https://www.dandwiki.com/w/api.php?action=feedcontributions&user=89.131.201.71&feedformat=atomD&D Wiki - User contributions [en]2024-03-29T02:06:17ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=User_talk:Balthazar&diff=734329User talk:Balthazar2015-11-19T21:44:49Z<p>89.131.201.71: /* Permission */</p>
<hr />
<div>Nice work Balthazar, I like your work with [[Oni (5e Race)|Oni]], [[Highland Dwarf (5e Subrace)|Highland Dwarf]], and [[Grey Dwarf (Duergar) (5e Subrace)|Grey Dwarf (Duergar)]]. If you needed any help just tell me. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 10:09, 29 March 2015 (MDT)<br />
<br />
Will do. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 10:46, 29 March 2015 (MDT)<br />
<br />
What other ideas do you have? [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 16:05, 30 March 2015 (MDT)<br />
<br />
Try the [[Skeleton (5e Race)|Skeleton]], [[Archdemon (5e Creature)|Archdemon]], [[Zapperyuh (5e Creature)|Zapperyuh]], [[Gwaihir, Wind Lord (5e Equipment)|Gwaihir, Wind Lord]], and [[Klinge, Whisper of Blood (5e Equipment)|Klinge, Whisper of Blood]] and see what you have got. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 18:26, 30 March 2015 (MDT)<br />
<br />
Balthazar, what do you think of this? '''''[[Knight (5e Class)|Knight]]'''''. Tell me as soon as you see fit. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 12:40, 6 April 2015 (MDT)<br />
<br />
==Images==<br />
Hi Balthazar, if [[:File:Wafuu.jpg]] is under copyright then we can't copy it. You can link to an external image, or upload an image under a copyleft license. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 15:08, 7 April 2015 (MDT)<br />
<br />
Yeah, I figured that out so I kept the link in the pantheon I was making instead of using the file. Unforunatly, I had already uploaded the image when I figured it out and had no idea how to delete it. Sorry about that. --[[User:Balthazar|Balthazar]] ([[User talk:Balthazar|talk]]) 15:49, 7 April 2015 (MDT)<br />
:Thanks okay. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 16:30, 7 April 2015 (MDT)<br />
<br />
No. Thank you for deleting it. I've read the wiki rules on copyright so I'll be more careful from now on.--[[User:Balthazar|Balthazar]] ([[User talk:Balthazar|talk]]) 18:05, 7 April 2015 (MDT)<br />
<br />
==Extra Limbs==<br />
I've thought of a few options. In order of power, least to most:<br />
#"You can hold an additional item." This alone, the weakest form, is hugely useful. You could have a potion at the ready; hold a torch at the same time as sword-and-shield; etc. I think a player of a four-armed creature would expect to be able to do this, and probably want to hold two additional items. This is a very versatile ability but not game breaking.<br />
#"You can wield a one-handed weapon in your extra arm. You do not gain additional attacks except where it qualifies for two-weapon fighting." - You could wield two light weapons for two-weapon fighting and still hold a shield. Or two one-handed weapons and a shield if you're a ranger. You still have to use your bonus action to get the extra attack, so it doesn't mess up monks and rangers. +2 AC from a shield with two-weapon fighting is a huge benefit. <br />
##"When you make an extra attack by two-weapon fighting and you are wielding a third weapon that qualifies for two-weapon fighting, you may also attack with that weapon." - Three attacks is a big deal. It's not bad if it's three light weapons. Monks and rangers get a huge benefit, so much so that I would limit this feature to once between short rests.<br />
#"You can hold a shield in your extra arm. You can spend a bonus action to gain the benefits of the shield until the start of your next turn. " - It's too much to allow a person +4 AC from shields all the time, but forcing them to use up their bonus action balances it. Particularly if this feature is combined with the "extra weapon" feature, you have to decide between getting the extra attack or the extra AC.<br />
#"You can wield 4 one-handed weapons; 2 one-handed weapons and 1 two-handed weapon; or 2 two-handed weapons. You do not gain additional attacks except where it qualifies for two-weapon fighting." - same as 2 except more versatile.<br />
##"When you make an extra attack by two-weapon fighting and you are wielding a third or fourth weapon that qualifies for two-weapon fighting, you may also attack with those weapons." - Four attacks, still limited to light weapons (or one-handed if you're a ranger), should definitely be limited to once between short rests.<br />
<br />
