https://www.dandwiki.com/w/api.php?action=feedcontributions&user=66.38.90.220&feedformat=atomD&D Wiki - User contributions [en]2024-03-28T23:41:24ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Mystic_Blade_(3.5e_Class)&diff=511048Mystic Blade (3.5e Class)2011-03-24T09:27:34Z<p>66.38.90.220: /* Mystic Blade */</p>
<hr />
<div>{{DnD Base Class Infobox<br />
|img=Magic Sword by JoseLuisAvilaHerrera.jpg<br />
|imgloc=<br />
|imgsize=300px<br />
|imgcaption=<br />
|rating_power=4<br />
|raters_power=1<br />
|rating_wording=5<br />
|raters_wording=1<br />
|rating_formatting=4<br />
|raters_formatting=1<br />
|rating_flavor=4<br />
|raters_flavor=1<br />
|status=Only missing one section<br />
|editing=Post suggestions on discussion<br />
|type= Combat Focused, Moderate Spellcasting<br />
|desc=If you don't want to wait for the spellsword prestige class, the mystic blade offers an alternative combination of sorcery and steel.<br />
}}<br />
<br />
==Mystic Blade==<br />
<br />
A mystic blade is an arcane spellcaster who has simultaneously adopted the way of the warrior. He is capable in combat as well as casting. Is also highly unbalanced and is the fighter class on magic steroids. For a spellsword type starting class use the official class duskblade.<br />
<br />
===Making a Mystic Blade===<br />
<br />
The mystic blade is usually a front-line combatant, and his spells supplement him to suit this purpose. While he may have significantly fewer spells than a [[SRD:Sorcerer|sorcerer]] or [[SRD:Wizard|wizard]], a mystic blade is so proficient in their use that he may make more castings per day at a more efficient pace, even while burdened by heavy armor. He also gains the ability to imbue his weapons with magical energy that he siphons from the deepest recesses of his soul.<br />
<br />
'''Abilities:''' As a melee combatant, [[SRD:Strength|Strength]] and [[Constitution]] are both valuable to aid in the mystic blade's survival. Depending upon his preferred armament, [[Dexterity]] could be equally as important. But [[Intelligence]] is perhaps his most pivotal stat because it defines the mystic blade's strengths and limitations as an arcane spellcaster.<br />
<br />
'''Races:''' Humans, with their versatile nature and warlike mindset, make natural mystic blades. Elves, with their links to magic and swordplay, can also reap the maximum benefits of being a mystic blade.. Dwarves tend to spurn the arcane arts, while half-orcs suffer from a low [[Intelligence]] that makes them unlikely to join the class. Gnomes and halflings tend to shy away from militarism, which makes them also unsuitable.<br />
<br />
'''Alignment:''' Any.<br />
<br />
'''Starting Gold:''' 3d10 &times;10 gp (150 gp).<br />
<br />
'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Moderate<br />
<br />
{| class="d20"<br />
|+<br />
<div>{{#anc:Table: The Mystic Blade}}</div><br />
[[SRD:Hit Dice|Hit Die]]: d10<br />
|-<br />
! rowspan="2" | Level<br />
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]<br />
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s<br />
! rowspan="2" | Special<br />
! colspan="10" | [[#Spells|Spells per Day]]<br />
|- {{#vardefine:odd|0}}<br />
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]<br />
! 0 || 1<sup>st</sup> || 2<sup>nd</sup> || 3<sup>rd</sup> || 4<sup>th</sup><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|1st|| class="left" | +1 || +2 || +0 || +2<br />
| class="left" | [[#Armored Caster|Armored Caster]]<br />
|3||1||—||—||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|2nd|| class="left" | +2 || +3 || +0 || +3<br />
| class="left" | <br />
|4||1||—||—||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|3rd|| class="left" | +3 || +3 || +1 || +3<br />
| class="left" | [[#Bonus Feats|Bonus Feat]]<br />
|4||2||—||—||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|4th|| class="left" | +4 || +4 || +1 || +4<br />
| class="left" | [[#Spontaneous Metamagic|Spontaneous Metamagic]]<br />
|4||3||1||—||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|5th|| class="left" | +5 || +4 || +1 || +4<br />
