Plaser Gun (3.5e Equipment)
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Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | — | * | 1 | |||||||
Diminutive | * | — | * | 2 | |||||||
Tiny | * | — | * | 5 | |||||||
Small | 10,000 gp | 1d6 | 1 | 10 | |||||||
Medium | 10,000 gp | 1d8 | 2 | 20 | |||||||
Large | 20,000 gp | 1d12 | 4 | 40 | |||||||
Huge | * | — | * | 80 | |||||||
Gargantuan | * | — | * | 160 | |||||||
Colossal | * | — | * | 320 | |||||||
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range: 50'
lab: aser
special:semi-automatic
usage: 1
max charge:10
A plaser pistol emits bolts of ionized particles that it then electrifies, creating a crackling beam of electricity between it and its target. plaser pistols gain a +2 circumstance bonus on attack rolls against targets that are metal or are wearing medium or heavy metal armor.
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Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | — | * | 1 | |||||||
Diminutive | * | — | * | 2 | |||||||
Tiny | * | — | * | 5 | |||||||
Small | 10,000 gp | 1d10 | 3 | 10 | |||||||
Medium | 10,000 gp | 2d6 | 6 | 20 | |||||||
Large | 20,000 gp | 3d6 | 12 | 40 | |||||||
Huge | * | — | * | 80 | |||||||
Gargantuan | * | — | * | 160 | |||||||
Colossal | * | — | * | 320 | |||||||
|
range: 150'
special:semi-automatic
lab: aser
usage: 1
max charge:20
A plaser carbine is a larger, more powerful version of a plaser pistol, and functions as such except for the differences listed here.
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Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | — | * | 1 | |||||||
Diminutive | * | — | * | 2 | |||||||
Tiny | * | — | * | 5 | |||||||
Small | 10,000 gp | 1d10 | 65 | 10 | |||||||
Medium | 10,000 gp | 2d8 | 130 | 20 | |||||||
Large | 20,000 gp | 2d10 | 260 | 40 | |||||||
Huge | * | — | * | 80 | |||||||
Gargantuan | * | — | * | 160 | |||||||
Colossal | * | — | * | 320 | |||||||
|
range: 50'
lab: aser
special:semi-automatic
usage: 1
max charge:10
the plaser cannon functions much like a plaser pistol except that it is bigger more powerful and harder to use. it is usually mounted to a turret or cart held while firing if someone fires a unmounted one while holding it they must make a dc 10 reflex save or take 1 nonlethal fire damage
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