https://www.dandwiki.com/w/api.php?action=feedcontributions&user=192.55.157.2&feedformat=atomD&D Wiki - User contributions [en]2024-03-28T18:55:11ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Talk:Arcane_Tank,_Variant_(3.5e_Optimized_Character_Build)&diff=485757Talk:Arcane Tank, Variant (3.5e Optimized Character Build)2010-08-10T08:56:08Z<p>192.55.157.2: </p>
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<div>Shield spell grants shield bonus to AC, so it's not stackable with tower shield.<br />
How You get 30 AC from this build with DEX 8?<br />
Abjurant Champion (Complete Mage I think) works great as tank - with 5 levels of this PC You get +9 from mage armor and +8 from shield spell (without any spell failure). Add something like blink spell, mirror images and items giving natural or/and deflection AC bonus and your mage will be really hard to hit.</div>192.55.157.2https://www.dandwiki.com/w/index.php?title=Talk:Arcane_Tank,_Variant_(3.5e_Optimized_Character_Build)&diff=485754Talk:Arcane Tank, Variant (3.5e Optimized Character Build)2010-08-10T08:50:10Z<p>192.55.157.2: Created page with "Shield spell grants shield (not deflection) bonus to AC, so it's not stackable with tower shield. Abjurant Champion (Complete Mage I think) works great as tank - with 5 levels of..."</p>
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<div>Shield spell grants shield (not deflection) bonus to AC, so it's not stackable with tower shield.<br />
Abjurant Champion (Complete Mage I think) works great as tank - with 5 levels of this PC You get +9 from mage armor and +8 from shield spell (without any spell failure). Add something like blink spell, mirror images and items giving natural or/and deflection AC bonus and your mage will be really hard to hit.</div>192.55.157.2https://www.dandwiki.com/w/index.php?title=Talk:Melee_theurge_(3.5e_Optimized_Character_Build)&diff=463145Talk:Melee theurge (3.5e Optimized Character Build)2010-04-12T10:51:38Z<p>192.55.157.2: Created page with 'This is not SRD rules only build!'</p>
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<div>This is not SRD rules only build!</div>192.55.157.2https://www.dandwiki.com/w/index.php?title=Talk:Knightly_Charger_(3.5e_Optimized_Character_Build)&diff=458936Talk:Knightly Charger (3.5e Optimized Character Build)2010-03-01T10:43:34Z<p>192.55.157.2: /* Multiplying Damage */</p>
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<div>== Power Attack ==<br />
<br />
A valorous lance will basically net you +80 damage for every -1 you take with power attack on a charge. Woohoo! [[User:Ghostwheel|Ghostwheel]] 16:50, 8 July 2009 (MDT)<br />
<br />
+160 damage for every -1 if we pick up a Valorous Lance! (Yay!) --[[User:Ghostwheel|Ghostwheel]] 02:42, 18 July 2009 (MDT)<br />
<br />
== Picture ==<br />
<br />
Anyone have a cool picture of some kind of impressive mounted knight on a thundering charge? --[[User:Ghostwheel|Ghostwheel]] 00:12, 22 July 2009 (MDT)<br />
== huh? ==<br />
you forgot to mention complete adventurer as a book (for leap attack). also can you really use leap attack on a mounted charge?--[[User:Name Violation|Name Violation]] 12:18, 22 January 2010 (UTC)<br />
<br />
== Multiplying Damage ==<br />
<br />
It seems wrong to me, the way you calculate damage. First quote from SRD:<br />
<br />
''Multiplying Damage''<br />
<br />
''Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results. Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage.''<br />
''Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied.'' <br />
<br />
So:<br />
<br />
- x2 and x5 should be treated as x6 multiplier not as x10<br />
<br />
- Only base weapon dice (1D8) plus modifiers are multipled, 5D6 are not (additional dices from energy weapon property, sneak attack, precise attack etc. are never multiplied)</div>192.55.157.2https://www.dandwiki.com/w/index.php?title=Talk:Knightly_Charger_(3.5e_Optimized_Character_Build)&diff=458935Talk:Knightly Charger (3.5e Optimized Character Build)2010-03-01T10:42:43Z<p>192.55.157.2: /* Multiplying Damage */</p>
<hr />
<div>== Power Attack ==<br />
<br />
A valorous lance will basically net you +80 damage for every -1 you take with power attack on a charge. Woohoo! [[User:Ghostwheel|Ghostwheel]] 16:50, 8 July 2009 (MDT)<br />
<br />
+160 damage for every -1 if we pick up a Valorous Lance! (Yay!) --[[User:Ghostwheel|Ghostwheel]] 02:42, 18 July 2009 (MDT)<br />
<br />
== Picture ==<br />
<br />
Anyone have a cool picture of some kind of impressive mounted knight on a thundering charge? --[[User:Ghostwheel|Ghostwheel]] 00:12, 22 July 2009 (MDT)<br />
== huh? ==<br />
you forgot to mention complete adventurer as a book (for leap attack). also can you really use leap attack on a mounted charge?--[[User:Name Violation|Name Violation]] 12:18, 22 January 2010 (UTC)<br />
<br />
== Multiplying Damage ==<br />
<br />
It seems wrong to me, the way you calculate damage. First quote from SRD:<br />
<br />
''Multiplying Damage''<br />
<br />
''Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results. Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage.''<br />
''Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied.'' <br />
<br />
So:<br />
- x2 and x5 should be treated as x6 multiplier not as x10<br />
- Only base weapon dice (1D8) plus modifiers are multipled, 5D6 are not (additional dices from energy weapon property, sneak attack, precise attack etc. are never multiplied)<br />
<br />
So the damage output is waaay much lower, but still very nice</div>192.55.157.2https://www.dandwiki.com/w/index.php?title=Talk:Knightly_Charger_(3.5e_Optimized_Character_Build)&diff=458933Talk:Knightly Charger (3.5e Optimized Character Build)2010-03-01T10:42:16Z<p>192.55.157.2: /* Multiplying Damage */</p>
<hr />
<div>== Power Attack ==<br />
<br />
A valorous lance will basically net you +80 damage for every -1 you take with power attack on a charge. Woohoo! [[User:Ghostwheel|Ghostwheel]] 16:50, 8 July 2009 (MDT)<br />
<br />
+160 damage for every -1 if we pick up a Valorous Lance! (Yay!) --[[User:Ghostwheel|Ghostwheel]] 02:42, 18 July 2009 (MDT)<br />
<br />
== Picture ==<br />
<br />
Anyone have a cool picture of some kind of impressive mounted knight on a thundering charge? --[[User:Ghostwheel|Ghostwheel]] 00:12, 22 July 2009 (MDT)<br />
== huh? ==<br />
you forgot to mention complete adventurer as a book (for leap attack). also can you really use leap attack on a mounted charge?--[[User:Name Violation|Name Violation]] 12:18, 22 January 2010 (UTC)<br />
<br />
== Multiplying Damage ==<br />
<br />
It seems wrong to me, the way you calculate damage. First quote from SRD:<br />
<br />
''Multiplying Damage''<br />
''Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results. Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage.''<br />
''Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied.'' <br />
<br />
So:<br />
- x2 and x5 should be treated as x6 multiplier not as x10<br />
- Only base weapon dice (1D8) plus modifiers are multipled, 5D6 are not (additional dices from energy weapon property, sneak attack, precise attack etc. are never multiplied)<br />
<br />
So the damage output is waaay much lower, but still very nice</div>192.55.157.2https://www.dandwiki.com/w/index.php?title=Talk:Knightly_Charger_(3.5e_Optimized_Character_Build)&diff=458931Talk:Knightly Charger (3.5e Optimized Character Build)2010-03-01T10:41:49Z<p>192.55.157.2: /* Multiplying Damage */</p>
<hr />
<div>== Power Attack ==<br />
<br />
A valorous lance will basically net you +80 damage for every -1 you take with power attack on a charge. Woohoo! [[User:Ghostwheel|Ghostwheel]] 16:50, 8 July 2009 (MDT)<br />
<br />
+160 damage for every -1 if we pick up a Valorous Lance! (Yay!) --[[User:Ghostwheel|Ghostwheel]] 02:42, 18 July 2009 (MDT)<br />
<br />
== Picture ==<br />
<br />
Anyone have a cool picture of some kind of impressive mounted knight on a thundering charge? --[[User:Ghostwheel|Ghostwheel]] 00:12, 22 July 2009 (MDT)<br />
== huh? ==<br />
you forgot to mention complete adventurer as a book (for leap attack). also can you really use leap attack on a mounted charge?--[[User:Name Violation|Name Violation]] 12:18, 22 January 2010 (UTC)<br />
<br />
== Multiplying Damage ==<br />
<br />
It seems wrong to me, the way you calculate damage. First quote from SRD:<br />
<br />
''Multiplying Damage''<br />
''Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results. Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage.<br />
Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied.'' <br />
<br />
So:<br />
- x2 and x5 should be treated as x6 multiplier not as x10<br />
- Only base weapon dice (1D8) plus modifiers are multipled, 5D6 are not (additional dices from energy weapon property, sneak attack, precise attack etc. are never multiplied)<br />
<br />
So the damage output is waaay much lower, but still very nice</div>192.55.157.2https://www.dandwiki.com/w/index.php?title=Talk:Knightly_Charger_(3.5e_Optimized_Character_Build)&diff=458929Talk:Knightly Charger (3.5e Optimized Character Build)2010-03-01T10:41:07Z<p>192.55.157.2: /* Multiplying Damage */ new section</p>
<hr />
<div>== Power Attack ==<br />
<br />
A valorous lance will basically net you +80 damage for every -1 you take with power attack on a charge. Woohoo! [[User:Ghostwheel|Ghostwheel]] 16:50, 8 July 2009 (MDT)<br />
<br />
+160 damage for every -1 if we pick up a Valorous Lance! (Yay!) --[[User:Ghostwheel|Ghostwheel]] 02:42, 18 July 2009 (MDT)<br />
<br />
== Picture ==<br />
<br />
Anyone have a cool picture of some kind of impressive mounted knight on a thundering charge? --[[User:Ghostwheel|Ghostwheel]] 00:12, 22 July 2009 (MDT)<br />
== huh? ==<br />
you forgot to mention complete adventurer as a book (for leap attack). also can you really use leap attack on a mounted charge?--[[User:Name Violation|Name Violation]] 12:18, 22 January 2010 (UTC)<br />
<br />
== Multiplying Damage ==<br />
<br />
It seems wrong to me, the way you calculate damage. First quote from SRD:<br />
<br />
''Multiplying Damage<br />
Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results. Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage.<br />
Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied.'' <br />
<br />
So:<br />
- x2 and x5 should be treated as x6 multiplier not as x10<br />
- Only base weapon dice (1D8) plus modifiers are multipled, 5D6 are not (additional dices from energy weapon property, sneak attack, precise attack etc. are never multiplied)<br />
<br />
So the damage output is waaay much lower, but still very nice</div>192.55.157.2