| class="left" | [[#Enhance Weapon|Enhance Weapon]] +1<br />
|5||3||1||—||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|6th|| class="left" | +6/+1 || +5 || +2 || +5<br />
| class="left" | [[#Touch of Steel|Touch of Steel]]<br />
|5||4||2||—||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|7th|| class="left" | +7/+2 || +5 || +2 || +5<br />
| class="left" | [[#Bonus Feats|Bonus Feat]]<br />
|5||4||3||1||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|8th|| class="left" | +8/+3 || +6 || +2 || +6<br />
| class="left" | [[#Spontaneous Metamagic|Spontaneous Metamagic]]<br />
|6||5||3||1||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|9th|| class="left" | +9/+4 || +6 || +3 || +6<br />
| class="left" | <br />
|6||5||4||1||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|10th||class="left" | +10/+5 || +7 || +3 || +7<br />
| class="left" | [[#Enhance Weapon|Enhance Weapon]] +2<br />
|6||5||4||2||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|11th||class="left" | +11/+6/+1 || +7 || +3 || +7<br />
| class="left" | [[#Bonus Feats|Bonus Feat]]<br />
|7||5||4||2||—<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|12th||class="left" | +12/+7/+2 || +8 || +4 || +8<br />
| class="left" | [[#Channel Spell|Channel Spell]] 3/day, [[#Spontaneous Metamagic|Spontaneous Metamagic]]<br />
|7||5||4||3||1<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|13th||class="left" | +13/+8/+3 || +8 || +4 || +8<br />
| class="left" |<br />
|7||6||4||3||1<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|14th||class="left" | +14/+9/+4 || +9 || +4 || +9<br />
| class="left" | [[#Channel Spell|Channel Spell]] 4/day<br />
|8||6||5||3||1<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|15th||class="left" | +15/+10/+5 || +9 || +5 || +9<br />
| class="left" | [[#Bonus Feats|Bonus Feat]], [[#Enhance Weapon|Enhance Weapon]] +3<br />
|8||6||5||4||1<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +10<br />
| class="left" | [[#Channel Spell|Channel Spell]] 5/day, [[#Spontaneous Metamagic|Spontaneous Metamagic]]<br />
|8||6||5||4||2<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +10<br />
| class="left" | [[#Multiple Channel Spell|Multiple Channel Spell]]<br />
|9||7||6||5||3<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +11<br />
| class="left" | [[#Channel Spell|Channel Spell]] 6/day<br />
|9||8||7||6||4<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +11<br />
| class="left" | [[#Bonus Feats|Bonus Feat]] <br />
|9||9||8||7||5<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
|20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +12<br />
| class="left" | [[#Channel Spell|Channel Spell]] 7/day, [[#Enhance Weapon|Enhance Weapon]] +4, [[#Spontaneous Metamagic|Spontaneous Metamagic]]<br />
<br />
|9||9||9||8||6<br />
|-<br />
| colspan="42" class="skill" |<br />
'''Class Skills (4 + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/><br />
[[Climb]] ([[SRD:Strength|Str]]), [[Concentration]] ([[SRD:Constitution|Con]]), [[Disable Device]] ([[SRD:Intelligence|Int]]), [[Gather Information]] ([[SRD:Charisma|Cha]]), [[Heal]] ([[SRD:Wisdom|Wis]]), [[Intimidate]] ([[SRD:Charisma|Cha]]), [[Jump]] ([[SRD:Strength|Str]]), [[Listen]] ([[SRD:Wisdom|Wis]]), [[Search]] ([[SRD:Intelligence|Int]]), [[Spellcraft]] ([[SRD:Intelligence|Int]]), [[Spot]] ([[SRD:Wisdom|Wis]]), [[Swim]] ([[SRD:Strength|Str]]), [[Tumble]] ([[SRD:Dexterity|Dex]]).<br />
|}<br />
<br />
====Class Features====<br />
<br />
All of the following are class features of the Mystic Blade.<br />
<br />
'''Weapon and Armor Proficiency:''' A mystic blade is automatically proficient with simple and martial weapons, all forms of armor, and shields.<br />
<br />
'''{{#anc:Spells}}:''' A mystic blade casts arcane spells, which are drawn from the mystic blade spell list (see below). The mystic blade is extremely specialized in his repertoire of spells, most of which are used for combat support. While he has a smaller pool of less powerful spells to choose from, the mystic blade compensates by being able to use more spells per day than a wizard or sorcerer of the same level. Intelligence determines the mystic blade’s spell DC, bonus spells, and how high level a spell they can cast (In order to cast a particular spell, the mystic blade’s Intelligence score must be at least 10 + the spell’s level).<br />