As an alternate 2.1 and 4.1, you could give the race "multiattack points". Say, 3. They use up one point per attack after the second when two-weapon fighting. They get their points back when they take a short rest.<br />
<br />
In conclusion, I think it's important to tie extra limbs to the two-weapon fighting rules so that weapon size and action economy can be controlled. I haven't covered attacking with two two-handed weapons, but I feel that might be a feat that a ranger could take. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 02:32, 11 April 2015 (MDT)<br />
<br />
I think the multi attack points may be a good idea as it limits the amount of attacks you can do while still allowing the extra limbs to be more than show. Also it makes realistic sense, as if someone had 2 extra limbs my guess would be it would be extremely difficult to choreograph an attack with one extra hand let alone three with the limited time in one turn. I think I will only allow off hand/light weapons to be wielded by the extra hands as it is the same case as two handed creatures without special feats/classes. Two two handed weapons would be interesting but for now I think I will focus on the 2 extra 2 handed weapons first. There was a similar idea to holding an additional item in the Kreen homebrew race except it added a bonus item creation as well, which might fit the flavor of the race I was making better than weapons. Regardless I'll try to incorporate the ideas you've given me. Thanks for the advice! --[[User:Balthazar|Balthazar]] ([[User talk:Balthazar|talk]]) 06:21, 11 April 2015 (MDT)<br />
<br />
==A Reply==<br />
Yes you can change the race to an extent, if i return & it has changed completely then i will be pissed. so do as you see best. --[[User:Crazyabe|Crazyabe]] ([[User talk:Crazyabe|talk]]) 21:43, 28 April 2015 (MDT)<br />
The history of the race can change, some what as i said "do as you see best"<br />
<br />
== Permission ==<br />
<br />
Do we have your permission to use your stuff online? I would give credit of course. I'm particularly interested in your homebrew Goblin playable race which is quite charming. If I do have permission should I credit you as "Balthazar from D&D Wiki" or would you prefer to be called something else?--[[Special:Contributions/89.131.201.71|89.131.201.71]] 14:43, 19 November 2015 (MST)</div>89.131.201.71https://www.dandwiki.com/w/index.php?title=User_talk:Balthazar&diff=734328User talk:Balthazar2015-11-19T21:43:30Z<p>89.131.201.71: /* Permission */ new section</p>
<hr />
<div>Nice work Balthazar, I like your work with [[Oni (5e Race)|Oni]], [[Highland Dwarf (5e Subrace)|Highland Dwarf]], and [[Grey Dwarf (Duergar) (5e Subrace)|Grey Dwarf (Duergar)]]. If you needed any help just tell me. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 10:09, 29 March 2015 (MDT)<br />
<br />
Will do. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 10:46, 29 March 2015 (MDT)<br />
<br />
What other ideas do you have? [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 16:05, 30 March 2015 (MDT)<br />
<br />
Try the [[Skeleton (5e Race)|Skeleton]], [[Archdemon (5e Creature)|Archdemon]], [[Zapperyuh (5e Creature)|Zapperyuh]], [[Gwaihir, Wind Lord (5e Equipment)|Gwaihir, Wind Lord]], and [[Klinge, Whisper of Blood (5e Equipment)|Klinge, Whisper of Blood]] and see what you have got. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 18:26, 30 March 2015 (MDT)<br />
<br />
Balthazar, what do you think of this? '''''[[Knight (5e Class)|Knight]]'''''. Tell me as soon as you see fit. [[User:Azernath|Azernath]] ([[User talk:Azernath|talk]]) 12:40, 6 April 2015 (MDT)<br />
<br />
==Images==<br />
Hi Balthazar, if [[:File:Wafuu.jpg]] is under copyright then we can't copy it. You can link to an external image, or upload an image under a copyleft license. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 15:08, 7 April 2015 (MDT)<br />
<br />
Yeah, I figured that out so I kept the link in the pantheon I was making instead of using the file. Unforunatly, I had already uploaded the image when I figured it out and had no idea how to delete it. Sorry about that. --[[User:Balthazar|Balthazar]] ([[User talk:Balthazar|talk]]) 15:49, 7 April 2015 (MDT)<br />
:Thanks okay. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 16:30, 7 April 2015 (MDT)<br />
<br />
No. Thank you for deleting it. I've read the wiki rules on copyright so I'll be more careful from now on.--[[User:Balthazar|Balthazar]] ([[User talk:Balthazar|talk]]) 18:05, 7 April 2015 (MDT)<br />
<br />
==Extra Limbs==<br />
