Child of Valarian (3.5e Race)

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Children of Valarian[edit]

Children of Valarian are those born of a Unicorn and Nymph. The two might have forged a bond while protecting the same forest or maybe they were participating in one of Ehlonna's rituals, but the child is always loved. Both parents sacrificing whatever was necessary.

Personality[edit]

A Child of Valarians hold the forest and all life sacred. She is a champions of goodness and will aid others when possible. Most of the time she stays in the forest that her parents protect, but often wander lust drives her to explore the world and become an adventurer. She tends to be good natured, quick to laugh and enjoys, a good prank.

Physical Description[edit]

Children of Valarian tend to be stronger and taller than their Nymph mothers, appearing to be about the same height and build as a regular albeit tall human woman. Her pointed ears, graceful motions, and hint of magic are dead giveaways of her magical birth. Like both her parents, her beauty is always beyond the mortal realm. Perfect skin, hair of dark copper silver or gold, and eyes of the deepest blue, brown, gold or violet. Nature seems not to affect her appearance either. Even after months spent in the outdoors her hair is still perfect, and dirt and grim just flake off of her skin over time. Her natural beauty makes any form of jewelry, makeup or other ornamentation unnecessary, but Children of Valarian often braid ribbons, feathers and flowers into their hair. Her ears will be pointed, looking similar to an elf. She could pass for one in a pinch if needed. She carries a remnant of her farther's horn on her forehead. This appears as a swirling star of gold, silver or pearl similar to a fingernail. This doesn't protrude, and without a close inspection it may appear as a tattoo or jewel. Even if they realize it is part of her body, Children of Valarian are so rare that it would be incredibly unlikly that someone knew what it meant.

Despite her great beauty, a child of Valarian might grow up feeling as an ugly duckling. After all she is comparing herself to the majestic power of her father, the graceful beauty of her mother and a perfect sunrise.

Relations[edit]

She doesn't have the aversion to outsiders that her parents do, but she is often mistrustful of those who haven't proven their intentions. She feels most at home with animals and other sylvan creatures, but can also form strong bonds with elves, rangers, druids, and other protectors of nature. Though she may never see eye to eye with other forces for good like Paladins, she recognizes their good heart and will ask for or render aid when needed. Children of Valarian have no patience for evil creatures or those that harm nature. Because her senses, especially smell, are more keen, she finds crowded places less pleasant than nature. As well as those with questionable hygiene.

Alignment[edit]

Neutral or Chaotic Good

Lands[edit]

Any natural area, especially forests.

Religion[edit]

Children of Valarian tend to worship Ehlonna or Valarian, but other good gods that deal with nature also hold a place in her heart.

Language[edit]

Common and Sylvan

Names[edit]

Children of Valarian often have elven names.

Racial Traits[edit]

  • +2 Strength, +6 Dexterity, +4 Constitution, +2 Intelligence, +6 Wisdom, +10 Charisma.
  • +2 NA.
  • Fey: Children of Valarian are always humanoid females, but are fey with all that that entails.
  • Class skills are: Concentration, Craft, Diplomacy, Escape Artist, Gather Information, Handle Animal, Heal, Hide, Jump, Knowledge Nature, Listen, Move Silently, Perform, Ride, Search, Sense Motive, Spot, Survival, Swim and Use Rope. Handle Animal, Heal and knowledge nature are always considered class skills for a Child of Valarian.
  • Medium
  • Children of Valarian are proficient with all simple weapons.
  • Child of Natures Goodness: A Child of Valarian draws power from the good gods of nature. If she ever stops being of good alignment, willingly commits an evil act or wantonly damages nature she loses all her supernatural, spell-like abilities and spells until she properly atones. She also has the the same armor restrictions druids do.
  • Cold Iron vulnerability. A Child of Valarian takes an extra 1d6 damage from any cold iron weapon. In addition, she takes 1 damage anytime she touches Cold Iron. If contact persists, she takes an additional point of damage every hour until she reaches zero HP, but she doesn't drop bellow that. When bound by cold iron (whether it be a cage or manacles) she loses all spells,spell like abilities and supernatural abilities.
  • Children of Valarian are immortal and never take age penalties after reaching adulthood at 20 years.
  • Children of Valarian base land speed is 40 feet, Swim 20 feet.
  • Children of Valarian are immune to poison, charm and compulsion.
  • Children of Valarian Gain Alertness as a bonus feat.
  • Unearthly Grace (Su): A Child of Valarian adds her charisma modifier as a resistance bonus on all her saving throws, and as a deflection bonus to her Armor Class.
  • Wild Empathy (Ex): This power works like the Druid’s Wild Empathy class feature except she uses her HD to determine her level, if a Child of Valarian gains levels in a class that also grants this ability, she instead gets a +6 bonus on the check.
  • Natures Touch: With a touch (standard action that doesn't provoke an attack of opportunity) a Child of Valarian can infuse the power of nature into a target. This feels like being touched by springtime itself. This has a number of effects, and she chooses one. She can purge the body of poisons (this acts like the neutralize poison spell, but it doesn't provide ongoing protection and can't neutralize the poison of a creature), she can remove the dazed, nauseated, fatigued, and exhausted conditions, she can heal a creature as a Paladin of 1/2 her total HD using Lay on Hands, and against undead it performs as a Turn Undead attempt as a Cleric of two levels lower than her HD (touch attack and only the touched undead is effected).
  • Children of Valarian gain the scent ability.
  • Spell-Like Ability: Detect Evil as the spell 3 times a day.
  • Spells: A Child of Valarian casts druid spells as a druid equal to her Fey HD. Unlike a druid, a Child of Valarian knows spells as a sorcerer equal to her caster level, but she automatically knows all cure and summon animal spells. She can't spontaneously cast summon spells. If she later takes levels as a druid, these levels stack with her Druid level and these restrictions go away.
  • Automatic Languages: Common and Sylvan. Bonus Languages: Celestial, Elven and Halfling.
  • Favored Class: Druid
  • Level Adjustment: 0

Racial Template[edit]

  • 1. Fey HD. Dex +2, Con +2. Int +2. +2 NA, Fey, Weapon proficiency, Child of Natures Goodness, Immortal, Clean Skin, Base Land Speed, Druid Spell Progression, Cold Iron Vulnerability.
  • 2. +2 Wis, +2 Cha. Swim Speed 20.
  • 3. Fey HD. +2 Str, +2 Cha. Alertness.
  • 4. +2 Con, Cha +2. Detect Evil. DR 5/Cold Iron
  • 5. Fey HD +2 Cha. Wild Empathy.
  • 6. +2 Dex, +2 Wis +2. Natures Touch.
  • 7. Fey HD +2 Dex, Unearthly Grace.
  • 8. +2 Wis, +2 Cha, DR 10/Cold Iron, Scent.

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