<br />
A mystic blade prepares and regains spells in the same fashion as a [[SRD:Wizard|wizard]]. Because he possesses a spellbook like a wizard does, the mystic blade may take the [[SRD:Spell Mastery|Spell Mastery]] feat as though he were a wizard.<br />
<br />
0&mdash; ''[[acid splash]]'', ''[[daze]]'', ''[[detect magic]]'', ''[[resistance]]'', ''[[light]]'', ''[[mage hand]]'', ''[[ray of frost]]''<br />
<br />
1st&mdash; ''[[color spray]]'', ''[[enlarge person]]'', ''[[expeditious retreat]]'', ''[[feather fall]]'', ''[[identify]]'', ''[[shield]]'', ''[[magic missile]]'', ''[[magic weapon]]'', ''[[mage armor]]'', ''[[ray of enfeeblement]]'', ''[[shocking grasp]]'', ''[[true strike]]'' <br />
<br />
2nd&mdash; ''[[acid arrow]]'', ''[[bear's endurance]]'', ''[[blur]]'', ''[[bull's strength]]'', ''[[cat's grace]]'', ''[[eagle's splendor]]'', ''[[flaming sphere]]'', ''[[SRD:Fox's Cunning|fox's cunning]]'', ''[[invisibility]]'', ''[[protection from energy]]'', ''[[resist energy]]'', ''[[scorching ray]]'', ''[[shatter]]'', ''[[SRD:Spectral Hand|spectral hand]]'', ''[[SRD:Owl's Wisdom|owl's wisdom]]''<br />
<br />
3rd&mdash; ''[[blink]]'', ''[[displacement]]'', ''[[dispel magic]]'', ''[[fireball]]'', ''[[fly]]'', ''[[haste]]'', ''[[hold person]]'', ''[[lightning bolt]]'', ''[[nondetection]]'', ''[[slow]]'', ''[[water breathing]]'', ''[[wind wall]]'', ''[[vampiric touch]]''<br />
<br />
4th&mdash; ''[[dimension door]]'', ''[[fire shield]]'', ''[[greater invisibility]]'', ''[[lesser globe of invulnerability]]'', ''[[phantasmal killer]]'', ''[[shout]]'', ''[[stoneskin]]'', ''[[wall of fire]]'', ''[[wall of ice]]'' <br />
<br />
'''{{#anc:Armored Caster}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' A mystic blade can negate as much as 5% of [[SRD:Armor Qualities#Arcane Spell Failure|arcane spell failure]] chance per mystic blade level (to a maximum of 100% at level 20). In addition, he is so accustomed to casting in armor that [[SRD:Armor Qualities#Armor Check Penalties|armor check penalties]] do not apply to him for the purposes of casting spells with [[SRD:Components (Spell Descriptor)#Somatic|somatic components]] (any other actions that this armor check penalty exists for still apply). In addition, casting arcane spells from any other spellcasting class other than mystic blade incurs spell failure penalties as per the normal rules for that class.<br />
<br />
'''{{#anc:Bonus Feats}}:''' A mystic blade is an extremely multitalented individual, able to take a bonus feat for which he meets the prerequisites at 3rd level and every four levels thereafter.<br />
<br />
'''''{{#anc:Spontaneous Metamagic}}'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' At 4th level and every four levels afterwards, the mystic blade can choose a [[:Category:Metamagic Feat|metamagic feat]] for which he meets the prerequisites. Each time he chooses a metamagic feat, he gains the ability to apply this feat to a spell once per day without increasing the spell’s level and without any special preparation. This ability does not interfere with the Sudden metamagic feats presented in the ''[[Complete Arcane]]''. This ability can only be used with a metamagic feat that would normally increase the spells level by no more than four spell levels.<br />
<br />
'''{{#anc:Enhance Weapon}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' A mystic blade gains an [[SRD:Magic Weapons|enhancement bonus]] (or an enchantment equivalent to such) equal to his mystic blade level divided by five (starting at +1 at 5th level). This bonus stacks with any other that may be placed on the weapon. This ability applies to melee or projectile-based ranged weapons; a ranged weapon bestows the enchantments on its ammunition, and if the mystic blade is wielding multiple weapons or a [[SRD:Double Weapon|double weapon]] he may distribute to bonuses as he wishes. This ability cannot be used on a [[SRD:Thrown Weapon|thrown weapon]], as the enchantment dissipates when it leaves the mystic blade’s hand. Furthermore, this properties only function when the mystic blade is holding the weapon. The mystic blade may use this ability at will, and changing the enchantment is a [[SRD:Swift Action|swift action]] that can only occur at the beginning of the mystic blade’s turn. <br />
