Flips Chain (4e Power)

From D&D Wiki

Jump to: navigation, search
Flips Chain Fist Master Utility 6
You throw yourself in a series of flips, moving through the battlefield at high speed, until someone manages to hit you on your way...
At-Will Star.gif Martial
Move Action Personal
Prerequisite: Must be trained in Acrobatics.
Effect: You can move up to your speed +2. While moving, you have a +6 bonus to AC versus opportunity attacks. If any attack hits you, though, you stop your movement one square after and fall prone.



Back to Main Page4e HomebrewPowersFist Master Powers

Home of user-generated,
homebrew pages!


Advertisements: