4d8 + 4) bludgeoning damage.<br />
<br />
5-6: 10 (2d8 +3) bludgeoning damage and smasher fly 30 ft. Prone landing.<br />
<br />
<br />
|description=The smasher is a bionic.<br />
<div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div><br />
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{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9https://www.dandwiki.com/w/index.php?title=Slaughter_(5e_Creature)&diff=1514906Slaughter (5e Creature)2021-09-21T18:52:45Z<p>Javan9: /* Slaugther */</p>
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<div>{{delete|12:52, 21 September 2021 (MDT)|So absolutely beyond unusable that it can't be saved. Yes, big numbers are fun, but pages here are meant to be used. Since this can't, there is no purpose for it to exist.}}<br />
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==<!--Creature Name-->Slaugther==<br />
{{5e Creature<br />
|size=<!--be sure to capitalize-->Gargantuan<br />
|type=outsider<br />
|swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--><br />
|race=<!--optional for humanoids, delete line otherwise--><br />
|alignment=chaotic evil<br />
|ac=39<br />
|armor=<!--natural armor, specific armor type, or delete line --><br />
|hd=<!--number of hit dice (automatically calculates average hit points, use for SRD sizes)--><br />
|hp=<!--average number of hit points (use for homebrew sizes)-->5,670<br />
|hpdice=<!--number of hit dice + Constitution modifier (use for homebrew sizes)-->60d100 + 3,000<br />
|speed=100 ft.<br />
|str=32<br />
|dex=32<br />
|con=32<br />
|int=32<br />
|wis=32<br />
|cha=32<br />
|saves=All + 34<br />
|skills=<br />
|di=<!--Damage Immunities-->all non magicalness damage<br />
|ci=<!--Condition Immunities-->all<br />
|dr=<!--Damage Resistances--><br />
|dv=<!--Damage Vulnerabilities--><br />
|senses=passive {{5s|Perception}} 100, truesight 325 ft.<br />
|languages=all, creatures understand what this being intends no matter what languages he does speak. <br />
|cr=100<br />
|xp=<!--Optional. Inputting the CR automatically calculates XP. Leave blank unless you want to put in a custom value-->2,00000000,00<br />
|features=<br />
'''''Undeniable Power.''''' Slaughter ignores invulnerability and treats resistance as vulnerability.<br />
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'''''Unfillable.''''' The nature of this being such that it can't be killed. If it be reduced to 0 HP it wakes 24 hours later with full HP. The only way to get rid of him is have six creatures cast wish on him at same time to banish to demi plane where it loses all power until returns 60d100 years.<br />
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'''''Limited Magic Immunities.''''' Immune to spells below the 7th spell slot.<br />
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|actions= <!--Use following example for formatting, repeat as necessary--><br />
'''''Multi Attack.''''' Slaughter makes 60 attacks.<br />
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'''''Slaughter.''' Melee Weapon Attack:'' +∞ to hit, reach 5, one target. ''Hit:'' 324 (3d100 + 50) necrotic damage.<br />
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'''''Slaughtering.''''' The DM chooses a random world, the being makes a DC 54 Charisma check, on a fail the beings turn ends and it makes the same check next turn except the DC is reduced by 1. On a success all creatures in that world drop dead.<br />
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|reaction=<br />
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If attacked Attacker must succeed on DC18 Cha saving throw or die.<br />
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|description=the ultimate killer has come. and it is is invincible.<br />
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'''The Killer.''' The being is able to kill anyone, and he will kill anyone it wants, because it is chaotic evil. <br />
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{{5e Creatures Breadcrumb}}[[Category:User]]</div>Javan9