<br />
For example, a 15th level mystic blade fighting a [[SRD:Red Dragon|red dragon]] may further enhance his weapon with a +3 bonus. On the other hand, he could instead imbue it with the ''[[SRD:Bane (Weapon Enhancement)|dragon bane]]'' and ''[[SRD:Frost|frost]]'' enchantments in order to better combat the dragon.<br />
<br />
'''''{{#anc:Touch of Steel}}'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' At 6th level, the mystic blade gains the ability to channel touch spells through his weapon. Any touch spell the mystic blade can cast can now be channeled through a single melee attack, which is made in place of the melee touch attack as part of the spell if. This attack is rolled as a normal attack roll, not as a melee touch attack. If it hits, however, the attack deals normal weapon damage as well as the effect of the touch spell.<br />
<br />
'''''{{#anc:Channel Spell}}'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' As he gains arcane power, the mystic blade becomes better able to combine sorcery and steel. At 12th level he can channel any spell he can cast into his melee weapon. Using this ability requires a [[SRD:Move Actions|move action]], and the mystic blade uses up the prepared spell as if he had cast it. The channeled spell affects the next target that the mystic blade successfully attacks with his weapon ([[SRD:Saving Throw|saving throws]] and [[spell resistance]] still apply). Even if the spell normally affects an area or is a ray, it affects only the target. The spell is discharged from the weapon, which can then hold another spell. A mystic blade can channel his spells into only one weapon at a time. Spells channeled into a weapon are lost if not used in 8 hours. The mystic blade can channel up to three spells into his weapon per day at level 12, and he gains an additional daily use at every even-numbered level from then on.<br />
<br />
'''''{{#anc:Multiple Channel Spell}}'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' A 17th level mystic blade can now channel two spells into his melee weapon using a move action to channel each one. Both channeled spells affect the next target the spellsword successfully attacks with his weapon, in the order the spells were imbued into the weapon. As with ''channel spell'', saving throws and [[spell resistance]] apply normally. Each time a spellsword uses ''multiple channel spell'', he expends two daily uses of his ''channel spell'' ability.<br />
<br />
====Epic Mystic Blade====<br />
<br />
{| class="{{d20}}"<br />
|+ class="epic" |<br />
<div>{{#anc:Table: The Epic Mystic Blade}}</div><br />
Hit Die: d10<br />
|-<br />
! Level !! Special<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 21st || class="left" | <br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 22nd || class="left" | [[#Channel Spell|Channel Spell]] 8/day<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 23rd || class="left" | [[#Bonus Feats|Bonus Feat]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 24th || class="left" | [[#Channel Spell|Channel Spell]] 9/day, [[#Spontaneous Metamagic|Spontaneous Metamagic]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 25th || class="left" | [[#Enhance Weapon|Enhance Weapon]] +5<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 26th || class="left" | [[#Bonus Feats|Bonus Feat]], [[#Channel Spell|Channel Spell]] 10/day<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 27th || class="left" | <br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 28th || class="left" | [[#Channel Spell|Channel Spell]] 11/day, [[#Spontaneous Metamagic|Spontaneous Metamagic]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 29th || class="left" | [[#Bonus Feats|Bonus Feat]]<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 30th || class="left" | [[#Channel Spell|Channel Spell]] 12/day, [[#Enhance Weapon|Enhance Weapon]] +6<br />
