Master Sniper (3.5e Prestige Class)
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Master Sniper[edit]
Some say that there are archers that can hit their marks in the eye at 50 paces (a far shot!). Some say there are archers who could run past a hare without it moving. But the truth is far more dark...
Prerequisites[edit]
Alignment: Any Non-Good.
Base Attack Bonus: The Master Sniper must have a +2 Base Attack Bonus or higher.
Skills: Hide 10 ranks, Spot, 10 ranks.
Special: The Character must own (and have proficiency with) a Composite Longbow or Composite Greatbow.
Level | Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special | |
---|---|---|---|---|---|---|
1st | +1 | +0 | +0 | +2 | Prone Shot | |
2nd | +2 | +0 | +0 | +3 | Perfect Shot +1 | |
3rd | +3 | +1 | +1 | +3 | Sneak Attack +1D6 | |
4th | +4 | +1 | +1 | +4 | Hide in Plain Sight | |
5th | +5 | +1 | +1 | +4 | Sneak Attack +2D6 | |
6th | +6 | +2 | +2 | +5 | Perfect Shot +5 | |
7th | +7 | +2 | +2 | +5 | Sneak Attack +3D6 | |
8th | +8 | +2 | +2 | +6 | Lightning Bow | |
9th | +9 | +3 | +3 | +6 | Sneak Attack +4D6 | |
10th | +10 | +3 | +3 | +7 | Perfect Shot +10 | |
Class Skills (4 + Int modifier per level) |
Class Features[edit]
All the following are class features of the Master Sniper:
Sneak Attack (Ex): A Master Sniper is so accurate with her bow that she can hit her mark in the eye at fifty paces. At 1st level, a Master Sniper can Sneak Attack, just as a 1st level Rogue can, however he may only use this ability while using ranged weapons. This increases by +1D6.
Perfect Shot: The Master Snipers are perfect shots, known well for their marksmanship. At 2nd level, the Master Sniper gets a +1 competence bonus to attack rolls while using ranged weapons.
Hide in Plain Sight: At 4th level, the Master Sniper can hide in plain sight just as a 17th level Ranger can.
Prone Shot: At 1st level Master Snipers get a 'prone shot' which is similar to a death attack, 15+(Your Sniper level + Dexterity modifier) This is a fortitude save
Lightning Bow: This special quality is like the 'Lightning Fists' feat, in that it adds two extra attacks with a penalty. This penalty is -3 for the second additional attack, but no penalty for the first. From behind, you suffer +3 instead of the normal +2
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