I've thought of a few options. In order of power, least to most:<br />
#"You can hold an additional item." This alone, the weakest form, is hugely useful. You could have a potion at the ready; hold a torch at the same time as sword-and-shield; etc. I think a player of a four-armed creature would expect to be able to do this, and probably want to hold two additional items. This is a very versatile ability but not game breaking.<br />
#"You can wield a one-handed weapon in your extra arm. You do not gain additional attacks except where it qualifies for two-weapon fighting." - You could wield two light weapons for two-weapon fighting and still hold a shield. Or two one-handed weapons and a shield if you're a ranger. You still have to use your bonus action to get the extra attack, so it doesn't mess up monks and rangers. +2 AC from a shield with two-weapon fighting is a huge benefit. <br />
##"When you make an extra attack by two-weapon fighting and you are wielding a third weapon that qualifies for two-weapon fighting, you may also attack with that weapon." - Three attacks is a big deal. It's not bad if it's three light weapons. Monks and rangers get a huge benefit, so much so that I would limit this feature to once between short rests.<br />
#"You can hold a shield in your extra arm. You can spend a bonus action to gain the benefits of the shield until the start of your next turn. " - It's too much to allow a person +4 AC from shields all the time, but forcing them to use up their bonus action balances it. Particularly if this feature is combined with the "extra weapon" feature, you have to decide between getting the extra attack or the extra AC.<br />
#"You can wield 4 one-handed weapons; 2 one-handed weapons and 1 two-handed weapon; or 2 two-handed weapons. You do not gain additional attacks except where it qualifies for two-weapon fighting." - same as 2 except more versatile.<br />
##"When you make an extra attack by two-weapon fighting and you are wielding a third or fourth weapon that qualifies for two-weapon fighting, you may also attack with those weapons." - Four attacks, still limited to light weapons (or one-handed if you're a ranger), should definitely be limited to once between short rests.<br />
<br />
As an alternate 2.1 and 4.1, you could give the race "multiattack points". Say, 3. They use up one point per attack after the second when two-weapon fighting. They get their points back when they take a short rest.<br />
<br />
In conclusion, I think it's important to tie extra limbs to the two-weapon fighting rules so that weapon size and action economy can be controlled. I haven't covered attacking with two two-handed weapons, but I feel that might be a feat that a ranger could take. [[User:Marasmusine|Marasmusine]] ([[User talk:Marasmusine|talk]]) 02:32, 11 April 2015 (MDT)<br />
<br />
I think the multi attack points may be a good idea as it limits the amount of attacks you can do while still allowing the extra limbs to be more than show. Also it makes realistic sense, as if someone had 2 extra limbs my guess would be it would be extremely difficult to choreograph an attack with one extra hand let alone three with the limited time in one turn. I think I will only allow off hand/light weapons to be wielded by the extra hands as it is the same case as two handed creatures without special feats/classes. Two two handed weapons would be interesting but for now I think I will focus on the 2 extra 2 handed weapons first. There was a similar idea to holding an additional item in the Kreen homebrew race except it added a bonus item creation as well, which might fit the flavor of the race I was making better than weapons. Regardless I'll try to incorporate the ideas you've given me. Thanks for the advice! --[[User:Balthazar|Balthazar]] ([[User talk:Balthazar|talk]]) 06:21, 11 April 2015 (MDT)<br />
<br />
==A Reply==<br />
Yes you can change the race to an extent, if i return & it has changed completely then i will be pissed. so do as you see best. --[[User:Crazyabe|Crazyabe]] ([[User talk:Crazyabe|talk]]) 21:43, 28 April 2015 (MDT)<br />
The history of the race can change, some what as i said "do as you see best"<br />
<br />
== Permission ==<br />
<br />
Do we have your permission to use your stuff online? I would give credit of course. I'm particularly interested in your homebrew Goblin playable race which is quite charming. If I do have permission should I credit you as "Balthazar from D&D Wiki or would you prefer to be called something else?--[[Special:Contributions/89.131.201.71|89.131.201.71]] 14:43, 19 November 2015 (MST)</div>89.131.201.71