|-<br />
| colspan="42" class="skill" |<br />
5 + [[SRD:Intelligence|Int]] modifier skill points per level.<br />
|}<br />
<br />
'''[[3.5e Spells|Spells]]:''' The mystic blade’s [[SRD:Caster Level|caster level]] is equal to his [[SRD:Class|class]] level. The mystic blade’s number of spells per day does not increase after 20th level. Each time the mystic blade achieves a new level, he learns one new [[SRD:Spells|spells]] of any [[SRD:Spell Level|spell levels]] that he or she can cast (according to his or her new level).<br />
<br />
'''{{#anc:Enhance Weapon}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' The epic mystic blade continues to gain the ability to spontaneously enchant a melee weapon. The enhancement bonus that he may bestow upon his weapon(s) continues to increase every five levels.<br />
<br />
'''''{{#anc:Spontaneous Metamagic}}'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' The epic mystic blade continues to to gain spontaneous metamagic, and can apply spontaneous metamagic to any epic metamagic feats that he possesses.<br />
<br />
'''[[#Bonus Feats|Bonus Feats]]:''' The epic mystic blade gains a bonus [[SRD:Feats|feat]] (selected from the list of epic mystic blade [[SRD:Feats|feats]]) every three levels after 20th.<br />
<br />
''Epic Mystic Blade Bonus Feat List:'' [[SRD:Armor Skin|Armor Skin]], [[SRD:Combat Archery|Combat Archery]], [[SRD:Damage Reduction|Damage Reduction]], [[SRD:Energy Resistance|Energy Resistance]], [[SRD:Enhance Spell|Enhance Spell]], [[SRD:Epic Prowess|Epic Prowess]], [[SRD:Epic Spell Penetration|Epic Spell Penetration]], [[SRD:Epic Spellcasting|Epic Spellcasting]], [[SRD:Epic Toughness|Epic Toughness]], [[SRD:Epic Weapon Focus|Epic Weapon Focus]], [[SRD:Exceptional Deflection|Exceptional Deflection]], [[SRD:Ignore Material Components|Ignore Material Components]], [[SRD:Improved Combat Casting|Improved Combat Casting]], [[SRD:Improved Metamagic|Improved Metamagic]], [[SRD:Improved Spell Capacity|Improved Spell Capacity]], [[SRD:Infinite Deflection|Infinite Deflection]], [[SRD:Maximize Spell|Maximize Spell]], [[SRD:Perfect Two-Weapon Fighting|Perfect Two-Weapon Fighting]], [[SRD:Permanent Emanation|Permanent Emanation]], [[SRD:Reflect Arrows|Reflect Arrows]], [[SRD:Spell Stowaway|Spell Stowaway]], [[SRD:Spell Opportunity|Spell Opportunity]], [[SRD:Spontaneous Spell|Spontaneous Spell]], [[SRD:Superior Initiative|Superior Initiative]], [[SRD:Swarm of Arrows|Swarm of Arrows]], [[SRD:Tenacious Magic|Tenacious Magic]], [[SRD:Two-Weapon Rend|Two-Weapon Rend]].<br />
<br />
====Half-Elf Mystic Blade Starting Package==== <br />
<br />
'''Weapons:''' Longsword, Short Sword<br />
<br />
'''Skill Selection:''' Pick a number of skills equal to 4 + [[Int]] modifier.<br />
<br />
{| class="{{d20}}"<br />
|-<br />
! class="left" | Skill || Ranks || Ability || Armor<br/>Check<br/>Penalty<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| class="left" | Climb || 4 || Str || -3<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| class="left" | Concentration || 4 || Con || &mdash;<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| class="left" | Listen || 4 || Wis || &mdash;<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| class="left" | Spellcraft || 4 || Int || &mdash;<br />
|}<br />
<br />
'''Feat:''' [[SRD:Improved Initiative|Improved Intiiative]]<br />
<br />
'''Gear:''' Studded Leather, Bedroll.<br />
<br />
'''Gold:''' 18 gp.<br />
<br />
====Playing a Mystic Blade====<br />
<br />
'''Religion:''' Many mystic blades make their livings as dogs of war, and as a result their religous beliefs are infinitely variable. Some may go with the flow, others against it. Most might not care enough either way, for the only things that truly matter in their eyes are what they can do and what they can't.<br />
<br />
'''Other Classes:''' Mystic blades get on well with wizards, for they find commonalities in their appreciation of arcane study. They also respect fighters, whose martial skills rival the mystic blades' own. Other classes are generally tolerated, but a particularly savage and unthinking character (a barbarian, for example) might draw the mystic blade's ire.<br />
<br />
'''Combat:''' The mystic blade's greatest strength is his adaptability. While he does not possess the full spellcasting abilities of the sorcerer and wizard (or the sheer power of, say, a ''[[wish]]'' spell), his ability to cast effectively in armor and hold his own in melee allow him to find a niche in a party. His ability to bestow enchantments on his weapon also grants him a great deal of flexibility in combat. <br />
<br />
'''Advancement:''' A mystic blade is already a well-rounded character complete with martial ability and limited but still formidable arcane casting ability. A muliclass to rogu would create a powerful blend of multiple approaches. In keeping with their versatility, a mystic blade can take levels in martial or arcane prestige class, depending on how the player wishes to progress.<br />
<br />
====Mystic Blades in the World====<br />
<br />
{{quote|''My blade… It is my magic, my arm, my tool, and my soul.''|orig=Forrixxion, Elf Mystic Blade}}<br />
<br />
'''Daily Life:''' Mystic Blades do not like to sit around. They will often go exploring, and get themselves in sticky situations.<br />
<br />
'''Notables:''' The first and perhaps most famous mystic blade was known as Forrixxion. His skills were beyond the ken of normal mystic blades, and by his death he had achieved a level of arcane power to rival the greatest of archmages. All mystic blades of any race or background can trace their lineage back to Forrixxion; whether this is mere jest or something more serious has yet to be determined by scholars.<br />
<br />
'''Organizations:''' There is no official organization of mystic blades; they do, however, all share a kinship figuratively and in many cases literally, since all of them claim descendency from the same being. Mystic blades congregate annually at Forrixxion's unmarked gravesite on the anniversary of his passing; to miss this meeting is considered the greatest dishonor to other mystic blades. <br />
<br />
'''NPC Reactions:''' Mystic blades are, in a word, eccentric. Each and every one of them has the uncanny ability to remember his or her exact relationship to Forrixxion, and somehow they all end up being blood brothers regardless of their parentage. Because their allegedly common ancestry has often been mistaken for worship (and because many mystic blades do swear on Forrixxion's name), many regard mystic blades as a cult of fanatical heathens.<br />
<br />
====Mystic Blade Lore====<br />
<br />
Characters with ranks in [[SRD:Knowledge Skill|Knowledge (arcana)]] can research Mystic Blades to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.<br />
<br />
{| class="{{d20}}"<br />
|+ Knowledge (Arcana)<br />
! DC || class="left" | Result<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5 || class="left" | Mysic blades cast spells, but are also quite capable in melee.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 10 || class="left" | Mysic blades have a limited pool of spells, but are able to cast many spells per day due to their low expenditure of magical energy.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 15 || class="left" | Mystic blades can imbue a weapon with bonus properties merely by holding it. As they increase in power, they can completely channel their arcane spells into their weapons.<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 20 || class="left" | All mystic blades claim to be descended from an ancient elf named Forrixxion, said to be the first to combine the powers of sorcery and steel in the way of the mystic blade.<br />
|}<br />
<br />
<br />
----<br />
{{Base Class Wikify|May 2009}}<br />
[[Category:DnD]]<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Class]]<br />
[[Category:Base Class]]<br />
[[Category:Combat-Focused]]<br />
[[Category:Moderate Spellcasting]]<br />
[[Category:Arcane Spellcasting]]</div>66.38.90.220